• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Community
1 2 3 4 5 … 67 Next »
[Event] Kusari Finest Hour: Part I

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Pages (2): « Previous 1 2
[Event] Kusari Finest Hour: Part I
Offline Mitsuo Akihiro
07-27-2025, 06:58 PM,
#11
Jinmetsu
Posts: 8
Threads: 4
Joined: May 2024


Approximately one hour from now, Kusari will mount a response force and begin moving into Galileo. It will consist of only fighters, bombers, and other assorted ships of up to destroyer class.

The main objective of the Kusari forces is to draw away Liberty's own, leaving Colorado relatively unprotected, whilst the auxiliary liner Tsukushi moves in for a detailed scan. There can be no stopping the war, but the surprise attack planned on the deployed Navy assets may suffer significant delays should the survey liner be destroyed. At the selfsame time, should it be left unchecked, the 2nd and 5th Major Fleets will launch their bombers toward Colorado one week from now.
Reply  
Offline Perfect Gentleman
07-27-2025, 09:09 PM, (This post was last modified: 07-27-2025, 09:13 PM by Perfect Gentleman.)
#12
Peace was never an option
Posts: 417
Threads: 44
Joined: Aug 2023

I don't know how appropriate this meeting was (I speak as Tau-4), since the Order also has its own reasons for sending forces to Galileo. Escalation of the conflict between Liberty and Kusari, which will lead to a full-scale war between the two Houses, given that almost all intelligence (KOI) is infected, uh... Well, we had reasons to show up there

Naturally, we showed up there and rather expected PvP content. But what happened is what happened. The liner was successfully intercepted and sent home to Shikoku. Peacefully. How it will go further is up to you, guys, but we played our part.

It is worth noting that we, of course, did not know about the Liner iRP. We flew between both sides of the barricades and conducted initial reconnaissance, after which we found the liner and knew in advance that the appearance of a civilian ship in the conflict zone was somehow very strange. Especially when this ship, accompanied by two gunboats, appears in Colorado. For us, this was clearly not without reason, and that is why the demand was made to turn around.

I decided to write this because, in my opinion, it is worth explaining the Order's participation in the conflict here. We have a list of RP reasons for doing all this. Anyways, talking to the captain of the ship, who probably knows that the mission is heading for failure, and real madness is happening at the gates to Colorado... Well, there is something in this. I hope it wasn't in vain that I sat at the computer until 3 am.

Good event, btw, at least idea of it.
Reply  
Offline Antonio
07-27-2025, 09:45 PM,
#13
PvP = RP
Posts: 3,194
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead


Good event idea, bad execution. You either need leaders from both sides be willing to pull people out (or the playerbase doing it themselves, but that's wishful thinking at this point) or have a trustworthy 3rd party that will even the odds for the outnumbered side. Otherwise you are flipping a coin and hoping for the one-in-a-hundred fight where the stars align.

Kusari was outnumbered, outskilled, and its fleet was countered by the much heavier Liberty side. The result was a slaughter. Even if Liberty brought all snubs and 0 caps, with the numbers advantage they had there wasn't going to be another outcome once the fight started. Thanks for organizing nonetheless, don't let 1 bad fight discourage you.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode