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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Proposed ID Re-Wording

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Proposed ID Re-Wording
Offline DarkOddity
09-02-2006, 04:55 AM,
#11
Member
Posts: 931
Threads: 67
Joined: Aug 2006

Ok I'm at a hotel in beaumont atm so I'm going to make this reply rather brief but try and hit as many points as possible.

Corporation IDs & Other ID's, I went off ship restrictions on current ID's, I did not add or amend any of it, just added wording for capital ship restrictions.

Corporation ID's & Capital Ships: I do agree that gunboats should be allowed for cap ships, once again, this was the ship restrictions on current corporate IDs

Order ID & Comments about other ID's not mentioned in above posts: The above ID's were done now to get a rough idea on what everyone thought about them, more ID's to come when I get home sunday night since the general census about the ID rewrite is pretty good. I'll cover the rest of the ID's when I do this.

Freelancer/Mercenary - For the most part that is what they both are, freelancer is really just another word for it, and not as aggressive as it's mercenary counterpart.

Neutral ID's & Cap Ships, The wording for cap ship restrictions on neutral ID was a suggestion for rules I stuck in, I personally believe only nuetral BS should be usable, preferably more added for neutrals specificly, but that is a rule that Igiss can set himself, the wording on that was just suggested, as I don't think it is appropriate for neutral characters to fly a house capital ship. Just my opinion though.

Terrorist ID: Definately something I would love to see added aswell, and will provide suggested ID wording for it on my next writup.

@ Behemoth, your question about the rewraping, that is what it is. Like I said in my first post I didn't believe that the ID's were explicit enough, and left too many loop holes. And I believe with better worded ID's it is easier for all players to know the role of whatever faction a person they are scanning acts as, without having to ask 21 Questions.

Alos @ Behemoth, your comment about BH ID's, in the wording I was planning on adding (And hopefully getting approved) that if there are multiple craft engaging a bounty target together, and one is a freelancer, the other is a BHG Member, the BHG would take precedence and get the bounty, thus making it a prefered tag for bounty hunters. In other words, if 5 people engage 1 target, and only one of them is a Bounty Hunter, the bounty hunter gets the bounty and the other 4 walk away with nothing. Or if there are two BH's and 3 Freelancers (Or other faction) the two BH's split the bounty 50/50. In other words, if you see a BH you might aswell not help them fill their pockets with dough... (@Igiss, your thoughts on this one specificly please)


Thank you all for the contructive critism/opposition it is very appreciated, keep it coming! :)

My Website
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Offline marauder
09-02-2006, 10:57 AM,
#12
Member
Posts: 1,950
Threads: 42
Joined: Nov 2005

One point that you haven't covered with the neutral ID, if hunting pirates is a police and/or military job so should hunting terrorists.

After all the only ships that actually go after a terrorist or pirate are the company ships being attacked along with any police or military.

Otherwise you've got an Aye! from me too.
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Offline Behemoth
09-02-2006, 01:57 PM, (This post was last modified: 09-02-2006, 02:11 PM by Behemoth.)
#13
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Posts: 106
Threads: 4
Joined: Aug 2006

Quote: In other words, if 5 people engage 1 target, and only one of them is a Bounty Hunter, the bounty hunter gets the bounty and the other 4 walk away with nothing.
That is some crazy thing to talk about... Either one is a bounty or is allowed to fulfil bounties OR NOT.
With this clarified, I still think pulling up that will bring problems.
No one, officialy a bounty hunter guild rp character or allowed to hunt bounties, is going to give up his milion credits just because another player was arround with the "tag description".

I really dont see the point over what there is now.

Aren't there company, military, "freelancer" (aka merc... :rolleyes: ) and terrorist ID's already?

i.e., Xenos are supposed to be the terrorist faction but you want one card that has the word "TERRORIST" to avoid 20+ questions??
How silly is that?
Everyone who plays the game (and it's already several years old!) should know about it.

