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New ships... why not new cockpits?

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New ships... why not new cockpits?
Offline Boss
01-24-2010, 07:50 AM,
#11
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Custom hard-modeled bridge

Turns out it isn't terribly hard. Granted, it is nearly half the polys of the ship...


Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Harcourt.Fenton.Mudd
01-24-2010, 07:54 AM,
#12
Unregistered
 

The new LABC model is gona have a bridge module too.
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Offline neko_soilder
01-25-2010, 02:44 AM,
#13
Member
Posts: 324
Threads: 42
Joined: Sep 2009

Wow that's nice, i don't see this getting into 4.86 though it's a bit to late to make it i think *sad face* but i hope this does turn into something and gets into a update.
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Offline jxie93
02-05-2010, 06:34 PM,
#14
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

Yes. I'd like to see stuff like this.

[Image: rawr23.jpg]

[Image: jxie93.gif]
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Offline Prysin
02-05-2010, 06:50 PM,
#15
Apex Predator
Posts: 3,101
Threads: 165
Joined: Jul 2009

honestly... the Scimitar needs new cockpit.. CAPS NEED NEW COCKPIT

BUT most importantly... they need custom, or semi custom models (since the BW series is all based on the scimitar it can have the same cockpit)

[Image: v1zVWKX.png]
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Offline cmfalconer
02-05-2010, 06:52 PM,
#16
Member
Posts: 1,140
Threads: 52
Joined: Jun 2007

that from Crossfire felix?

.
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Offline Cris
02-05-2010, 07:10 PM,
#17
Member
Posts: 1,103
Threads: 49
Joined: May 2009

Its from freeworlds I think; a Tie fighter (dunno which). Every ship has its own cockpit, even those from similar models have a variation, so the same could be done with the BW line.

Join DHC today! Click >>here!<<

[Image: 11841570.png]
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Offline kikatsu
02-10-2010, 05:14 PM,
#18
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

I designed a custom Collector cockpit a ways back....granted it was only a sketch and not a model
http://fc07.deviantart.net/fs50/i/2009/293...t_by_jack07.jpg

still I approve of having more interesting looking cockpits in game, it would add some nice flavor to the universe, even though most people spend their time in third person view
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Offline Varok
02-10-2010, 07:47 PM,
#19
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Posts: 827
Threads: 36
Joined: Dec 2009

' Wrote:I designed a custom Collector cockpit a ways back....granted it was only a sketch and not a model
http://fc07.deviantart.net/fs50/i/2009/293...t_by_jack07.jpg

still I approve of having more interesting looking cockpits in game, it would add some nice flavor to the universe, even though most people spend their time in third person view


The dices and the patch on pilot's pants are hilarious!:lol: oh and....IT'S A VERY GOOOOOOD SKETCH! I would like to see that an model implemented in game and then I would only fly in 1st person view :rolleyes:
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Offline Lobster
02-10-2010, 07:56 PM,
#20
Developer
Posts: 1,824
Threads: 170
Joined: Dec 2009

Boss, nice bridge! We need more stuff like that!

Boss is the Boss
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