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Admin Notice: Server testing #9

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Admin Notice: Server testing #9
Offline TheJarl
03-28-2011, 04:03 PM,
#11
Member
Posts: 1,855
Threads: 84
Joined: May 2010

' Wrote:hmm... dunno how dense this field exactly is... and a few asteroid hugs while the flight wont be bad if it is well balanced.

i was mostly able not to hug em with the BS'es i had (juggy, bret BS, ossie)

It is quite dense, and well... it's a Spyglass ._.

[Image: yXeeIiN.png]
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Offline Boss
03-28-2011, 04:07 PM,
#12
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Um...Docking rings have never had a working hitbox, to my knowledge.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline SnakThree
03-28-2011, 04:11 PM,
#13
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

Server is unstable. Many player get kicked. At least twice per last hour =/

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline AeternusDoleo
03-28-2011, 04:14 PM,
#14
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

' Wrote:PLEASE NO.

Long Spyglass is long and loves to hug many rocks. :<
Simple solution. Don't take the Spyglass into a rocky zone. Or scrappy/icy zone for that matter. I wouldn't mind an incentive for large capital vessels to stay out of asteroid fields.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline VoluptaBox
03-28-2011, 04:16 PM,
#15
Member
Posts: 2,453
Threads: 68
Joined: Sep 2010


:ylove:Cannon :ylove:
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Offline Boss
03-28-2011, 04:20 PM,
#16
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:Simple solution. Don't take the Spyglass into a rocky zone. Or scrappy/icy zone for that matter. I wouldn't mind an incentive for large capital vessels to stay out of asteroid fields.

My Marduk hates you.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Xalrok
03-28-2011, 04:20 PM,
#17
Member
Posts: 652
Threads: 58
Joined: May 2009

' Wrote:Simple solution. Don't take the Spyglass into a rocky zone. Or scrappy/icy zone for that matter. I wouldn't mind an incentive for large capital vessels to stay out of asteroid fields.

The Spyglass is close to the size of a Marduk. It's a heavily unlawful ship which also means it has to stay within fields most of the time to avoid a lawful assault.

The two possible paths for the HF's Spyglass from Vespucci take it into the western ice asteroid field in Magellan or a guard system which has a system spanning asteroid field. Hard to avoid taking it through such a zone if those are the only paths for it to take.
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Offline TheJarl
03-28-2011, 04:24 PM,
#18
Member
Posts: 1,855
Threads: 84
Joined: May 2010

' Wrote:The Spyglass is close to the size of a Marduk. It's a heavily unlawful ship which also means it has to stay within fields most of the time to avoid a lawful assault.

The two possible paths for the HF's Spyglass from Vespucci take it into the western ice asteroid field in Magellan or a guard system which has a system spanning asteroid field. Hard to avoid taking it through such a zone if those are the only paths for it to take.


That's pretty much what I already said... twice I think. Hopefully he reads it this time. But yes what he says^

[Image: yXeeIiN.png]
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Offline Boss
03-28-2011, 04:24 PM,
#19
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

To slightly clarify my above post:

The Keepers' Marduks base out of Omicron Iota, and Iota alone. (Nobody likes docking on Ravine)

The only ways out are through a jumphole to Omicron Delta and a jumphole to Omicron 90 and then Alpha (via 99, accessible by JG or JH)

It takes five minutes to navigate the asteroid field to the Delta JH. Most of this time is spent typing /stuck.

Omicron Alpha has an asteroid field (and wrecks!) around the Omicron 90 jumphole.

In short, we'd start basing repair ships next to those jumpholes whenever we wanted to go do anything.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Anonymous User
03-28-2011, 06:43 PM,
#20
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

' Wrote:My Marduk hates you.


' Wrote:The Spyglass is close to the size of a Marduk. It's a heavily unlawful ship which also means it has to stay within fields most of the time to avoid a lawful assault.

The two possible paths for the HF's Spyglass from Vespucci take it into the western ice asteroid field in Magellan or a guard system which has a system spanning asteroid field. Hard to avoid taking it through such a zone if those are the only paths for it to take.

all this stuff you say means asteroids deal ****load of dmg

nobody said so.

but a decent amount would be nice and inRP

small craft should have more bonus in fights in dense fields

]
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