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The "Gazal" Initiative - Feedback Thread

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The "Gazal" Initiative - Feedback Thread
Offline Immortality23
09-25-2019, 09:29 PM,
#11
Member
Posts: 489
Threads: 75
Joined: Sep 2011

(09-25-2019, 08:53 PM)The Gazal Initiative Wrote:
(09-25-2019, 08:44 PM)Altzek Wrote: Nom fanclub #420, eh?


Best of luck.

Thank you for the motivation!

And yes, yet another nomad based faction which hopefully does not become inactive.

By that logic, wouldn't you sooner boost the currently existing inactive ones? Don't get me wrong, I've always been and still am a believer of if you want to change something you have to be the one to do it. But isn't this literally re-inventing the wheel?

Either way, good luck!
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Offline Kauket
09-26-2019, 10:47 AM,
#12
Dark Lord of the Birbs
Posts: 6,565
Threads: 507
Joined: Nov 2014
Staff roles:
Art Developer

(09-25-2019, 08:35 PM)The Gazal Initiative Wrote:
(09-25-2019, 08:31 PM)Scituzer Wrote: Please, don't get me wrong, but I have strong Auxesian vibe from tha faction.

It is perfectly understandable. But in hope to ease your mind, The Gazal Initiative does not aim to be Auxesia 2.0. We'll have to wait and see how stuff develops Smile

You could just be a radical change and take over the faction to be more aggressive/forceful tech absorption rather than neutral/preservative/secretive, which I wouldn't mind.

[Image: kauket.gif]
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Offline The Gazal Initiative
09-26-2019, 10:52 AM,
#13
Member
Posts: 50
Threads: 13
Joined: Sep 2019

(09-26-2019, 10:47 AM)Auzari Wrote:
(09-25-2019, 08:35 PM)The Gazal Initiative Wrote:
(09-25-2019, 08:31 PM)Scituzer Wrote: Please, don't get me wrong, but I have strong Auxesian vibe from tha faction.

It is perfectly understandable. But in hope to ease your mind, The Gazal Initiative does not aim to be Auxesia 2.0. We'll have to wait and see how stuff develops Smile

You could just be a radical change and take over the faction to be more aggressive/forceful tech absorption rather than neutral/preservative/secretive, which I wouldn't mind.

That is exactly what we are! Except that neutrality and preservation. Those are two things we very rarely touch if not at all.

[Image: 9Joq1q5.png]

The Gazal Initiative - - -The Gazal Initiative Feedback Thread - - - Neural Network

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Offline Kauket
09-26-2019, 11:47 AM,
#14
Dark Lord of the Birbs
Posts: 6,565
Threads: 507
Joined: Nov 2014
Staff roles:
Art Developer

(09-26-2019, 10:52 AM)The Gazal Initiative Wrote:
(09-26-2019, 10:47 AM)Auzari Wrote:
(09-25-2019, 08:35 PM)The Gazal Initiative Wrote:
(09-25-2019, 08:31 PM)Scituzer Wrote: Please, don't get me wrong, but I have strong Auxesian vibe from tha faction.

It is perfectly understandable. But in hope to ease your mind, The Gazal Initiative does not aim to be Auxesia 2.0. We'll have to wait and see how stuff develops Smile

You could just be a radical change and take over the faction to be more aggressive/forceful tech absorption rather than neutral/preservative/secretive, which I wouldn't mind.

That is exactly what we are! Except that neutrality and preservation. Those are two things we very rarely touch if not at all.
Yeah, a uh, change, as I said, to be what you are instead.

[Image: kauket.gif]
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Offline PRJKTLRD
09-26-2019, 02:35 PM,
#15
The Commune Overlord
Posts: 1,227
Threads: 140
Joined: Feb 2011

So how exactly do you think, to make it work, allying with Nomads and Wild, but chasing and hunting those, that are also allied to them?

