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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Cruise Disruptor/Torpedo Hardpoint

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Poll: Separate or Leave as-is?
You do not have permission to vote in this poll.
Separate on ALL CD/T hardpoints
12.31%
8 12.31%
Make all CD/T hardpoints Ts, and make one CD hardpoint
26.15%
17 26.15%
Separate all CD/T hardpoints (So 2 CD/T would mean 2 CDs, 2 Ts)
6.15%
4 6.15%
Leave as-is
53.85%
35 53.85%
Other (Please post)
1.54%
1 1.54%
Total 65 vote(s) 100%
* You voted for this item. [Show Results]

Pages (3): « Previous 1 2 3 Next »
Cruise Disruptor/Torpedo Hardpoint
Offline Kinslayer
07-08-2007, 04:35 AM, (This post was last modified: 07-08-2007, 04:39 AM by Kinslayer.)
#11
Member
Posts: 15
Threads: 3
Joined: Jun 2007

' Wrote:Leave the fighters the way they are adding a CD slot would cause major imbalance. It would be way overpowering. Having a nova and a CD would keep the transports from ever getting away. Or allow me to have a CD and a sunslayer.

Which needless to say would be unfair. Pirates should have to work together.....not alone. Although I work alone frequently...it doesn't matter.

CD/T slot remains as is thank you VERY much...

So pirates have to work together but transports don't have to use escorts to avoid getting pirated?
[sarcasm]A prime example of balance, right there. [/sarcasm]

And Dab: For the record, I did search, but I didn't feel like going through a ton of pages of threads/posts that had "cruise disruptor", "torpedo", and "separate" in them. So quit being such an ass.
Reply  
Offline TankTarget
07-08-2007, 04:39 AM,
#12
Member
Posts: 1,310
Threads: 34
Joined: Jun 2006

*sigh*....It's called!


Cruise Disruptors! And throw on some wonderful class 9 and 10 weapons...

in addition too! Gunboats.

Guaranteed to WTFPWN your trader prey everytime!
  Reply  
Offline Qunitinius~Verginix
07-08-2007, 05:46 AM,
#13
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

Tank is right! A Gunboat plus a CD = Dead trader.

Or, as Tank and I showed today with attack some trader in RH, One Fighter with a CD, and one with a Nova. Works like a charm.

Verginix out

[Image: qvsigaz9.gif]
  Reply  
Offline Dab
07-08-2007, 06:07 AM,
#14
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

' Wrote:So pirates have to work together but transports don't have to use escorts to avoid getting pirated?
[sarcasm]A prime example of balance, right there. [/sarcasm]

Really? I think we should find all the traders attacked by Wraith tagged ships and ask them if they got away. Its not like traders have a happy fun time. I can take one down in 5 minutes or less with my Wraith fighter. No Nova, just a CD. I've even traded in one of my Lugers for a Sidewinder since I'm always fighting bad odds against the RM fighters. Thats even less damage, and with guns that literially suck my energy dry.

Don't try to act like pirating is impossible. I've funded both my Wraith and Kiretsu characters with nothing but startup money for ship purchase, and after that it was pure pirating profits. In fact, my Wraith was made right after server wipe. That one IS pure mission then pirating profits. My trader was made (A Container Trans, at 20+ million at the time) solely from pirating money made off of traders that were trading between Rheinland and Kusari at the time.

[Image: DFinal.png]
Reply  
Offline Qunitinius~Verginix
07-08-2007, 06:14 AM,
#15
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

He is right you know. A pirate who can dodge has a good chance of killing a trader.

Hehe, even in the fight today, I almost killed the SSO gunboat AND that annoying trader with my fighter. My fingers were all over the place:

Left Hand:
-Pinky was on the shift button
-Middle was on 'w' and 's' and 'z'
-thumb was on '8'

Right:
-Mouse

Pretty hard, i tell you. You need to be able to assign the Nova to a shortcut or something, like a torpedo. Can you fire the nova is 'ctrl + q'?

Verginix Out

[Image: qvsigaz9.gif]
  Reply  
Offline Tortured_Soul
07-08-2007, 07:45 AM,
#16
Member
Posts: 205
Threads: 14
Joined: May 2007

Just find out what mount the Nova's on, and attach that weapon number to Ctrl+Q or even just Q/E.

[Image: signature.png]
Initial Biography ; Running Story
  Reply  
Offline Qunitinius~Verginix
07-08-2007, 07:52 AM,
#17
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

Remember, Ctrl + Q is the fire torpedo button, so you wouldn't want to mix around with that too much.

Verginix out

[Image: qvsigaz9.gif]
  Reply  
Offline Korrd
07-08-2007, 03:48 PM,
#18
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

Well, if you need stopping power and torpedoes, why don't you team up with another pirate?
One can carry the CD, and the other could carry the Torps...

[Image: 3cfefe54.jpg]

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  Reply  
Offline Intrepid00
07-08-2007, 10:56 PM,
#19
Member
Posts: 87
Threads: 4
Joined: Jun 2007

' Wrote:Pretty hard, i tell you. You need to be able to assign the Nova to a shortcut or something, like a torpedo. Can you fire the nova is 'ctrl + q'?

Verginix Out

Setup Weapons groups.
Reply  
Offline Ant
07-09-2007, 05:35 AM, (This post was last modified: 07-09-2007, 05:39 AM by Ant.)
#20
Member
Posts: 413
Threads: 18
Joined: Oct 2006

I voted for the second option.
Having a separate CD slot might resolve the issue of shield running complaints.
If everyone can carry a CD, there's no reason to complain.

Perhaps make the ships with a T slot less maneuverable than their counterparts without T slots. So you could have a selection of VHFs with a T and CD slot and the bombers with 2 T and a CD slot.
  Reply  
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