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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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NEW SERVER FOR 400 Players

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NEW SERVER FOR 400 Players
Offline Quorg
07-07-2009, 01:59 AM, (This post was last modified: 07-07-2009, 02:00 AM by Quorg.)
#11
Member
Posts: 1,508
Threads: 93
Joined: Jan 2009

' Wrote:i WANT TO PLAY ON THIS SERVER, BECAUSE I PLAY ALMOST 3 YEARS HERE....AND I NOTICE TODAY 35 PLAYERS WITH RANK FROM 5 TO 24...IN TIME WHEN SERVER SHUTDOWN FOR ME...I RESPECT ALL THOSE NEW PLAYERS WHO WANT TO FEEL REAL GAME, BUT NOT OVER MY SKIN!

3 years and 13 posts?

hmm.

Allowing new players in on an even basis with the rest of us is what keeps this server running with fresh blood.

Of course, having a note in the description to visit the forums to see a password, so long as the password is readily visible, might not be such a bad idea and reduce the lolwuttage while still allowing new players who actually want to RP to join in without too much trouble.

ATTENTION SMUGGLERS
The Midnight Express: A Slaver <strike>who doesn't completely realize what he's doing.</strike> (video)
Merged to trim sig Wrote:Quorg, you're officially a moron.

...mongs like Quorg being like a malignant little cancer...

Way to be useless, Quorg.
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Offline Cellulanus
07-07-2009, 02:02 AM,
#12
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

Everything that can be done to increase the servers capability is being done, but unless you know one of the original designers that would be willing to help us upgrade FLserver...
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Offline Elvin
07-07-2009, 02:07 AM,
#13
Member
Posts: 1,122
Threads: 50
Joined: Apr 2008

' Wrote:Of course, having a note in the description to visit the forums to see a password, so long as the password is readily visible, might not be such a bad idea and reduce the lolwuttage while still allowing new players who actually want to RP to join in without too much trouble.
Hey, you are overestimating me.
Give password to existing players and stop all new income except for invites would be cool on the other hand... *cough*

No ... What I really meant was that the email you get to activate forum acc would also contain the password... no big deal to wait a few hours, just enough time to read rules and learn a bit about server... Those who go there for Lulz and PvPz would turn back and leave for other server most likely.

[Image: Siggy-1.png]
I buy things I don't want to make an impression on people I don't like.
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Offline el.ninho
07-07-2009, 02:49 AM,
#14
Member
Posts: 43
Threads: 5
Joined: Jun 2009

' Wrote:3 years and 13 posts?

hmm.

Allowing new players in on an even basis with the rest of us is what keeps this server running with fresh blood.

Of course, having a note in the description to visit the forums to see a password, so long as the password is readily visible, might not be such a bad idea and reduce the lolwuttage while still allowing new players who actually want to RP to join in without too much trouble.
i saw you joined on January this year, and you have 444 posts..That is too much talking..
  Reply  
Offline tazuras
07-07-2009, 03:39 AM,
#15
Member
Posts: 2,179
Threads: 69
Joined: Feb 2008

' Wrote:Hey, you are overestimating me.
Give password to existing players and stop all new income except for invites would be cool on the other hand... *cough*

No ... What I really meant was that the email you get to activate forum acc would also contain the password... no big deal to wait a few hours, just enough time to read rules and learn a bit about server... Those who go there for Lulz and PvPz would turn back and leave for other server most likely.

Igiss has said this server will never have a password.

[Image: l2gnAQh.png]
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Offline AdamantineFist
07-07-2009, 04:02 AM,
#16
Member
Posts: 2,177
Threads: 28
Joined: Feb 2008

Err... we cannae bring the player count up above 200 unless we do some ninja-coding and run two servers simultaneously, with each carrying half the systems, or something. Which would be friggin' ridiculous to set up, and would probably require a new machine for the server. Oh, and ye've taken me avatar. I'm gettin' confused, now...

[Image: FistShroom.png][Image: OORPShroom.png][Image: bowexbar.jpg][Image: RheinlandShroom.png][Image: BretoniaShroom.png]
[Image: adacopieky9.png]
[Image: frcl.jpg]
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Offline farmerman
07-07-2009, 06:10 AM,
#17
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

' Wrote:We should give password on the server. It would be never full. You get the pass after registering on forum.

Noooo! I did it again!
I am discriminating -them-again!

Regardless of other situations, I'm not sure this would work. What's to stop people from just telling people? Or putting it in some forum so that it shows up with a simple google search?

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline masternerdguy
07-07-2009, 09:51 PM,
#18
Member
Posts: 936
Threads: 142
Joined: Jun 2009

hm....its completely possible, we just aren't going about it correctly.

You'd have to use a program like wireshark to disect the IO of the server and then write a new server program from scratch that is compatible with those. Kinda like what they did with wine, except instead of the entire windows api youre only working on a server.:cool:

[Image: allenstews.1.png]
Quote:Send the fat kid in to see if its a trap
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Offline stahu456
07-07-2009, 10:05 PM,
#19
Member
Posts: 116
Threads: 14
Joined: Jul 2009

Quote:hm....its completely possible, we just aren't going about it correctly.

You'd have to use a program like wireshark to disect the IO of the server and then write a new server program from scratch that is compatible with those. Kinda like what they did with wine, except instead of the entire windows api youre only working on a server. cool.gif

Hmm... you mean, do it this on existing server ? one server ? with 400 capatibility ? And what about stability ? if we do so, it will be one big LAG !

bad idea i think, but i might be wrong :|
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Offline masternerdguy
07-07-2009, 10:08 PM,
#20
Member
Posts: 936
Threads: 142
Joined: Jun 2009

' Wrote:Hmm... you mean, do it this on existing server ? one server ? with 400 capatibility ? And what about stability ? if we do so, it will be one big LAG !

bad idea i think, but i might be wrong :|

the reason the current server lags at 400 is due to no support for more than 2 cores i believe and lack of 64bit support and stuff so i think its threading could be revised.:D

[Image: allenstews.1.png]
Quote:Send the fat kid in to see if its a trap
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