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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Docking on Player Capships for Bombers/Fighters

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Docking on Player Capships for Bombers/Fighters
Offline Dart
04-10-2010, 04:27 AM,
#11
Member
Posts: 818
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Joined: Mar 2010

cloaking = logging off outside of a station/planet

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Offline sempai17
04-10-2010, 04:55 AM,
#12
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Posts: 480
Threads: 33
Joined: Aug 2008

@ Nitram,
Please excuse us if we come off a bit rude in response to your suggestion. the fact of the matter is that this suggestion has come up countless times, and each time, it has been rejected with supportive reasoning (in other words, they said "no" and gave a valid reason as to why not).

In theory and role play, docking with another player-ship makes complete sense, however, the potential for abuse far outweighs the benefits of the action. Yes, restrictions could be made to combat that risk, but the community probably couldn't take any more "do's and don'ts". Balance is another issue altogether.

There are limits to what we can do in our little niche of the Freelancer Community. Our developers and the mod creator have deliberated over the thought, and found it to be a "good idea" but won't work for us. That is something we've accepted and respect.

Oh, and another side note, Please use the search button. We prefer grave digs to seeing the same thing in a different post.

-Semp

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Offline Blaze
04-10-2010, 08:14 AM,
#13
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Posts: 1,482
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Joined: May 2009

The reason for this to not be implemented is like what happens to the docked players if the ship in which they are docked in gets deleted, the move char command, etc. So this will not be implemented.

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Offline Nitram
04-10-2010, 05:43 PM,
#14
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Posts: 369
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' Wrote:@ Nitram,
Um, I am not topic starter? I simply commented that there's probably a reason that it's not in the mod already.

I will admit, that wanting it for a few hours of lulz is abit short sighted tough.


Nitram.

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Offline sempai17
04-10-2010, 11:44 PM,
#15
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Posts: 480
Threads: 33
Joined: Aug 2008

' Wrote:Um, I am not topic starter? I simply commented that there's probably a reason that it's not in the mod already.

I will admit, that wanting it for a few hours of lulz is abit short sighted tough.
Nitram.

whoops.... I just went with the person on the bottom of the response list... didn't see the beginning of it

:Psorry bout that

I state the correction to

" @Reisinger "

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Offline arvg
04-11-2010, 12:59 AM,
#16
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Posts: 3,207
Threads: 315
Joined: Sep 2009

Wasn't the issue people trying to undock in the middle of a jump, and it crashing the server?

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Offline CzeReptile
04-12-2010, 12:30 PM,
#17
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Posts: 2,238
Threads: 89
Joined: Mar 2009

Well, even if it is buggy so what?
Unless the bugs crash server, why not just implement it. Why not have Anchorage transport entire Wing of Liberty Navy smalls into Rheinland space for incursion, then pick em up and leave?

It would be great for RP I believe.

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Offline ~WD~Percy1979
04-12-2010, 12:31 PM,
#18
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Posts: 252
Threads: 18
Joined: Apr 2009

ok understood. very bad, but no chances for this Feature, cause of technical terms.

And as i said before in my post above, my surchfunction dosnt work here at my corporate PC. Sorry for that. :$

and your answers werent seen as rude, this comm is really very nice to each other, in contrast to another Comm, I have met in Freelancer ;-)

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Offline Linkus
04-12-2010, 12:38 PM,
#19
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

It works just fine people.
No crashes, nothing. You can't undock mid-jump. If your carrier gets destroyed, your ship is flung to the last base you docked at. All those issues were solved a long time ago.

It works grand, it just has no purpose in Disco.





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Offline CzeReptile
04-12-2010, 12:45 PM,
#20
Member
Posts: 2,238
Threads: 89
Joined: Mar 2009

So, why not add those few lines of codes.

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