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  Discovery Gaming Community Discovery General Server Events Community
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[Mini-Event] - Gravitaional Anomaly Detected (Concluded)

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[Mini-Event] - Gravitaional Anomaly Detected (Concluded)
Offline Kopesh
12-03-2016, 05:45 PM,
#11
Red Dragon
Posts: 569
Threads: 89
Joined: Jan 2011

tell me when is thisevent ending?
im getting back home tomorow and i want to take part in the fun Smile

If any of you wants to contact me,add me on skype and I'll speak to you.
lungustefan123
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Offline Thunderer
12-03-2016, 05:57 PM,
#12
Tea Disposal Unit
Posts: 5,611
Threads: 463
Joined: Jul 2011

Unfortunately it will end before tomorrow. This JH only lasts for 24h Sad

[Image: 396AUfe.png]
Bretonian Treaty Database Bretonian Armed Forces Recruitment Center
Bretonian Charter of Interstellar Law Bretonian Secrets Act
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Offline evanz
12-03-2016, 06:18 PM,
#13
Member
Posts: 1,951
Threads: 92
Joined: Jan 2013

(12-03-2016, 03:34 AM)Auzari Wrote: rip jumphole 2016-2016 received too much flak

now featuring elmer's manchild squeals


how many fps do you need?
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Offline Sombs
12-03-2016, 06:26 PM,
#14
Three orange cats in a mech
Posts: 6,806
Threads: 502
Joined: Feb 2014

Auzari Wrote:Oh-ohohohohoho o-ho-HO HO-hoho....... ha-hhh~
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Online Kauket
12-03-2016, 08:09 PM,
#15
Dark Lord of the Birbs
Posts: 6,562
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

(12-03-2016, 06:26 PM)Sombra Hookier Wrote:
Auzari Wrote:Oh-ohohohohoho o-ho-HO HO-hoho....... ha-hhh~

hey that's not me laughing, i didn't put push to talk on to record

also it's just preference to have higher fps to record/better control

event ends at 11pm servertime btw

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Offline Tutashkhia
12-03-2016, 08:26 PM,
#16
Member
Posts: 704
Threads: 51
Joined: Apr 2011

I'm not very aware, but seeing Outcast, Auxesia, LNS, BAF in the same group and shooting Nomads at the same time is somehow weird. Maybe I'm wrong, not sure.

[Image: TutashkiaProgress3_zpsa428aa57.png]

Tutashkhia Reports

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Online Kauket
12-03-2016, 08:40 PM, (This post was last modified: 12-03-2016, 08:43 PM by Kauket.)
#17
Dark Lord of the Birbs
Posts: 6,562
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

(12-03-2016, 08:26 PM)Tutashkhia Wrote: I'm not very aware, but seeing Outcast, Auxesia, LNS, BAF in the same group and shooting Nomads at the same time is somehow weird. Maybe I'm wrong, not sure.

Well, firstly, I left the group after talking in it before the engagement.

Second of all, there's peacetalks with aux+LN, and the last thing, is that all these people are legal entities in Bretonia. It was more of them working with Bret, not each other.

Also, you're aliens, it's kinda expected it'll be Humanity vs Nomads, 99% of the time.
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Offline Crayter Republic
12-03-2016, 08:40 PM,
#18
Guardian of Oaths
Posts: 651
Threads: 142
Joined: Jan 2013

(12-03-2016, 08:26 PM)Tutashkhia Wrote: I'm not very aware, but seeing Outcast, Auxesia, LNS, BAF in the same group and shooting Nomads at the same time is somehow weird. Maybe I'm wrong, not sure.

There has been alot of discussion and big confusions about

BAF/ BPA with Aux, OC and CR in the same group. But within Bretonian roleplay. Aux and OC and CR are all friendly or neutral who fight infected and/or Gallic forces for the Queen and for Bretonia so it some what makes sense inRP to be able to be in the same group chat to call targets and so on but with it being in side Bretonia I am sure each faction high command want to continue to work with Bretonia instead of become hostile so that is why no hostile intentions are made between each other until they are out of Bretonian space that is where business is as usual.
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Offline Internity
12-03-2016, 08:58 PM, (This post was last modified: 12-03-2016, 08:59 PM by Internity.)
#19
Member
Posts: 726
Threads: 12
Joined: Feb 2008

(12-03-2016, 08:26 PM)Tutashkhia Wrote: I'm not very aware, but seeing Outcast, Auxesia, LNS, BAF in the same group and shooting Nomads at the same time is somehow weird. Maybe I'm wrong, not sure.

So, I guess the single player storyline also looked weird to you? There, many other factions worked together against nomads. It's not weird, it's perfectly fine, humankind fights together against aliens.

LNS Ithaca
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Offline sindroms
12-03-2016, 08:59 PM,
#20
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

The issue right now is that with the rule design, the rules were made very simple and had many of the asterisks removed. Allying with players, sadly, has to be taken directly within the context of the following line:

4.4 Every char must have only one type of ID equipped and they must play to that ID.

If your ID states that your allies are X and your enemies are Y, you simply cannot have Y in your group. If we receive a report about something like that, we will need to deal with it based upon the existing server rules even if the context plays a huge role. This is because of the fact that we cannot physically follow the development and quirks to every single situation to properly access said context. And so sanction reports are strictly processed by the lines as much as possible as any deviation tends to cause issues.



The situation you are referring to right now, however, would be made easier if we simply added a line that any ID can team up against Nomads and Wild. But is it something that would benefit the community and the Nomads/Wild?

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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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