What's more, I don't think companies should have military gunboats nor private trading groups full-sized military battleships, etc.
It's just silly RP.

If you want to have a battleship, join a military faction and RP with it properly.
Hiding behind a description because YOU want to is just childish..

Well, I'll stay away from this one.

EDIT: Just to give you a hint of how silly this can be:
I guess you see the advantages in this...
So could I.
I create a private pirating and also trading company that trades in battleships.
(because I am just a kid and I WANT to or I start crying for it).

Oh! Just in case you decide to come after me, then I'll just switch back to my other character with the Neutral ID that states "Nuetral to all. Demi-god trader. Can't hurt a fly."

ROFL!!!!

[Image: eondomus.png]
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Offline Nightfall
09-02-2006, 02:26 PM,
#14
Member
Posts: 2,291
Threads: 58
Joined: Mar 2006

ROFL2!!!!

@ Behemoth: Seems this is directed to me... I couldn't care less, easy to solve, I can also have a name change and put my [IND]Athena (Spyglass) to be Athena or similar and put it into service for the [IND]. Never had the ideat to trade in a battleship that can carry 2k cargo instead of a LTrain that can carry 4k cargo - that would be stupid!
The Athena is just sitting above Newark and is the corporate flagship. It's big, beautifull and the [IND] are so filthy rich and can afford it. Same with the other few battleships in the fleet. Catch my meaning? It's for showing off. :lol:

[Image: da0cdf1d.jpg]
[Image: I_like_it_shiny_by_ravenwoodarts.gif] [Image: duque-de-corsica.png] [Image: ghosts-of-razgriz-tr-bk-2.png] [Image: outcast-pilot-3.png] [Image: raving-outcast.png] [Image: jolly_roger_a1a.gif]
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
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Offline Behemoth
09-02-2006, 03:42 PM,
#15
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Posts: 106
Threads: 4
Joined: Aug 2006

Nightfall,Sep 2 2006, 02:26 PM Wrote:Seems this is directed to me...
[snapback]33741[/snapback]
Nightfall, it's not meant to be personal.

The only way I can understand why you thought that is if we are actually talking about "player faction" ID's.

I also understand that Discovery Mod is supposed to be a Freelancer mod. Not a Dicovery server addon.

With this in mind, having player faction ID's like [IND], for example, hardcoded in the mod would bring serious consequences to everyone else setting up a server with Discovery mod installed.
They would probably ask themselves "Where did this come from?"

Now, if DarkOddity is planning on building up an addon to be used on top of Discovery mod, in this server, that's another story.


[Image: eondomus.png]
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Offline Nightfall
09-02-2006, 05:55 PM,
#16
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Posts: 2,291
Threads: 58
Joined: Mar 2006

Oh no, no add-ons, please! No [IND] hardcoded either, I'd hate that, you see that we don't even become a proper faction we're purely RP!
We didn't understand each other here. I was talking about RP. And with that in mind I was 'asking' which IDs should we get for our few [IND] tagged battleships there which are just sitting there to be beautifull. :lol:

[Image: da0cdf1d.jpg]
[Image: I_like_it_shiny_by_ravenwoodarts.gif] [Image: duque-de-corsica.png] [Image: ghosts-of-razgriz-tr-bk-2.png] [Image: outcast-pilot-3.png] [Image: raving-outcast.png] [Image: jolly_roger_a1a.gif]
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
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Offline marauder
09-02-2006, 09:30 PM,
#17
Member
Posts: 1,950
Threads: 42
Joined: Nov 2005

Beautiful?

Well the britonian BS does look ok...

Mine is mainly there to deter anyone stupid enough to attack any [IND] traders to be honest.

Plus I hate trading, so unless I'm in the mood or it's for an RP convoy it just sits there while I harvest nomads for the CRI.
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Offline Behemoth
09-03-2006, 12:33 AM,
#18
Member
Posts: 106
Threads: 4
Joined: Aug 2006

Cheers!

Marauder, may I bring my Exploreon|Armoury there too? ^^

[Image: eondomus.png]
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Offline marauder
09-03-2006, 12:36 AM,
#19
Member
Posts: 1,950
Threads: 42
Joined: Nov 2005

Why ask me?

It's free system, at least it is if you ignore the fineprint on the posters the LPI keep putting up all over the place.

Besides which it's no PvP system if you mean my BS, as for my trader, it's on kurile, for now.
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Offline DarkOddity
09-03-2006, 03:56 AM, (This post was last modified: 09-03-2006, 04:03 AM by DarkOddity.)
#20
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Posts: 931
Threads: 67
Joined: Aug 2006

Behemoth, before I start, I just want you to know I am really liking your opposition to my idea, it's giving me alot of ideas and pointing out flaws in my rewrites, this is good. Now to address your points and questions:

Behemoth,Sep 2 2006, 06:57 AM Wrote:That is some crazy thing to talk about... Either one is a bounty or is allowed to fulfil bounties OR NOT.
With this clarified, I still think pulling up that will bring problems.
No one, officialy a bounty hunter guild rp character or allowed to hunt bounties, is going to give up his milion credits just because another player was arround with the "tag description".
[snapback]33739[/snapback]

I think it would be *FANTASTIC* to require a BH Tag to be able to claima bounty, but I could see alot of *really* ticked off players.

Behemoth,Sep 2 2006, 06:57 AM Wrote:Aren't there company, military, "freelancer" (aka merc... :rolleyes: ) and terrorist ID's already?
[snapback]33739[/snapback]
Yes there are those ID's existing, what I am suggesting is Renaming some of the ID's (Not by much) And rewording them, ID additions have the red text saying they are an addition.

Behemoth,Sep 2 2006, 06:57 AM Wrote:i.e., Xenos are supposed to be the terrorist faction but you want one card that has the word "TERRORIST" to avoid 20+ questions??
How silly is that?
[snapback]33739[/snapback]
The Terrorist ID addition would be for the players who don't want the RP The Xenos views, the Xenos are PO'd because the companies they worked for took advantage of them, so they are lashing out at everyone... An actual terrorist ID would have something along the lines of "Terrorists have very skewed views on the government and the people within.. If you're curious and brave enough, try asking what terrorist group this one is in and what their views are." could add alitle roleplay ect, and would open that ID Up for use by multiple terrorist organizations without being specific (Like the Xenos ID, they have a *very* specific reason they are nuts.)

Behemoth,Sep 2 2006, 06:57 AM Wrote:What's more, I don't think companies should have military gunboats nor private trading groups full-sized military battleships, etc.
It's just silly RP.
[snapback]33739[/snapback]
I agree but I also disagree, but for the most part I do believe that corporations should be restricted, but gameplay wise, not even having gunboats would severely hinder Corporations if a pirate force starts to specificly target their Corporation... So at the same time I think gunboats (And only gunboats) should be allowed.

If you want to have a battleship, join a military faction and RP with it properly.
Hiding behind a description because YOU want to is just childish..
[snapback]33739[/snapback]
[/quote]
Agree One Hundred And Ten Percent (110%)
Well, I'll stay away from this one.

Behemoth,Sep 2 2006, 06:57 AM Wrote:...character with the Neutral ID that states "Nuetral to all. Demi-god trader. Can't hurt a fly."
[snapback]33739[/snapback]
That comment right there is mainly what prompted my rewording (and I'll add appropriate text for this later) The Neutral ID *WILL NOT* make you neutral to pirates under *ANY CIRCUMSTANCE* as long as we go by my wording, so in house systems, you dont have to worry about police & military in times of war if you are in a neutral trader, but I'll die and roll over in my grave before a neutral is safe from pirates.


So Behemoth, based on those replies, I would love to see further opinions from you, or anyone else out there reading :)

EDIT For BB Code Errors & lack of one response.
EDIT2: Ok apparently I either screwed up *REALLY* bad or it is just reading too many quotes, either way, I give up.

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