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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Freeport 7

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Freeport 7
Offline Taneru
06-13-2010, 06:27 AM,
#11
Member
Posts: 518
Threads: 21
Joined: Apr 2009

How about a mineable scrap field?

I mean, it's a station wreck. You don't think the Junkers would be all over it?


Characters
Alan Markson: The Hellfire Legion's Lord Commander
The Perihelion: Freeport Four's guardian, and yet much more. Missing and assumed Lost with all hands.
Eric Dresmund: Junker, smuggler, thief. Last seen drunk on Beaumont
Vayrn Wyard: IMG Recon pilot turned Neo-Terran Captain. Last location unknown
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Offline tyro
06-13-2010, 12:44 PM,
#12
Member
Posts: 705
Threads: 33
Joined: Apr 2008

make it similar to Hispania wreck field. just selectable station wreck with name "Freeport 7"
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Offline Not Espi
06-13-2010, 01:01 PM,
#13
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

how about we let it be? you dont pimpship the hispania, do you?

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bobby
06-13-2010, 01:07 PM,
#14
Unregistered
 

' Wrote:How about a mineable scrap field?

I mean, it's a station wreck. You don't think the Junkers would be all over it?

Pretty sure they were probably done being 'all over it' sometime in the seventeen years since it was destroyed.
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Offline Linkus
06-13-2010, 01:10 PM,
#15
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

A single station going kaboom probably wouldn't provide enough junk for a medium junk field, considering that the ones in New York and elsewhere are the result of rapid industrialisation on a massive scale.


@Kaz

The general public probably doesn't know that much about the artefact, especially with Liberty's cover-up crew.





Facilitating the rise of robotics since 0 A.D.
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Offline BaconSoda
06-13-2010, 08:43 PM,
#16
Member
Posts: 3,399
Threads: 117
Joined: Feb 2008

' Wrote:You have a space station.
It gets blown up by hostile aliens that bring humanity to the brink of destruction.

Why would you build a station where that one use to be?

That's like building an army base on the ruins of one blown to pieces by an invading army, whilst another invading army might just be sitting around the corner.

Tell you what, that sounds like a good place for a base to me. It seems to me like that place is horribly valuable and I want it way more than the next guy. If I were some kind of military commander, I would build another base there. I would build a bigger base there. Obviously it's an important spot, so it needs to be protected.

And, you know, I never knew why FP 7 was never rebuilt. I wanted it to be rebuilt. I honestly thought that the Sigmas were lacking a certain something, and that certain something was some kind of freehaven for trading in a nice area. But, what's a guy to do?

[Image: Skritt.gif]
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.
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Offline ryoken
06-13-2010, 10:29 PM,
#17
Member
Posts: 3,956
Threads: 173
Joined: May 2007

It could be replaced by a stationary Zoner colony ship. 1 of those with NPC unlimited powercore would keep any hostile at bay. You know how many guns that has,and give it a crap load of raser's,infernos,and rest solaris,and poof. Great big base with lots of guns. Also rebuild the Freeport,and have a pair of those Juggys with it as guards. Sort of like very big weapons platforms.

[Image: overdrivetruckgoblin_zps191b1277.jpg]
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Offline Sabre120
06-14-2010, 01:41 AM,
#18
Member
Posts: 355
Threads: 31
Joined: Dec 2009

I'd like FP7 back, it would make Sigma 17 a tad more interesting

[Image: 2hoigky.jpg]

Dream Theater - "Sabre120 and Jongleur officially win. That is all."
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Offline ErikssonJeny
06-14-2010, 11:44 AM,
#19
Member
Posts: 446
Threads: 30
Joined: Feb 2009

I think that the memorial navigation beacon/satellite idea with the small neutron star effect could be the most commemorative thing to do at the final resting ground of Freeport 7. You could also add something like Ithaca research station on the nav map. Oh and you could put a new station right next to the Jump Gate...BBQ & Buns Station?

"When you get the money, you get the power. When you get the power, you get the women."
-by Tony Montana

[Image: Eriksson.gif]
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bobby
06-14-2010, 12:01 PM,
#20
Unregistered
 

' Wrote:It could be replaced by a stationary Zoner colony ship. 1 of those with NPC unlimited powercore would keep any hostile at bay. You know how many guns that has,and give it a crap load of raser's,infernos,and rest solaris,and poof. Great big base with lots of guns. Also rebuild the Freeport,and have a pair of those Juggys with it as guards. Sort of like very big weapons platforms.

Well I mean of course.
I was going to present my own well thought out idea, that contributed to the server or lore in a positive way, but Ryoken here beat me to it with his great idea.
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