[Image: PvR66o2.png]
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
Jared Nomak ||  The rise of the Overlord || The Commune

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Offline The Gazal Initiative
09-26-2019, 02:47 PM,
#16
Member
Posts: 50
Threads: 13
Joined: Sep 2019

(09-26-2019, 02:35 PM)PRJKTLRD Wrote: So how exactly do you think, to make it work, allying with Nomads and Wild, but chasing and hunting those, that are also allied to them?

There is a wide variety of things that can be done, which will not be disclosed right now.

[Image: 9Joq1q5.png]

The Gazal Initiative - - -The Gazal Initiative Feedback Thread - - - Neural Network

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Offline Lythrilux
09-28-2019, 10:04 AM, (This post was last modified: 09-28-2019, 10:05 AM by Lythrilux.)
#17
Edgy Worlds
Posts: 10,365
Threads: 737
Joined: Jan 2013

(09-28-2019, 09:11 AM)The Gazal Initiative Wrote: .
About us...hmm. Where could I begin? Maybe with one of our goals to get rid of scum who praise gods. Bunch of debils. The "Gazal" Initiative aims to create its own "House", or territory, to say so. We're small, right now, yes. That doesn't mean we're not a threat, though. We aim to dominate the weapons market at the cost of a few "extinct companies" if you get my game.

Ngl this faction just seems like Core but friendly with Nomads whilst simultaneously trying to exploit them for their tech (which I think is a bit contradictory and unrealistic). I think the goals you have or are trying to set are better suited for the Core ID, rather than [I]another[I] Freelancer ID'd Nomad fighting/researching faction that also wants to establish territory (in a very crowded area for that, mind).

Furthermore I can't help but feel that the nature of the faction could put Tarancon into jeopardy, making it an unwise place to base off.

Alternatively, considering both of the above, maybe the Junker ID could even be a fair pick.

[Image: Lythrilux.gif]
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Offline The Gazal Initiative
09-28-2019, 10:25 AM,
#18
Member
Posts: 50
Threads: 13
Joined: Sep 2019

(09-28-2019, 10:04 AM)Lythrilux Wrote:
(09-28-2019, 09:11 AM)The Gazal Initiative Wrote: .
About us...hmm. Where could I begin? Maybe with one of our goals to get rid of scum who praise gods. Bunch of debils. The "Gazal" Initiative aims to create its own "House", or territory, to say so. We're small, right now, yes. That doesn't mean we're not a threat, though. We aim to dominate the weapons market at the cost of a few "extinct companies" if you get my game.

Ngl this faction just seems like Core but friendly with Nomads whilst simultaneously trying to exploit them for their tech (which I think is a bit contradictory and unrealistic). I think the goals you have or are trying to set are better suited for the Core ID, rather than [I]another[I] Freelancer ID'd Nomad fighting/researching faction that also wants to establish territory (in a very crowded area for that, mind).

Furthermore I can't help but feel that the nature of the faction could put Tarancon into jeopardy, making it an unwise place to base off.

Alternatively, considering both of the above, maybe the Junker ID could even be a fair pick.

Great suggestions, though I am not sure how to make it relevant with The Core ID. If you wish to leave a few more suggestions, my Discord is always available (Friendly Spark#5334)

[Image: 9Joq1q5.png]

The Gazal Initiative - - -The Gazal Initiative Feedback Thread - - - Neural Network

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Offline The Gazal Initiative
09-29-2019, 05:44 PM,
#19
Member
Posts: 50
Threads: 13
Joined: Sep 2019

We've had a recent change to stitch up loose ends, and shifted our goals.

[Image: 9Joq1q5.png]

The Gazal Initiative - - -The Gazal Initiative Feedback Thread - - - Neural Network

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Offline Cælumaresh
10-03-2019, 09:45 PM,
#20
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

I had a chat with one of your members for a couple of hours in Delta today. Good RP, solid character and a nice ingame description of what you stand for so I didn't have to blast him into smithereens with the Osiris. Keep it up lads.

~ Order|Linnea.Holt / Order|CV-Osiris

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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