• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 … 35 36 37 38 39 … 46 Next »
A new set of notes about the server status

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3 Next »
A new set of notes about the server status
Offline msgerbs
05-21-2010, 01:07 AM,
#11
Member
Posts: 280
Threads: 15
Joined: Mar 2009

Forgive me for asking essentially the same question again, but I still don't get it... I thought the only reason we dropped the 10/10 fiber connection on the old server was because the DDOS attacks fried the gateway. We were then going to replace it, running on a temporary 10/2 ADSL backup until it could be replaced. When did that plan go out the door and why?
  Reply  
Offline Encheta
05-21-2010, 01:52 AM,
#12
Member
Posts: 209
Threads: 19
Joined: Oct 2008

' Wrote:Because we have many more NPCs now, even with 180 players, I will speak to the devs about possibly reducing the number or strength of NPCs in some systems.

Reading this, I'm thinking back to a question I asked some time ago about whether Repninja™ was killing an IMG character's rep with BMM to hostile. I don't know whether that question was answered or not, but I'm sure other lawful/quasi-lawful factions having rep altered by this might have a problem now going through house systems (Junkers, perhaps? Don't have a junker so I can't tell..). Perhaps tweaking repninja settings can alleviate some of the problems people are getting from the influx of NPCs?

I dunno - just rambling on here.. Really shouldn't be on these forums atm. Have too much university stuff to do.. Gahh stop distracting me with interesting stuff! :angry:

[Image: 2h7jsztlb8.png]
- IMG Faction Recruitment - IMG GuildComm (Message Dump) - Edict 63 - Tau Pact - Treaty of Curacao - IMG/OSI Contract - Ships Register -
  Reply  
Offline Cannon
05-21-2010, 05:08 AM,
#13
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

' Wrote:Forgive me for asking essentially the same question again, but I still don't get it... I thought the only reason we dropped the 10/10 fiber connection on the old server was because the DDOS attacks fried the gateway. We were then going to replace it, running on a temporary 10/2 ADSL backup until it could be replaced. When did that plan go out the door and why?

The plan went out of the door because we were concerned about the amount of time the server was offline; both in terms of frequency and duration. For this reason, I moved the server to a rented host.

We moved the server back to the original box at a new (free) location when it become clear that the rented server was not fast enough. Unfortunately this connection dropped for some reason and even though it was fixed I believed that the probability of it happening again was moderately high and so I moved the server to a better rented host.

The main issue with free hosting is that fast turn around 24/7 support and guarantee of service doesn't exist. This is excellent value for money but it makes it very hard to say when the server will be up again. Rented hosting guarantees a particular level of service. Whether they actually succeed at this is debatable.

I think (hope) that we can afford to fund a rented host. If we can't afford it or it doesn't give us decent value for money then I'll get rid of it.





Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



Reply  
Offline msgerbs
05-21-2010, 11:47 PM,
#14
Member
Posts: 280
Threads: 15
Joined: Mar 2009

In my "limited" experience, A&L (it was at his house right?) kept the server up very well, and 24 hours with little-to-no downtime wasn't uncommon. The thing that brought the server down was the DDOS attacks, which admittedly a professional host would help to negate. Was there some other major catasrophe before/after that?
  Reply  
Offline Cannon
05-22-2010, 02:58 AM, (This post was last modified: 05-22-2010, 02:59 AM by Cannon.)
#15
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

No, it wasn't at A&L's house. It was hosted at friend's business.

A major catastrophe no. We were on a 10/2 mbit ADSL link for several weeks and a shared 25 mbit dynamic IP thing for a few days. Neither of these were really suitable for running the server and people were complaining; asking questions like 'when will the server work properly', etc. After several weeks with no firm-ish date for a resolution, I decided to do something about it. Thus the first rented server and then the second.

Why do you keep beating this horse?

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



Reply  
Offline Tabris
05-24-2010, 08:53 PM,
#16
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

I think they beat the horse because they believe if they hit it enough (No innuendo thankyouverymuch -_- ) than something will happen that'll fix it. *Shrug* Server's fine Cannon, thanks for your hard work.
Reply  
Offline Prysin
05-24-2010, 10:04 PM,
#17
Apex Predator
Posts: 3,098
Threads: 165
Joined: Jul 2009

' Wrote:Why do you keep beating this horse?

cuz its still breathing....


/serious

Could we PLEASE PLEASE PLEASE make npcs STOP USING MINES AND MISSILES.... god im tired... everytime i get a barrage of startrackers around me, they minespam me to fps-lag. Now, pardon me for my crappy laptop, but of all things, i find their inefficient (even against a starflea their inefficient) minespamming annoying and uneeded.

Also, thnx for fixing CD tracking, its still a bit buggy, but works better

[Image: v1zVWKX.png]
DHC Discord
Reply  
Offline Optimus-Prime
05-25-2010, 09:30 PM,
#18
Member
Posts: 329
Threads: 57
Joined: Feb 2010

looks like missions are down again

<span style="font-family:Impact">R.I.P BEAR</span>
  Reply  
Offline ArmsAndLegs Guy
05-25-2010, 09:41 PM,
#19
Member
Posts: 1,109
Threads: 16
Joined: Nov 2009

' Wrote:looks like missions are down again
Works for me in the Omegas and the Omicrons.
Correction: No they don't. Just normal NPC spawn at mission waypoints.
Server will be restarted.


A & L Guy

Here to serve® You!!!

[Image: hoodiecry.png]
Reply  
Offline Optimus-Prime
05-25-2010, 09:43 PM,
#20
Member
Posts: 329
Threads: 57
Joined: Feb 2010

i am sitting in alpha at a mission way point and there is no ships to kill

EDIT I will try a new mission

<span style="font-family:Impact">R.I.P BEAR</span>
  Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode