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NOTICE: New Policy on Roleplay Laws

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NOTICE: New Policy on Roleplay Laws
Offline Karst
11-05-2024, 05:46 AM,
#11
Chariot of Light
Posts: 2,984
Threads: 214
Joined: Sep 2009

It took me a solid ten seconds of wondering what "SHPs" were before I read that word correctly.

Haven't had coffee yet.

[Image: jWv1kDa.png]
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Offline Ashyur
11-05-2024, 06:14 AM,
#12
Katherine's alt
Posts: 103
Threads: 0
Joined: Aug 2013

can bustard be treated the same ? it has a similar firepower and is worse than other battle cruiser by a mile while also having some nice cargo hold
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Offline EisenSeele
11-05-2024, 06:47 AM,
#13
Herder of Cats
Posts: 2,739
Threads: 212
Joined: Jan 2010

The Bustard and Amaterasu are outside the scope of this ruling, and there are no plans to extend the scope to cover them.

FEEDBACK
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Offline Emperor Tekagi
11-05-2024, 08:06 AM,
#14
Niemann's legacy
Posts: 2,835
Threads: 267
Joined: Jun 2015

I would prefer an actual answer by staff in the Gov channels next time. Zero comments, zero discussion, zero anything for a whole week. Did everything this new change asked for just now, also expecting zero nothing as comment on this in the channel too.
Thank you for having this system when it is not attended to at all.

Regardless, good change on avoiding any extreme shenanigans in the future.
Towards the others: The day the Amaterasu will be not licensed, is the day Lucas will personally pull the plug on the physical server since its restrictive availability was a condition to the model similar to how Bristol has special rights over Bulwarks through techcell limitations and the need to techexempt for non-Bristol customers.
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Offline EisenSeele
11-05-2024, 08:41 AM,
#15
Herder of Cats
Posts: 2,739
Threads: 212
Joined: Jan 2010

(11-05-2024, 08:06 AM)Emperor Tekagi Wrote: I would prefer an actual answer by staff in the Gov channels next time. Zero comments, zero discussion, zero anything for a whole week. Did everything this new change asked for just now, also expecting zero nothing as comment on this in the channel too.
Thank you for having this system when it is not attended to at all.

Regardless, good change on avoiding any extreme shenanigans in the future.
Towards the others: The day the Amaterasu will be not licensed, is the day Lucas will personally pull the plug on the physical server since its restrictive availability was a condition to the model similar to how Bristol has special rights over Bulwarks through techcell limitations and the need to techexempt for non-Bristol customers.

We definitely could and should have kept house governments more in the loop regarding this decision, we'll try to do so going forward

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Offline Antonio
11-05-2024, 09:09 AM,
#16
PvP = RP
Posts: 3,194
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Appreciate the change. I wish players in governments would have done this without staff intervention, but the satisfactory outcome is the same.

People Wrote:Bustard/Amaterasu are the same as the Bulwark/Longhorn, why are they not getting the same treatment?

Key differences between the Bustard and the Bulwark:

1. The Bustard is primarily a combat ship, while the Bulwark is primarily a trade ship, and both are balanced in PvP for their role accordingly.

Despite having some similar stats, they do not perform even closely equal in PvP. The Bustard is a much better ship, because it is designed to be a combat ship. It is a battlecruiser, disguised as a liner in order to allow all IDs to fly it without breaking the rules. This also makes it a far greater threat than a Bulwark. Its cargo hold is comparable to other battlecruisers (ex. Geb, Akhetaten) and trading in one is no different than trading in most other large warships, i.e. it is not viable, therefore considering it a trade ship is pointless.

2. The Bulwark and the Longhorn's PvP balance makes them a lower threat than most combat ships. A competent gunboat player is a higher threat in PvP than either of them.

Bulwark and Longhorn have high enough cargo space to be considered trade ships. This means that the balance team intentionally made sure the ships are worse than their warship counterparts of similar size, in order to not make them overpowered. Otherwise, if the Bulwark and Longhorn were as good as, say, an LABC, it would be appropriate to either nerf them or impose bustard-like restrictions for them. Since that's not the case, you have to look at what exactly "high firepower" or "high threat" means.

Balance is not done in a vacuum. Having several high stats does not mean the ship is comparable to another similar-sized ship. You have to look at the overall package, and how it actually performs in PvP rather than checking sheets and numbers. Imagine if the Bustard was suddenly given 100 max thrust speed instead of the current 180. You could say "Oh look, it is surely a threatening warship that needs to be restricted. It has similar stats to one: size, core, core regen, hull, weapon classes, and shields. A warship!", yet in reality because of one stat being significantly different (100 thrust) the ship would be terrible in PvP. This same logic is why the Hegemon and the Barge are not restricted, despite being able to mount BC and BS equipment. They are too slow to be effective, and are at best able to survive a little bit in PvP rather than aggressively killing targets. Just using terms like "high firepower", "high damage", "high dps potential" in a vacuum is pointless.

[+]Gunboats
This is precisely why a gunboat is a higher threat than any transport (barring the Bustard and Amaterasu). Despite on paper looking weaker in almost every stat, it has three important factors to compensate: agility, speed, and size. However, that alone in a vacuum does not mean anything. Snubs also have agility, speed, size going for them, and they cannot solo, or even 2v1 a competent capital ship. It's important to look at the overall package. Gunboats are nimble enough and have just enough firepower and speed in order to threaten any ship class. Bulwark and Longhorn can't. Bulwark is a battlecruiser-sized ship with a transport shield, very low core regen (lower than any cruiser, comparable to gunboats), and low gun count. It is designed to lose any prolonged engagement, forcing it to thrust to the nearest base for survival instead of chasing after the attackers, which is exactly the point of reworked transports. Weak aggressively, can hold their ground defensively, lose in a prolonged fight, capable of getting to a nearby base if they are close enough, but still die if they are far enough.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Offline th3_gr4m
11-05-2024, 09:57 AM,
#17
Member
Posts: 85
Threads: 10
Joined: Jul 2014

Is the Dunlin Explorer effected by this change too?
Or is it considered something else classwise ?

Everyone will tell you small lies, except the people you love, who will tell you large ones.
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Offline Seapanda
11-05-2024, 10:57 AM,
#18
God-Emperor
Posts: 413
Threads: 15
Joined: Sep 2016

Thank you for the changes Smile
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Offline StellarViss
11-05-2024, 12:14 PM,
#19
Disarmed Combatant
Posts: 614
Threads: 80
Joined: Nov 2015

(11-05-2024, 09:57 AM)Maya.McAscott Wrote: Is the Dunlin Explorer effected by this change too?
Or is it considered something else classwise ?

It isn't restricted in the laws. Not sure if it ever was.
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Online Culbrelai
11-05-2024, 01:07 PM,
#20
Member
Posts: 273
Threads: 44
Joined: Mar 2023

Outstanding change. Bravo.

#NotMySNAC
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