• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 528 529 530 531 532 … 547 Next »
Server Issues

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): « Previous 1 2
Server Issues
Offline Sargon
01-03-2007, 12:36 AM,
#11
Member
Posts: 27
Threads: 5
Joined: Dec 2006

I worked server issues for a number of years in the USAF. While I have no experience with this particular mod or the server software; I was just trying to help pinpoint the problem based on my experience. Thanys all nothing more. The admins do a great job.

But after reading the thread are the version of Ioncross and flhook the most current versions. There could be a compatibility issue between these two pieces of software. Just trying to help.

Sargon
Reply  
Offline Wolfpack98
01-03-2007, 02:54 AM,
#12
Banned
Posts: 1,195
Threads: 84
Joined: Nov 2005

FFS People...

WHile I appreciate the attempts to help us out, we've got more than half of the problems keyed to specific issues as this server is *NOT* the only one having the same problem. Now I don't want to see any more threads. We have almost 20 of them in the forums already and I don't think we need more.

User was banned for: Compromised account
Time left: (Permanent)
Reply  
Offline Aeon
01-03-2007, 09:03 AM,
#13
Member
Posts: 237
Threads: 13
Joined: Aug 2006

' Wrote:Seems to me the random crashing didn't start until we had alot of 'unknown and rather suspicious' players turn up...*thinking of that GL Coder guy* ... there's probably more of them out there too.


i wholeheartedly agree with you there romer... hopefully, most of these people will leave after the initial excitement of playing a new mod wears off... we'll see...
  Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode