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Poll: Which One Is the Better Bretonian BC?

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Poll: Which Bretonian Battlecruiser Concept Do You Like Better?
You do not have permission to vote in this poll.
One
17.86%
20 17.86%
Two
24.11%
27 24.11%
Three
16.07%
18 16.07%
Four
10.71%
12 10.71%
Five
19.64%
22 19.64%
Six
11.61%
13 11.61%
I have a model of my own (share it please)
0%
0 0%
Total 112 vote(s) 100%
* You voted for this item. [Show Results]

Pages (4): « Previous 1 2 3 4 Next »
Poll: Which One Is the Better Bretonian BC?
Offline Chills
05-30-2018, 06:10 PM,
#11
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Posts: 258
Threads: 13
Joined: Jan 2014

2 is good. In terms of balance its better than 1. Battlecruisers purpose is hunting cruisers, as such following them on their tails. But should flee from battleships. 1 has a fat front and a small ass, thats exactly promoting the opposite from what it is supposed to do. It wont get hit well by battleships shooting in its back but be easy to hit by cruisers that it is supposed to be following.
The nomad cruiser is the opposite of 1. Small front big ass and it can evade easily cruiserfire but gets hit more easily by battleships. the second looks best from all, has a better shaped front and a bigger ass, exactly what a BC needs. The small belly is not much of concern imo, skilled players wont have a problem hitting its front or butt by blindfiring when it tries to TS around infront of their BS. people who do not blindfire usually dont hit any battlecruiser already in existence anyway.


2 would make for a nice medium BC like LABC, maybe light. The others from 3 - 6 as heavy BCs.
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Offline mayu20
05-30-2018, 06:30 PM,
#12
Member
Posts: 523
Threads: 15
Joined: Aug 2010

Really like 1,3 and 5. Although 3 and 5 are my favorite, 1 I like it because looks funny.

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Offline Kazinsal
05-30-2018, 06:42 PM, (This post was last modified: 05-30-2018, 06:42 PM by Kazinsal.)
#13
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

1 is a horribly ugly Bretonian shrimp brick. So it works to an extent, but it still has some design language that's not in line with the rest of the line.

2 is pretty much unbalanceable due to the "centre" of the model needing to be either in the void (making it impossible to hit) or in the middle of the core section (in which case the forward arms are something that makes the bounding box of the ship fit that of a battlecruiser but makes its overall targetable profile that of an elongated crusier at best).

I'm not a big fan of 3.

4-6 are interesting but also don't feel 100% right as battlecruisers to me.

I guess my favourite one would be 6, since it probably works the best out of any of them.

Retired, permanently.
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Offline SMI-Great.Fox
05-30-2018, 07:07 PM,
#14
Member
Posts: 2,670
Threads: 364
Joined: Mar 2009

4-6 Look like the best in terms of development stages, With 5 being the best in transiting up to the Dunkirk.

Lengthwise it is the longest of the series which could add to changes in its stats as a heavy battlecruiser.

Number 6 looks simply like an Upgraded Number 4 to be honest so is the least acceptable of the three, also No. 4 shows that on the tail it doesn't have a spot in which you could place a middle turret.

All three look in best with that of the Percheon as well, which is a good and sturdy design so they get points in my book.

The previous three look either uninteresting or underwhelming in intimidation factor to be a true threat.

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Offline Piombo65
05-30-2018, 07:11 PM, (This post was last modified: 05-30-2018, 07:12 PM by Piombo65.)
#15
Boh
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The last models (The fifth especially) could be VERY MUCH good with the Carrier class.

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Offline SMI-Great.Fox
05-30-2018, 07:15 PM,
#16
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(05-30-2018, 07:11 PM)Piombo65 Wrote: The last models (The fifth especially) could be VERY MUCH good with the Carrier class.

Now this I can back up. Personally I wouldnt mind the current carrier assets still be around for like maybe an SRP but this idea I can get with.

-"If we do not learn at least one thing a day....Our minds turn to stupor"- Kyle Sparrgrove -2005
[+]
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Offline Chills
05-30-2018, 07:17 PM,
#17
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Posts: 258
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(05-30-2018, 06:42 PM)Kazinsal Wrote: 2 is pretty much unbalanceable due to the "centre" of the model needing to be either in the void (making it impossible to hit) or in the middle of the core section (in which case the forward arms are something that makes the bounding box of the ship fit that of a battlecruiser but makes its overall targetable profile that of an elongated crusier at best).

nop middle part really doesn't matter for balance. It's about engine and front size.
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Offline Piombo65
05-30-2018, 07:22 PM,
#18
Boh
Posts: 1,822
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(05-30-2018, 07:15 PM)SMI-Great.Fox Wrote:
(05-30-2018, 07:11 PM)Piombo65 Wrote: The last models (The fifth especially) could be VERY MUCH good with the Carrier class.

Now this I can back up. Personally I wouldnt mind the current carrier assets still be around for like maybe an SRP but this idea I can get with.

No, seriously; from some years I told that the current (that new one) carrier model is ugly.

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Offline SMI-Great.Fox
05-30-2018, 07:29 PM,
#19
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(05-30-2018, 07:22 PM)Piombo65 Wrote: No, seriously; from some years I told that the current (that new one) carrier model is ugly.

Certain ugliness has beauty to it. <3

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[+]
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While the signature did not break any rules before, the lack of third party hosting caused your signature to take up over half of the page. Until the problem is fixed, I'll have to revert those images to links. ~Inferno
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Offline Antonio
05-30-2018, 07:30 PM,
#20
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Anything 4-6.

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