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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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I Haz Outcast Carrierz

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I Haz Outcast Carrierz
Offline MB52
11-24-2009, 06:16 AM,
#11
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Joined: Dec 2007

Its nice, however at the front, below the overhang, I think the squared off launch "tubes" should be given an angle at the front, since the rest of the ship is angular, and it seems odd the way it is.


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Offline Bear
11-24-2009, 06:52 AM,
#12
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Giant back-scratcher or a nail file? nah, I love it, you could cut down on the groves sort of thing at the front though.

 
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Offline Unholy1
11-24-2009, 08:03 AM, (This post was last modified: 11-24-2009, 08:03 AM by Unholy1.)
#13
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Posts: 339
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Joined: Jun 2008

Personally,
I think the new Dread looks sweet. I don't ask anything be changed on it. Though Old pirate ship cannons would be awesome...
I would also like the new dread over the carrier ..

The carrier. Though Jake has a good point with the OC and Sairs being known for their fighters. But this as was said brings another cap into the Outcasts which I would be 100% fine with, but the LOLWUTs would have a field day with it.

OK back to details.
The design for the Carrier isn't to bad I like the concept. But it needs to be a bit more round. Also I agree there might be to many ribs on the front of it.
Looks good though. Would like to see it with textures when you get it finished.

[Image: Picaro.png]
Quote: Dusty Lens- Oops I did it again. I posted in flood. Got lost in the game. Oh, baby; baby.
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Offline Durandal
11-24-2009, 02:19 PM,
#14
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The fighter bay could be rounder, and the nose needs more details and less ribs, but so far as the rear (and especially those engines) go, It's a very nice model.

Also, what will it be named? Voulge? Corseque?
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Offline Akura
11-24-2009, 04:05 PM,
#15
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Posts: 5,367
Threads: 167
Joined: Mar 2009

Replace the dread with the carrier?


Oh god yes.


Please.


It's fantastic Eppy darling, I wouldn't buy though, I don't need a BS...
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Offline Kazinsal
11-24-2009, 05:14 PM,
#16
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Joined: Sep 2009

Let's replace the dread model with this thing, mmkay?

It's a great ship. Do want.

Retired, permanently.
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Offline Montezuma/Kukulcan
11-24-2009, 06:44 PM, (This post was last modified: 11-25-2009, 10:23 PM by mwerte.)
#17
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Ok, i'll agree that it looks lovely, it does, a really nice looking ship. Though the 'spines' do look somewhet out of place on an OC ship, and the ammount of engines does loook a bit strange, other than that it is looking very good.

[Image: montezuma1.png]
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Offline Boss
11-24-2009, 07:49 PM,
#18
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' Wrote:The only person who doesn't get a fail is Marshal.

Note the distinct presence of Outcast Dreadnought.

[color=#ff0000]READ ALL THE POSTS. READ THE WHOLE POST.

[Image: done1.png]


Does NOBODY notice that Eppy already submitted a new Dread?

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Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline paradoxx
11-24-2009, 08:27 PM, (This post was last modified: 11-24-2009, 08:28 PM by paradoxx.)
#19
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' Wrote:The only person who doesn't get a fail is Marshal.

Note the distinct presence of Outcast Dreadnought.

[color=#ff0000]READ ALL THE POSTS. READ THE WHOLE POST.

[Image: done1.png]


if the Dreadnought is change with this one, that would be epic, LOVE this one, nice job, never liked the the outcast dreadnought as it is right now... PLEASE change it to this one

Two things are infinite: the universe and human stupidity; and I'm not sure about the universe; Einstein Albert.

[Image: Grimmjow.gif]
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Offline Eppy
11-24-2009, 09:56 PM,
#20
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...lalala.

I'm just making a model, mates. I've been under the impression that the Carrier here would probably be a special request ship, but that isn't my determination - what happens to it once it's done is Thexare's problem, not mine. It will have enough hardpoint spots to fill just about any role up to Battlecruiser or even Light Battleship (which I doubt the balance team will go for), and its scaling and hitboxing will be somebody else's problem - Anything concerned with its function ingame is not my problem and belongs in some other thread. I will again reiterate that it is a mostly-finished model, and more details will be forthcoming as I see fit to add them on (although I don't see any parts becoming any more rounded or streamlined than they are.:P).

As for the Dreadnought, there is a complete model but it hasn't been submitted - it is in what might be coined 'Postproduction Hell,' because there seems to be a UVW transfer error of some kind when converting the finished 3ds to Milkshape; I have a consultation with Yuri roughly scheduled for sometime next week to figure out what the ham is wrong, and if necessary I'll reskin the whole thing using whatever corrective measures need to be taken to make sure it works. After that I'll probably track down Denelo and force him to hardpoint/scale/code for it, and THEN it will be submitted. However, the model will essentially remain as-is in the picture I posted (which I am rather annoyed few of you noticed).

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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