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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Gunboat antimatter cannon...

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Gunboat antimatter cannon...
Offline Bear
08-30-2009, 03:17 AM,
#11
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I don't like this idea cause there are already enough lolboats around, giving them a weapon like this would only increase the number.

 
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Offline tansytansey
08-30-2009, 03:18 AM,
#12
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No, a Gunboat's role is anti-fighter. Anti-matter cannons are anti-cap. Besides, it's already way too easy to kill capital ships without throwing them another awful blow.

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Offline Turkish
08-30-2009, 03:46 AM,
#13
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' Wrote:No, a Gunboat's role is anti-fighter. Anti-matter cannons are anti-cap. Besides, it's already way too easy to kill capital ships without throwing them another awful blow.

She speaks the truth, capital ships are somewhat underpowered when you consider their role. We can never seem to decide which way our balance is tipping :/

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Offline Klaw117
08-30-2009, 03:54 AM,
#14
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No need for this. A full loadout of half pulse cannons and half battle razors does the job well enough.

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Guest
08-30-2009, 04:01 AM,
#15
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If you want an Anti-Cap weapon for a gunboat.

Use Cerbs, Razors, and Pulse Cannons

An Alternative to Razors is a Forward Gun.
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Camtheman Of Freelancer4Ever
08-30-2009, 04:17 AM,
#16
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What do you mean, they arent designed to be anti capital? Sure they can be, they just wont be able to be very good at it. I still see Battleships with all solaris + flaks mounted. What do you say to that? Is it a jack-of-all trades ship? No. It sucks against caps. You could damn well make an anti cap gunboat, there should be no reason to restrict this by having no anti capital weapons for gunboats.
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Offline ruihu908
08-30-2009, 04:21 AM,
#17
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Yeah, But then Pirates uses them against Transports... >:(

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Offline Friday
08-30-2009, 04:28 AM,
#18
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You can put all anti-cap weapons on a gunboat now.

It simply makes it more specialised against caps, and less against small ships.

Specialisation has its benefits and drawbacks - they are pretty obvious ones...

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Camtheman Of Freelancer4Ever
08-30-2009, 04:33 AM,
#19
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I have both anti fighter and anti cap weapons on my juggernaut, and I can equally pwn a mako or a corsair drednaught (at least, in controlled battle simulation environments...) I can minimally defend from bombers, but that is not the general purpose of the Battleship class.
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Offline Tovig
08-30-2009, 12:50 PM,
#20
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Posts: 874
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Joined: Mar 2009

GB and GS are anti-small crafts. That should be their only purpose. If you want to fire a SNAC, get a bomber...
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