• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Community
« Previous 1 … 26 27 28 29 30 … 67 Next »
[Trade Event] - Monstrosities Of War (Concluded)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
[Trade Event] - Monstrosities Of War (Concluded)
Offline Kopesh
12-06-2016, 07:31 PM,
#11
Red Dragon
Posts: 569
Threads: 89
Joined: Jan 2011

they are not for sale on the freeport,just checked.
when will they be for sale?

If any of you wants to contact me,add me on skype and I'll speak to you.
lungustefan123
Reply  
Offline sindroms
12-06-2016, 07:32 PM,
#12
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

Tomorrow, after the planned server restart. Or if the server crashes and restarts by itself.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline Emperor Tekagi
12-06-2016, 07:32 PM,
#13
Niemann's legacy
Posts: 2,851
Threads: 267
Joined: Jun 2015

Check the title:

[Trade Event] - Monstrosities Of War (2016.12.07-2016.12.14)

12.07


Spazzy you ninjamin!
Reply  
Offline Kauket
12-06-2016, 07:33 PM, (This post was last modified: 12-06-2016, 07:37 PM by Kauket.)
#14
Dark Lord of the Birbs
Posts: 6,562
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

yes because he uses the dumb american formatting which is month/day/year


i don't even think the server uses it

(ok it doesn't use it, but descending dates Y/M/D)

[Image: kauket.gif]
Reply  
Offline Kopesh
12-06-2016, 07:39 PM,
#15
Red Dragon
Posts: 569
Threads: 89
Joined: Jan 2011

and what will be the buy price on the freeport?

now that i think of it,its a quite good event.

If any of you wants to contact me,add me on skype and I'll speak to you.
lungustefan123
Reply  
Offline Cardinal
12-06-2016, 07:56 PM,
#16
Member
Posts: 285
Threads: 21
Joined: May 2016

(12-06-2016, 07:33 PM)Auzari Wrote: dumb american formatting

Got yourselves to blame for treating your colonists so poorly )^:
Reply  
Offline JorgeRyan
12-06-2016, 08:01 PM,
#17
The Brotherhood
Posts: 1,098
Threads: 64
Joined: Jul 2016

Sounds like this will be perfectly timed for the start of my weekend. And it looks like another good event Sindroms, keep up the great work!
Reply  
Offline sindroms
12-07-2016, 08:03 AM,
#18
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

(12-06-2016, 06:36 PM)Implosion Wrote: Literally everyone else can buy the stuff from the Freeport.
If the goods aren't sold on Yaren, I've no choice but to bust anyone hauling them.
If however, they are sold on Yaren, I can't bust people because that would mean I have to bust my own APM for hauling them. We are not pirates, after all.
See what I mean? It's like someone else is making a decision for me.
In conclusion, the Core could use either a station that buys the commodity, that is not lawful nor unlawful (meaning one of our bases, maybe in Omega-55, for distance balance issues and such) or alternatively a place that sells the stuff so we can take part in the event.

The fact that the Core is now hostile to the Zoners is a roleplay consequence of your prior roleplay. Since this is technically a humanitarian mission, the role of it lands on the Zoners as the most viable choice. It makes no sense to place these the sellpoint on Yaren just for your ID.



Also.
(12-06-2016, 06:36 PM)Implosion Wrote: If the goods aren't sold on Yaren, I've no choice but to bust anyone hauling them.

Laws Of Sirius - The Core Wrote:3.2 Commodities headed to/from the bases of the Cores enemies.
Ships found supplying our enemies or helping their economy [...]

Please remember that the commodity is not intended to be contraband nor is it in any way related to nomad material, nor is helping the zoner economy. It is a ''humanitarian'' roleplay event and the cargo cost is in place due to balance reasons. If you simply try to amend Core laws just so that you can blue everyone carrying the cargo for the duration of this event, it will make me re-evaluate any efforts of making future events in your section of the map.

Feel free to enforce the following rule, however:
Quote:2.3 Piracy.
Piracy is the act of making a demand of any kind against another vessel with the promise of harm coming to the victim if they do not comply. Any vessel found performing piracy will be engaged and destroyed.
Fine: Death
and
Quote:4.3 Military Vessels.
Military vessels and Military Intelligence vessels will be questioned as to why they are in Core space. They will explain themselves immediately, then pay a small tax. If they refuse to state the reason for their presence, they will be escorted out. If they refuse, they will be shot.

The later of those two, by the way, will make sense as soon as the restart hits and you can read the red line in the commodity itself.
Reply  
Offline sindroms
12-07-2016, 08:09 AM,
#19
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

Oh and yes, keep an eye on the description of the commodity. You will find that the Military and Intelligence factions are going to be active participants of this event.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline sindroms
12-07-2016, 08:15 AM,
#20
Member
Posts: 9,435
Threads: 985
Joined: Feb 2008

(12-06-2016, 05:53 PM)nOmnomnOm Wrote: Would this be linked to disco's story line? It would be cool to have events that would not be always just random things but things that can affect or dramatize the progression of the main story.

That is and always has been the intention. It is really up to whether or not anyone can be bothered to use these events in their roleplay. This event is made to last longer to encourage such.
Reply  
Pages (4): « Previous 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode