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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Server testing #8

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Admin Notice: Server testing #8
Offline Ebon
03-23-2011, 01:49 PM,
#11
Member
Posts: 689
Threads: 26
Joined: Apr 2009

I got question according F 1 and moving 50 k...

Its kinda not good for people who are not using the 'log on separate window account to switch equip from one ship to another'

Any chances that this thing can be removed ?

[Image: Ebon.gif]
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Offline Panzer
03-23-2011, 02:03 PM,
#12
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

I'm almost afraid to think what Admin Notice: Server testing #20 will be about

[Image: Vxqj04i.gif]
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Offline chopper
03-23-2011, 02:03 PM, (This post was last modified: 03-23-2011, 02:03 PM by chopper.)
#13
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Quote:I got question according F 1 and moving 50 k...

Its kinda not good for people who are not using the 'log on separate window account to switch equip from one ship to another'

Any chances that this thing can be removed ?

Well it's not added on purpose, as you can see if you read the first post.
Searching for a solution.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline Aphil
03-23-2011, 02:15 PM,
#14
Member
Posts: 1,531
Threads: 100
Joined: Jan 2010

Oh, this is good. Especially thr -5.5. It'll allow the fixing of say, the Daumann ID repninja'ing a certain Bretonian Company which makes all of Bretonia Hostile. Yet again, Cannon to the rescue with nifty changes. :yahoo:

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Offline AeternusDoleo
03-23-2011, 02:19 PM,
#15
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

' Wrote:add PM plz...
That's what /ignore is for.:)

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Pinko
03-23-2011, 02:23 PM,
#16
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

So, wait, F1 in space makes your ship drift now? :|

I want to get off Mr. Igiss' wild ride.
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Offline aerelm
03-23-2011, 02:23 PM, (This post was last modified: 03-23-2011, 02:26 PM by aerelm.)
#17
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Cannon,
I certainly appreciate the time and effort you're putting into all this, and I'm certain that many others do as well, but I've been wondering...
' Wrote:- Fix /selfdestruct so that it turns the ship into a standard starflea with an engine.
Why even waste time on a command that no sane person would use? Even if someone wants to scrap a ship, even if it's a fighter, they can sell it on a base and make some cash along the way, instead of spending hours putting in a command that would be same as simply deleting your character from char select menu.
The /selfdestruct in its original form was actually really useful, even if not abuse-proof. Sometimes pirates have to chase miners 400k off the map to finally catch them or watch them F1. Or once I had to go AFK and F1ed, but when I came back noticed I haven't F1ed like I thought, and my on-cruise ship was some 600k off the map... A properly working /selfdestruct would've been really useful then, but I couldn't do it because I didn't want to turn my GB into an engine-less flea.

So why not change the command to simply deduct a portion of your credits, drop your cargo and ammo as loot and respawn you in the last base you've docked? That would make it much less abused, while still leaving it there for cases that it's actually worth losing a million or two and save an hour cruising through empty space.
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Offline Pinko
03-23-2011, 02:27 PM,
#18
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

' Wrote:Cannon,
I certainly appreciate the time and effort you're putting into all this, and I'm certain that many others do as well, but I've been wondering...

Why even waste time on a command that no sane person would use? Even if someone wants to scrap a ship, even if it's a fighter, they can sell it on a base and make some cash along the way, instead of spending hours putting in a command that would be same as simply deleting your character from char select menu.
The /selfdestruct in its original form was actually really useful, even if not abuse-proof. Sometimes pirates have to chase miners 400k off the map to finally catch them or watch them F1. Or once I had to go AFK and F1ed, but when I came back noticed I haven't F1ed like I thought, and my on-cruise ship was some 600k off the map... A properly working /selfdestruct would've been really useful then, but I couldn't do it because I didn't want to turn my GB into an engine-less flea.

So why not change the command to simply deduct a portion of your credits, drop your cargo and ammo as loot and respawn you in the last base you've docked? That would make it much less abused, while still leaving it there for cases that it's actually worth losing a million or two and save an hour cruising through empty space.

And then we'd see a return of the dreaded suicide traders.

I want to get off Mr. Igiss' wild ride.
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Offline Anonymous User
03-23-2011, 02:27 PM,
#19
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

' Wrote:Or don't... most rants are in PM
but also my chatter

' Wrote:That's what /ignore is for.:)

depends what ya mean

PM swearing and usage of bad words should be allowed

I chatter while RPing most of the time.

and dun watch my words while writing funny stuff with friends

ignore can be used if anyone "attacks" ya via PM with baaad words...

]
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Offline aerelm
03-23-2011, 02:34 PM,
#20
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

' Wrote:And then we'd see a return of the dreaded suicide traders.
Like they can't do it already... Oh wait, they can't!
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