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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Event proposal

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Event proposal
Offline Korrd
09-21-2005, 04:11 AM,
#11
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I have my sabre to offer hehhehe... when do we start??

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Offline Igiss
09-21-2005, 06:04 AM,
#12
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Quote:By the way cap ships should not be allowed to attack traders only fighters should as cap ships kill'em in 3 hits.
No limits, except for time.
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Offline Dab
09-21-2005, 02:24 PM,
#13
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So if i get kane money we have 2 Sabres 1 Eagle and 1 Titan.

the bad thing is my mom just grounded me from comp and i dont know when im getting it back :(.

[Image: DFinal.png]
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Offline f2k
09-21-2005, 02:47 PM,
#14
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Posts: 120
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Joined: Jul 2005

Igiss,Sep 20 2005, 03:28 PM Wrote:Here's my proposition.

We may make one day a week free of any PvP rules. So that everyone can attack and kill everyone else, no limits at all.

This day should not be weekend.

The free-PvP period lasts from 0:00 GMT until 0:00 GMT next day, 24 hours total.

This may seem arguable but I think it will be fun for those who like chaos and anarchy, at least for one day... though it will only work if there'll be more than 1-2 people online, logically.
[snapback]2086[/snapback]


Why?

High lvl. players are already allowed to duke it out whenever and wherever they want (minus Liberty of course). The only thing that gets changed is that low lvl. players are now sitting ducks for anyone whod like an easy kill.

But then again, if you want to fine by me. Just tell me when and Ill make sure never to be around on those days

[Image: ugtf2k.png]
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Offline Kane
09-21-2005, 10:20 PM,
#15
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Not quite accurate. The low level people, assuming your not toatal n00bs can still run, or even nab the help of the police and navel forces. Who knows? Say the best pilot on the planet comes on? He still starts out low-level, but he could still prove to be quite an annoying, if not deadly, foe. Not only that, but it puts you guys a little bit on edge. The server can be boring at times, so why not liven it up a little? Give it a little adventure and danger?

Besides, it's still just a game. You can role-play your character ejecting and being pissed and all that, but it's still just a game. Nothing to get realy pissed about.

Unless we spawn camp. That you could hate us for.

This is the real true story of rock and roll; it was not about anything more then, how to live your life, as a gangster, in sartorial splendor, and turning the world into a place where normality would never return again...- Malcolm McLaren
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Offline Dab
09-21-2005, 10:49 PM,
#16
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"nab the help of the police" Bah! Like police are gonna stop me :P!

Watch out noobs im comin for ya... Except im grounded... :(

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Offline Korrd
09-21-2005, 10:58 PM,
#17
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Span camp is something i HATE with all mi soul. to say the least...

Naval forces or police. thay cant help a n00b. the NPC's are not a threat (at least for me, when fighting pvp i just ignore them[exepts NPC's in titans, eagles or sabre, or capships]). They couldn't stop a player from blowing you to bits...

kane is right. it's just a game. notting to get annoyed for.

Also this will only happen once a week. So there will be 6 days to behave like a jentile man :) and one to behave like an super-hunter-killer :crazy: ..
I'm sure that n00bs will avoid enter that day unless they want to be blown to bits.

[Image: 3cfefe54.jpg]

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(If you find any mistake in my English, please let me know via a PM)
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Offline Dab
09-22-2005, 03:15 AM,
#18
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Maybe i should get the best light fighter and whoop your VHFs :).

And on non-Genocide days i usually help noobs.

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Offline Korrd
09-22-2005, 04:20 AM,
#19
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Dab,Sep 21 2005, 11:15 PM Wrote:Maybe i should get the best light fighter and whoop your VHFs :).
[snapback]2167[/snapback]
Thats arguable.
The best LF can get shields with a power output of 5000, regen rate arround 100-150. A VHF 11000, regen rate 200-250.
Assuming that a ship recives all the shoots from a salvo, My VHF can cause a damage of:

5470 hull damage per shot
3956 shield damage per shot
or:
14980 hull damage per second
12375 shield damage per second
(missiles and mines not included in calculation)

calculations performed Wrote:Per Second:
40 * 4 + 652 * 3.03 + 1420 * 2 * 2 + 847 * 3.03 * 2 + 244 * 8.33 = 14980
1242 * 4 + 326 * 3.03 + 710 * 2 * 2 + 423 * 3.03 * 2 + 122 * 8.33 = 12375

Per shot:
40 + 652 + 1420 + 1420 + 847 + 847 + 244 = 5470
1242 + 326 + 710 + 710 + 423 + 423 + 122 = 3956
That means that I only need a few accurate shoots to blow up to bits a Light fighter.
Maybe a few more if we consider presission and bats/nbots load of the enemy ship.

Of course a LF is far more maneuverable than my Sabre, but i doubt a LF can defeat a VHF in close combat.

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(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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Offline Dab
09-22-2005, 04:27 AM,
#20
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Posts: 9,570
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Joined: Aug 2005

Well you guys tell me where the best LF is and ill test this little theory.

And "a few accurate shots"?! its a light fighter there is no such thing as an accurate shot. The best weaps against them are ones that move quickly and fire fast.

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