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Outcast Sarissa concept 99% done

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Outcast Sarissa concept 99% done
Offline Jinx
04-29-2016, 05:55 AM, (This post was last modified: 04-29-2016, 05:55 AM by Jinx.)
#11
skipasmiður
Posts: 7,685
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Joined: Sep 2007

not a bad mesh - not very much following the outcast design much (which i do not think is such a problem) - it does however remind me of outcasts having a really good look at the old BHG speedboat and thinking "lets do it the same way - but a little pointier" - and with a much much bigger engine.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Titan*
04-29-2016, 05:56 AM,
#12
Developer
Posts: 1,077
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Joined: Jul 2013

looks like light fighter arrow mk2 with huge engines
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Offline Swallow
04-29-2016, 07:04 AM, (This post was last modified: 04-29-2016, 07:04 AM by Swallow.)
#13
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Well, I do not really know what is the philosophy of the OC shipbuilding, that is why I would just modify the existing meshes according to requests and give them a new skin.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Barbarossa
04-29-2016, 08:48 AM,
#14
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Posts: 465
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Joined: Feb 2011

(04-29-2016, 07:04 AM)Swallow Wrote: Well, I do not really know what is the philosophy of the OC shipbuilding, that is why I would just modify the existing meshes according to requests and give them a new skin.

Then get it done >:C

The reason why I made it look like something unique but at the same time something that reminds of the new OC fighters (the fins on the engine) and partly the caps in the game (the bridge, also looks like the BWTs bridge) is because they now have a chance to have a new design thanks to the fighters. They are unique, dont look like BW snubs, but there is something there that reminds of them (just like how, say, HF fighters reminds of BW and liberty VHF), being something else/new but at the same time within the boundaries of Outcast design.

The bridge as mentioned is a OC classic, just made it look cooler and more modern since the caps inRP are very old.

About the engine I thought about the current Ranseur, big. Also the fin above the engine is supposed to be the same kind the snubs have (check Failcata).

Thanks for the feedback though, will still work on it until I think its really done and take your ideas into account.

(btw I dont like the current Sarissa one bit, Swallows is awesome)
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Offline Barbarossa
04-29-2016, 08:50 AM,
#15
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Joined: Feb 2011

Oh and also, it could end up being something else Big Grin
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Offline Thyrzul
04-29-2016, 08:54 AM,
#16
The Council
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I dare say it has better chances at getting into the game if it ends up something else than a concept for an OC cap.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline Barbarossa
04-29-2016, 08:59 AM,
#17
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Posts: 465
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Joined: Feb 2011

(04-29-2016, 08:54 AM)Thyrzul Wrote: I dare say it has better chances at getting into the game if it ends up something else than a concept for an OC cap.

Maybe (cries within)
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Offline HuggieSunrise
04-29-2016, 09:03 AM,
#18
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Posts: 1,559
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Joined: Jul 2008

Helllooooooooooo....

Oracles might like it.
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Offline Barbarossa
04-29-2016, 09:16 AM,
#19
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Posts: 465
Threads: 32
Joined: Feb 2011

(04-29-2016, 09:03 AM)HuggieSunrise Wrote: Helllooooooooooo....

Oracles might like it.

They will have their own batelshep? D:
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Offline Operator
04-29-2016, 09:34 AM, (This post was last modified: 04-29-2016, 09:34 AM by Operator.)
#20
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Posts: 1,068
Threads: 60
Joined: Apr 2015

(04-29-2016, 09:03 AM)HuggieSunrise Wrote: Oracles might like it.
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