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Discovery 5.1 Dev Diary #1- Announcement of the Rheinland Update

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Discovery 5.1 Dev Diary #1- Announcement of the Rheinland Update
Offline mm33dd
02-28-2024, 11:52 PM,
#11
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Posts: 423
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Looks good! looking forward to it Heart
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Offline Traxit
02-29-2024, 01:37 AM,
#12
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Joined: Dec 2012

/restart ClassicRh

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Offline Kherty
02-29-2024, 03:21 AM,
#13
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Looks really nice. I'm very glad O-58 is coming back, with even more lore! Looking forward to see it.

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Offline Stoner_Steve
02-29-2024, 03:52 AM,
#14
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Is the eventual plan to have each of the houses Nomad systems end up connecting to Earhart? Such as Kusari and Tohoku for when Kusari gets some love (hopefully next)

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Offline Tenshi Kuonji
02-29-2024, 06:01 AM,
#15
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While i like the idea of bringing up the Diaries again! much thankfully to @Antonio :3

I can say this update sounds interesting, a small path and the most important ... A DAMN NEW SYSTEM!! Thanks the gods!! I liked the times of Discovery Reunion where we had a ridiculous amount of systems (but some were unnecesary like the guard ones, when they can joint them in a whole larger than usual system and different places for such while having there the Battlezones and not being a One-Faction only system...and create the sector ones and so)

Other thing is the nice aggregation to Earhart system via Thuringia ... thanks for it!! i liked go to Earhart but if you are gonna be doing this a reality then, i should suggest that Thuringia becomes like Alaska too, since Thuringia is kinda the same to Alaska in "Secret heaven" but this can be Weakened like "Specific zone or to the place of the hole be ridiculously well protected ... dunno something fresh but still hazardous"

But please make the systems be something like "No-Plannar" systems, i kinda hate they have everything in the same angle and same vectors, bring it a system where bases be "up" and "down" of the plane (like for example again, IDF or Zurich) where while "Technically there are not above and under plane" for uknown reasons you can feel you go Above and Under when going to some places ... and that makes it REALLY interesting thing of the Space Simulators!
(You should try it too in other systems at least in some degree) Big Grin

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Offline Couden
02-29-2024, 07:01 AM,
#16
Guardian of Tempest
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Joined: Aug 2017

Would Canaan lore revert back to being destroyed by Mars in 58?

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Offline Cerulite
02-29-2024, 07:52 AM,
#17
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Posts: 7
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Joined: May 2020

5.1 waiting room

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Offline The_Godslayer
02-29-2024, 07:52 AM,
#18
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(02-29-2024, 06:01 AM)Tenshi Kuonji Wrote: But please make the systems be something like "No-Plannar" systems, i kinda hate they have everything in the same angle and same vectors, bring it a system where bases be "up" and "down" of the plane (like for example again, IDF or Zurich) where while "Technically there are not above and under plane" for uknown reasons you can feel you go Above and Under when going to some places ... and that makes it REALLY interesting thing of the Space Simulators!

https://public.nrao.edu/ask/why-do-the-p...0structure.

A flat plane is regular for planets that aren't rogue. Manmade bases, maybe, but scientifically, a solar system will orbit on the same plane the star spins. Random planet placement is silly.

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Offline Darius
02-29-2024, 07:59 AM,
#19
The Lion of Bretonia
Posts: 1,406
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LET'S GOOOOOOO WILD LORE!!! NOMAD DEVELOPMENT!!! (they are actually crafting horrors beyond the comprehension of man that will leave the character with lasting nightmares should he venture too far)
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Offline Dark Chocolate
02-29-2024, 10:18 AM,
#20
Cardamine Consigliere
Posts: 226
Threads: 30
Joined: Apr 2018

(02-28-2024, 09:55 PM)Antonio Wrote:
[Image: vGVbMah.png]
Omega-58 Pulsar

It will have a Pulsar as its central stellar object of the system

Oh My Gawd That's SO COOL!! I always wanted a Pulsar in one of the systems! This is awesome!
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