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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Should there be more unique ships in Disco?

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Should there be more unique ships in Disco?
Offline Jinx
06-05-2016, 02:28 PM, (This post was last modified: 06-05-2016, 02:29 PM by Jinx.)
#11
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

Exactly the last message is what i kind of have a problem with - not just about unique ship models but SRP on disco in general...

For the admin team - unique ships seem to be a "reward" for the player. I think that is a wrong approach. It begets an attitude of "you have to prove yourself" - and while i believe that it is not fundamentally wrong to ask for a few requirements (and also set some rules and limitations in terms of pvp balance of course) ... the process of GETTING a unique ship should be EASY.

It should - however - be monitored much closer what happens AFTER you got the ship. Owners of unique ships should be required to ... for example ... at least write a MONTHLY report/diary on the forum ... to showcase an ongoing storyline of the ship. (along with inactivity warnings if a player failed to do so... - like official faction activity)




ps.:

About Mon'Star - I played quite some time before he got the unique model. He did use the outcase cruiser before. I am often puzzled about how ppl state that his RP was "stellar" or "so awesome".

Encounters with Mon'Star were fun, because he was a FAIR terrorist/pirate (most of the time at least i guess) that was playing for BOTH sides to have fun. But his roleplay was simple and easy. (and i do not mean that in a negative way - it was simple enough for a majority of players to "get it" - opposed to overcomplex RP (*cough* some Nomads *cough*) that no victim actually comprehends.
But i would not build him a golden statue for outstanding roleplay. I would rather remember him as a fun guy with a good sense of fairness.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline n00bl3t
06-05-2016, 02:48 PM, (This post was last modified: 06-05-2016, 02:48 PM by n00bl3t.)
#12
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

(06-05-2016, 02:28 PM)Jinx Wrote: Exactly the last message is what i kind of have a problem with - not just about unique ship models but SRP on disco in general...

For the admin team - unique ships seem to be a "reward" for the player. I think that is a wrong approach. It begets an attitude of "you have to prove yourself" - and while i believe that it is not fundamentally wrong to ask for a few requirements (and also set some rules and limitations in terms of pvp balance of course) ... the process of GETTING a unique ship should be EASY.

It should - however - be monitored much closer what happens AFTER you got the ship. Owners of unique ships should be required to ... for example ... at least write a MONTHLY report/diary on the forum ... to showcase an ongoing storyline of the ship. (along with inactivity warnings if a player failed to do so... - like official faction activity)




ps.:

About Mon'Star - I played quite some time before he got the unique model. He did use the outcase cruiser before. I am often puzzled about how ppl state that his RP was "stellar" or "so awesome".

Encounters with Mon'Star were fun, because he was a FAIR terrorist/pirate (most of the time at least i guess) that was playing for BOTH sides to have fun. But his roleplay was simple and easy. (and i do not mean that in a negative way - it was simple enough for a majority of players to "get it" - opposed to overcomplex RP (*cough* some Nomads *cough*) that no victim actually comprehends.
But i would not build him a golden statue for outstanding roleplay. I would rather remember him as a fun guy with a good sense of fairness.

I don't think the Administration likes the idea of continued monitoring. If anyone checks the faction status reports it seems like they are barely observed. Which may explain why policing is done at the pre-emptive level rather than continuing.

As for Mon'Star, I completely agree. What he did would not fit well with the community today because it'd be considered too simplistic. Encounters were fun, not wordy or complex. I think I remember dying to him once and all he did was laugh manically in comms. There's no way typing laughter in comms and shooting people indiscriminately would go down today.
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