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Best PvE Battleship/Dreadnought

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Best PvE Battleship/Dreadnought
Offline Hubjump
10-06-2020, 10:09 AM,
#11
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Posts: 606
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(10-05-2020, 09:12 PM)Relation-Ship Wrote: Crayter Deimos Dreadnought and farm Enclave missions in Tau-44

I might check this out. If it's anything like omega 49's orbital vista with 12-17k away gunboat missions then it could contend with the zones.
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Offline Groshyr
10-06-2020, 10:15 AM,
#12
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Posts: 3,885
Threads: 387
Joined: Mar 2018

Enclave is really good for farming Omega-49. Rule-wise this system is still Bretonian yellow zone and therefore it's cool & good place for Enclave to farm. Of course, keep an eye on Coalition and BAFs, they'll try to gank you, but this is nothing new for the server

Corsairs are good for farming spot in Zeta, but be afraid of Core. Same issue about ganking

Nomads. Really dude, these squids are good for farming Omega-49 as it is in Omega ZOIs as well, but expect to be ganked by literally everyone

Enclave is also good for farming Burgundy, but 50% nerf made this zone really sh*t

Dunno about the rest of spots as I don't really care about other places
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Offline sasapinjic
10-06-2020, 12:54 PM, (This post was last modified: 10-06-2020, 01:02 PM by sasapinjic.)
#13
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Recepy for no sweat group NPC capitals killing (for missions at least):
Any Battleship who has 2 heavy slots on same side of ship , so you can mount 2 Nightamares, turn that side of ship toward group of NPC capitals (so that nightmares fly straight to them from moment you launch them, not at arc) fire both nightmares in 2 secunds interval toward ship that is in middle of group and then collect loot.
Valor for example have 2 heavy uo and 2 heavy down, equip 2 nighmares on top, charge toward group of enemies, lock missles on one in middle , engine kill, turn your top side down so Valor top side face oponents, fire nightmares with little interval betwen then and wait sound of masive explosions.
Since Nigmares have huge explosion area, First nigthtmare will deshield hole group, second will finish them before their shield regenerate , only few high HP Battleships can survive this tactic, for them you need third nightmare launcher on same side (Sarrissa for example have 3 heavy on top if i am not mistaking).
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Offline Maltz
10-06-2020, 02:39 PM,
#14
Son of Malta
Posts: 358
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Joined: Nov 2018

(10-06-2020, 12:54 PM)sasapinjic Wrote: Sarrissa for example have 3 heavy on top if i am not mistaking

Only 2

[Image: ZLkEwFu.png]
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Offline Lonely_Ghost
10-07-2020, 06:31 AM,
#15
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Posts: 1,217
Threads: 48
Joined: Nov 2010

(10-06-2020, 12:54 PM)sasapinjic Wrote: Recepy for no sweat group NPC capitals killing (for missions at least):
Any Battleship who has 2 heavy slots on same side of ship , so you can mount 2 Nightamares, turn that side of ship toward group of NPC capitals (so that nightmares fly straight to them from moment you launch them, not at arc) fire both nightmares in 2 secunds interval toward ship that is in middle of group and then collect loot.
Valor for example have 2 heavy uo and 2 heavy down, equip 2 nighmares on top, charge toward group of enemies, lock missles on one in middle , engine kill, turn your top side down so Valor top side face oponents, fire nightmares with little interval betwen then and wait sound of masive explosions.
Since Nigmares have huge explosion area, First nigthtmare will deshield hole group, second will finish them before their shield regenerate , only few high HP Battleships can survive this tactic, for them you need third nightmare launcher on same side (Sarrissa for example have 3 heavy on top if i am not mistaking).

Double Nightmare will make BS "Toothless". Did this a lot on Coalition carrier against sair and bret BS. Murmi looses all the equipment, including shield. Legate looses shield but couple for secondaries surives, which rly can't break heavy BS shield.
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Offline darkwind
10-07-2020, 06:40 AM, (This post was last modified: 10-07-2020, 06:41 AM by darkwind.)
#16
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So far I noticed that battleship with 4 heavy slots is quite good for pve
2 nightmares + 2 heavy mortars.
Nightmares for battleships, Heavy mortars to insta kill cruisers (one shot one kill from quite afar)
Full pulse guns.
The rest are secondary guns


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Online Dark.Star
10-07-2020, 08:07 AM,
#17
[RM] - Rheinland Military
Posts: 775
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Joined: Nov 2017

(10-05-2020, 08:35 PM)Groshyr Wrote: Also battlecruisers are quite good for PVE but only if you have anti-GB missions
imagine doing missions with BC but only with GBs and cruisers, and not solo BC missions against battleships like a pr0


On a side note, while yes I know the neph is huge, it has zoner ID so you can go farm where your muscle pleases, just be mindful of the rep.

If you want to make something new, and stay on a particular region, I suggest Enclave valor in O49, CR deimos in T44, Bismarck in frankfurt (Devs pls buff and add more fed NPCs)

Theres a few others I might have missed right now but the above mentioned are some of the best (Frank would be too if we had some proper NPC spawn rates)

[Image: unknown.png]
[Image: yelol.png]
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Offline Maltz
10-07-2020, 10:40 AM,
#18
Son of Malta
Posts: 358
Threads: 40
Joined: Nov 2018

(10-07-2020, 08:07 AM)Dark.Star Wrote: Bismarck in frankfurt (Devs pls buff and add more fed NPCs)

Meh. Get a Federal Bismarck in Munich and you can fight against imperial Bismarcks, the missions are close to the base and basically nobody cares about you.

[Image: ZLkEwFu.png]
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Offline Blake Wayne Van Leer
10-07-2020, 11:49 AM, (This post was last modified: 10-07-2020, 11:56 AM by Blake Wayne Van Leer.)
#19
Duty, Honor, Liberty
Posts: 734
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Joined: Sep 2020

Also I explored Liberty. And there is a surprisingly high amount of bases that do drop 3+ mill missions if you refresh enough. Often in tradelanes so you'd never bother with them

But it's hudson, 2x Texas, Bering bases

It's actually fun to take missions from a base and go wherever it sends you (often includes a system jump) and then take a mission from that system's base. Gives you a chance to go to systems you wouldn't go to otherwise and roleplay with people on the way that do go to them.


Devs are trying to make PvE hotspots to create PvP
I actually think bases with missions that force tradelanes and system jumps should be given a buff and be made more frequent - as you get to meet way more random people on the way, not just farmers and PvP whores

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Offline Caedes
10-07-2020, 12:56 PM, (This post was last modified: 10-07-2020, 12:59 PM by Caedes.)
#20
Order Operative
Posts: 197
Threads: 21
Joined: Oct 2007

My favourite ship to farm with is the Liberty Carrier. With a heavy battleship shield and capital ship armour upgrade mk8 means I survive even when I lag out, unless I smash the ship into a planet, which is not entirely uncommon with my potato internet. 4 Heavy slots (#2 and #3 face forward, always useful).

Plenty of high paying missions around Liberty (always check the battleships) and I only just found out that there is a PvE zone in California. It spawns a butt load of Insurgent ships, from Fighters to Battleships. Plus, you can sell any Outcast, Rogue and Xeno pilots to Harrisburg at 45k each.
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