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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.85: Update 2 Released

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Discovery 4.85: Update 2 Released
Offline Exsiled_one
10-29-2009, 01:05 PM,
#11
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

*clap clap* well done

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
  Reply  
Offline Colonel.Tigh
10-29-2009, 01:05 PM, (This post was last modified: 10-29-2009, 01:10 PM by Colonel.Tigh.)
#12
Member
Posts: 666
Threads: 4
Joined: Oct 2008

Well Transport Solaris are garbage now, utterly useless for the energy they draw...so 16 new turrets:(

The new Bomberguns are great, great modles, and with the new firerate, they dont draw so mutch on the powercore, we will miss the range, but who was hitting a gunboat at 900 range at any rate..

and that cruiseengine drain is dreatfull, it takes a life time for a transport to recharge, a plus for pirates, i guess.
  Reply  
Offline Montezuma/Kukulcan
10-29-2009, 01:06 PM,
#13
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

I proclaimeth: olol mah bombah nao haz miniguns on eet!


Epic work amigos!

[Image: montezuma1.png]
  Reply  
Offline Belco
10-29-2009, 01:11 PM,
#14
Member
Posts: 373
Threads: 16
Joined: Jul 2009

so, cruise powerdrain? we've got it now? it works?

[Image: KHA5xRB.png]
Ingame: Luxury Liner PGL-Winfield | Sal_Paradise | Victor.Fane

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Offline darkxy
10-29-2009, 01:13 PM,
#15
Member
Posts: 614
Threads: 32
Joined: Sep 2009

Great work guys but...That cruise powedrain really eats our energy.How can we defend ourselfs if somebody stops us ?

[Image: outerglow.png]
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Offline Tommeh
10-29-2009, 01:13 PM,
#16
Member
Posts: 1,596
Threads: 31
Joined: Jan 2009

Everything is great :laugh: except cruise engine drain.
I don't like it at all, didn't think it will be so harsh, 10 secs in cruise it drains energy to zero, and when you drop cruise it needs 5,6 seconds to start regenerating. :mellow:

[Image: final3.png]
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Offline Akura
10-29-2009, 01:17 PM, (This post was last modified: 10-29-2009, 02:19 PM by Akura.)
#17
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

So... yeah.


Thats a bummer.


<strike>Transports being screwed now as the turrets are all type 3 -.-'


Re-fix?</strike>


EDIT: My mistake, only the Small Turrets are now Class 3, others are fine.
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Offline Colonel.Tigh
10-29-2009, 01:17 PM,
#18
Member
Posts: 666
Threads: 4
Joined: Oct 2008

Cruise away, get disrupted, and heavy countermasures and shieldrebuild both need energy, uh, ill try my chances on thrusters:P
  Reply  
Offline Cannon
10-29-2009, 01:22 PM, (This post was last modified: 10-29-2009, 01:22 PM by Cannon.)
#19
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

' Wrote:Already broken, transport turrets 1 through 4 are all the stats of a type 3.
Come to Disco UK, outside Eire, I got em out.

Type 2, 3, 4.

All broke.

:/

Type 1 too perhaps...

This is intentional not a bug.

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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Offline aerelm
10-29-2009, 01:25 PM, (This post was last modified: 10-29-2009, 01:52 PM by aerelm.)
#20
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

' Wrote:No more SKRSSSSSKRSSSKRSSSRRRRR while mining?

YUS!
eh ! Just what I wanted to say !

---
Downloading the update now, will edit this post in a bit!
Cruise drain and Bomber weaps sound a bit annoying, i should check em myself -.-

Edit :
Bomber weaps look nice, but now if Bombers run into some VHFs, those bombers will need VHF escorts too !!
ehh ... but Cruise Drain thing is so annoying ! Good thing i RP for 10mins before engaging someone, hehe
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