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Where are all the Mollies?

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Where are all the Mollies?
Offline Coin
11-25-2010, 04:50 PM, (This post was last modified: 11-25-2010, 05:09 PM by Coin.)
#11
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' Wrote:Apologies for not getting back to you on the idea.

The Garda would be a nice group alright but considering the pretty warlike atmosphere that the system has, it might not fit in well.
Perhaps it would be better worth your time joining the Seperatists, so they could try secure independence for the system.


The warlike atmosphere has come about as there isn't much molly activity: it is an anarchic free-for-all.

separatism for the system would then remove the mollies' raison d'etre, and since the cease-fire, molly activity has died.


For everyone, this is my idea:
Quote:I've been following this thread, and I had a bit of a brainwave.

Independence for Dublin is currently on hold for the duration of the war with Kusari.

But what if the BAF could move the Essex out of dublin, and deploy it where it would be of more use? In return, the Molly destroyer could take its place, and start protecting Dublin. If we start the process of discussion, we might get the ships moved in time for '86.

How would this be accomplished?

I have spotted a niche. A group could represent the might of the Molly council in dublin, policing the system against corsair/indie pirate aggression. This would mean that the BAF wouldn't have to perform that job, releasing those troops for other duties, and making it more likely that the system is granted independence.


The duties of these 'Garda' (suggestions for better name appreciated) would be
  1. Ensuring that all vehicles passing through Dublin have an up-to-date Transit Visa
  2. Ensuring that all miners and escorts have up-to-date Work Visas
  3. Ensuring the safety and security of those working or passing through the system
  4. Evicting those who threaten that safety and security
I envisage that transit visas would be a low fee for non-BMM fighters, and a medium fee for non-BMM transports. The fees for BMM ships would be high. (im thinking 3-5-10 million here. Transit Visas would be renewable on a yearly basis (i.e. they don't have to buy a new transit visa until the next mod comes out.

Work visas would be very low for all Molly Id'd miners and escorts. For Independent miners/escorts the fee would be low, and IMG miners/escorts would pay a medium fee, and BMM miners/escorts would pay a very high fee (my suggestion is 1-3-5-10 million). Work visas are renewable on the first of each month.

The administration of both kinds of Visas would be responsibility of the 'Garda': a thread would be created on the disco forums, and players would post screenshots of their transmission of registration fees to the garda-bank. Naturally, the surplus collected monies would be made available for the upkeep of council vessels, after the vessels, equipment and ordinance for the Garda have been financed. (I have money set aside to bankroll this, but i can't afford to buy bats+bots+mines for the rest of the guys for ever, so the visas would mean that the Garda would be not only self financing, but would also contribute to the Molly Economy, and create a slush fund for the MR to provide shared ships for a new player)

The ship line and equipt would centred on molly-tech, and the ZOI would be Dublin; this is where the Troubles are centred, going elsewhere seems strange.

If the Essex were to be replaced by the Molly destroyer (can't remember its name), then we'd be based off that. Until then, the ships would be based in Arranmore. It has always seemed strange that in the Molly home system, there is only one Molly base; in Alpha and Gamma, there are three each, with no presence of enemies or neutrals, and these systems are not 'through-routes' for trade elsewhere.

Anyway, all of the points raised here are up for debate: let me know which ideas you like, which you dislike, and which are just strange.

I had the Idea that the Movement of the Essex could become a server EVENT:

molly commandoes sneak on board (ok, we have a bret playership take its place). Unable to start the engines after so long (player keeps engines off, but is in e-kill), they use snubcraft to push the ship towards the asteroid field. they are forced to abandon their original plan of smashing it into Graves station, they instead get it wedged in the asteroid field, and the molly destroyer is brought in to a similar situation (perhaps slightly farther away from the gate and off the BAF NPC patrol route).

This plan means that the npc patrols do not have to be changed, the BAF can still maintain a presence in the system, and the increased defense of the BMM field will mean that BMM will not feel that they are being squeezed out of dublin. Getting the Essex wedged into the best part of the BMM field would be a typical pyrrhic victory; BMM are now fairly safe from Molly piracy... whilst on the job. Moving the stuff out becomes a different matter.

so, anyone up for fresh RP in dublin?


Edit: merge post fail

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Coin
11-26-2010, 01:31 PM,
#12
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bumpage

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Coin
12-02-2010, 04:38 PM,
#13
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bumpity bump

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Hone
12-02-2010, 10:14 PM,
#14
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I have a molly char alright, though it's certainly not gathering dust, unlike the decaying corpses of the official molly factions, just take a look at the seperatist board:
Quote:My, my. Now I'm paying out to the Separatists, am I? On their own board too?

I looked at your idea, but I have a question, what about non-garda mollys? Are they going to get forbidden from taxing cos garda already issued lisences? If so, there will be no point being a molly if you're not in garda, as taxing miners is the mollys lifeblood.

Also, I don't think the lisences are enough, currently I charge 1mill per 500 ore mined previous to paying, (what they have when I scan them) If they pay in advance (before I ask them), its only 1 mill however much ore they have.

If your hauling, or IMG, or zoner, or junker, or otherwise friends of the mollys, you pay half price, same if you have an escort. These discounts are stackable

If multiple mollys tax, the price goes up, but the increase is divided by the number of extra mollys, so;
If 2 mollys tax you, you pay the normal tax, plus the normal tax divided by 2
if three mollys tax you, you pay the normal tax, plus the normal tax divided by 2, plus the normal tax divided by 3, ect.

for the mining tax, you get 12 hours of mining in dublin under molly protection, (the ones who taxed you) as long as you dont leave. for hauling, its just one run.

So a full hege would pay 6 mill if it was just me, this is cheaper than most pirates, and its where almost all my income comes from.

I do think we need an official faction that hasn't, I dunno, drunk itself to death though.

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Offline Coin
12-02-2010, 10:23 PM,
#15
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the license is just to mine/work in dublin.
in no way does it mean the garda are gonna stumble into other pirates' rp. the garda sure aren't gonna protect you from that corsair cruiser either.

its like a work visa.

if you're especially generous to the garda, you get a green card.

i've found that the payouts are very easy to come by... its only a million, and its asked for in a 'bored copper' routine that is quite enjoyable to write...

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Hell Hunter
12-02-2010, 10:30 PM,
#16
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Posts: 1,487
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I got mullies aswell
Their both under the tag of Celtic| and stuffs

[Image: discosig_zps7bb5682f.png]
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Offline Coin
12-03-2010, 04:51 AM,
#17
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ex-cellent.

dust em off... we have work to do!

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Hell Hunter
12-03-2010, 09:04 AM,
#18
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Posts: 1,487
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Joined: May 2009

' Wrote:ex-cellent.

dust em off... we have work to do!
what are you on about?
my mullies are active, very active...

[Image: discosig_zps7bb5682f.png]
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Offline dara
12-03-2010, 10:30 AM,
#19
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Posts: 114
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Oi, we be 'ere, so we are. Jus' becus we aint aroun' when all o' ye's feckless layabouts are both'rin' folks don' mean we aint 'ere! Shoite, oi've a fair moind te set me bleedin' ex-woife on the whole sorry lot o' ye.

You can accomplish more with a kind word and a shillelagh than you can with just a kind word
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Offline Coin
12-03-2010, 01:54 PM,
#20
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Dara me lad, send us a private message, so i can include ye on the group discussion. the apo... aptro... the speech mark in ye name is confusing the simple bulletin board and it says ye don't exist. which is a terrible existential doubt to have.

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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