' Wrote:So picking out the science mumbo jumbo, here's a bottom liner.
When you select a lane ring, a small bracket will appear in the center of the ring that accords for the whole ring. Ever done pythagoras theorem? No? Well the idea is, if your facing the lane ring directly on the stellar plane. And you take a shot at the bracketed area, everything should be hunky dory and working properly. However, if you fancy your chances at shooting....say the bottom left ring component from the same point. The shot has to travel in depth as well as in length. So naturally, if you think about it, it's going to take longer for the shot to reach the target.
But scoot forward a bit and the shot should land nicely.
OH GOD NO.
I read Pythagora and started to hate you. I failed my high school maths, and I decided to never even touch a triangle of my life.
' Wrote:Hmph.. what woud happen if auto-aim was off for a day?
I would like to see it off once.. missiles would be used a bit more I guess It would be like..
- Today gun kills on server = 0 -
Nah. I don't use the rectile to aim my pulse/razor on my Gunboat, and I make plenty of kills. It's quite easy once you get used to it, mostly useful for hitting a target while turning sharply, which conicides perfectly with my gunboat strategy.
A good way to practice is to take missions versus weapons platforms, and try to blow them up while drifting.
If you play flight sims, you can learn to better judge your aim in relation to speed in direction. You can manually lead. I thank Crimson Skies for that. Despite palsy, I can generally aim towards the enemy and come close to hitting him.
"THE HULL HAS BEEN BREACHED AND THESCIENCEIS LEAKING OUT!"
' Wrote:Why is it that your range seems to be gimped to the max when it comes to shooting lanes? Feels like you have to be sitting right next of it to be able to hit them!
Am I crazy or what?
Yea I think you might be.
I seem to be SNACing them from a distance.
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