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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Liners - role play ships

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Liners - role play ships
Offline Doom
10-18-2007, 08:50 PM,
#11
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well u see those round parts all over the ship?
they are hard point mounts...their diameter will be scaled (and whole ship along with it) to match diameter of transport turret...so ship size will come out of that...i always use one constant from the game and scale my ship around it....
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Offline Firebird
10-18-2007, 10:57 PM, (This post was last modified: 10-18-2007, 10:59 PM by Firebird.)
#12
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Looks good, for an idea on how to do the front different instead of the 3 "ribs", how about two small fins on the bottom corners (thinking sorta like those on a star wars assault transport)?

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Offline Gamazson
10-18-2007, 11:14 PM,
#13
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Posts: 962
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Joined: May 2007

Time to prompt Igiss about that Liner load out thing. If liners become a class we can establish a 'basic' load out type for it. Kind of like how battle cruisers are 2 level 10's and 10 level 9's.

AKA Nexus
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Offline alance
10-18-2007, 11:58 PM,
#14
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Posts: 511
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Joined: Jul 2007

The Liners in the current beta have hugely swollen cargo bays (4000 and 3400), which I suppose is in exchange for them losing their capship armaments. I'm really not liking that change as it turns them into just more big transports. They were much more interesting as a hybrid merchant/capship combo. I hope Igiss reverts them to their old numbers and then just tones them down a bit so they are about as tough as a gunboat.

And OT... I like your liner Doom! I think the flat-bottomed front end is fine, but where it connects to the tubular hull it needs some tapering or stepped transistion, if you get my meaning.

[Image: disco_spacer.gif]
[Image: ub-behemoth.png][Image: disco_spacer.gif][Image: ub-slipstream.png]
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Offline Snip3rNife
10-19-2007, 08:26 AM,
#15
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Joined: Apr 2007

It looks like a reskinned Lux Liner with a bit of the Bretonian Destroyer in the middle. Something the Junkers would make.

If it's a bretonia ship, it should be more fish-ish, and smoother.

[Image: snip3rvolbeat.png]
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Offline bluntpencil2001
10-19-2007, 08:30 AM,
#16
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Posts: 5,088
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Joined: May 2007

I like it. Very cool.

[Image: sig-9566.jpg]
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Offline galaktik
10-19-2007, 09:29 AM,
#17
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Posts: 298
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Joined: Aug 2007

Doom every ship u make looks great, this one also, can`t wait to see it fly in space:)

not here
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Offline Qunitinius~Verginix
10-19-2007, 04:59 PM,
#18
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Posts: 2,777
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Joined: Aug 2006

This far exceeded my expectations! good job there!

Verg

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Offline bluntpencil2001
10-20-2007, 10:37 AM, (This post was last modified: 10-20-2007, 12:05 PM by bluntpencil2001.)
#19
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I love this actually, got a background for a character planned that will be using this.

A Bretonian diplomat in Liberty, who is stationed there for the purpose of enlisting rookie Bretonian expat pilots for Queen Carina's Own ([QCO]) in the BAF. Probably use a shared account for this.

[Image: sig-9566.jpg]
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Offline Doom
10-21-2007, 02:15 AM, (This post was last modified: 10-21-2007, 02:20 AM by Doom.)
#20
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ok..i changed ship a bit to give it more elegant, bretonian look...if it remind you of any bretonian ship thats good..i wanted that..if it looks like lux liner..again good....i wanted that...(and i used original front end of the lux liner)

in past two days i have textured that ship..it has most complex texture of the any ships i made so far...and if any of you want any changes after i skinned it, i will personally go to your home land, track you down and make terrible things to you:crazy:....(dont mind me...here is 3 am and i am dead tired)

Also i made one interesting thing on that ship..something like..well i dont know english word for it...it is glass dome from where passengers can observe space...ah yes...lets call it observation room..yellow arrow points to it..i will put in some people inside later

picture below:
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