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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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How about we make the Nomads open use

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How about we make the Nomads open use
Offline Fletcher
04-09-2011, 01:24 AM,
#11
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' Wrote:I disagree - as far as I'm concerned, factions should only be closed when the majority of generally respected players (those that can play most factions and not be looked down upon by the community) lack the knowledge/experience to play a character in the faction.
Name me a faction that can't involve an hour's worth of research that still fills this criteria.

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Offline Jeremy Hunter
04-09-2011, 01:26 AM,
#12
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' Wrote:Name me a faction that can't involve an hour's worth of research that still fills this criteria.

...

Liberty Rogues.

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Offline Fletcher
04-09-2011, 01:27 AM,
#13
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Somehow I disagree with you there.

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Offline Daedric
04-09-2011, 01:33 AM,
#14
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Zoners. :P

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Offline Disco
04-09-2011, 01:34 AM,
#15
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I know Xeno's do xenoarcheology.

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Offline Jack_Henderson
04-09-2011, 02:18 AM,
#16
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<irony> Great idea. Ever had your complete team wiped out by a Gunboat with these uber-mighty blasters?

Or ever tried to hit these small ones?

Nah, keep that as limited as can be. These ships are not meant to be wielded in combat.

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Offline Alex.
04-09-2011, 02:27 AM,
#17
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' Wrote:Name me a faction that can't involve an hour's worth of research that still fills this criteria.
Not sure if I understood this post correctly, but Keepers, Das Wilde, Aoi Iseijin (Nomad Lore) and Phantoms.
Offline Veygaar
04-09-2011, 03:43 AM,
#18
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' Wrote:I tried my hand at creating a morph, and I sucked....just plain sucked.

It was actually much more difficult than I thought it would be.

Also, due to the fact that aliens are just cool, I think newer players would gravitate to the faction too soon, thus we would have nomads named bob who speak in lols and 2 mill or dai.

No thanks.
/signed

PLEASE DONT GIVE NUBS LIKE ME THIS OPORTUNITY.

50 YourMom/SuperKiller/iLUVmyP**** like people flyin around in Nomad BS's...?? that would be the end of RP altogether...

Veygaar for Admin Moderator 2013!!!
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Offline Fletcher
04-09-2011, 03:51 AM,
#19
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' Wrote:Not sure if I understood this post correctly, but Keepers, Das Wilde, Aoi Iseijin (Nomad Lore) and Phantoms.
I'll try to explain again, I apologize, I'm horrible at explaining.

Basically, when it comes to the server from my experience and assumptions from the Freelancer fanbase, they're naturally going to want to align to factions that involve an intriguing story, with combat on the side, or even its primary role.

The primary factions of this are Order, Nomads, Wilde, 'main' pirate factions, Military and mercenaries to an extent.

I posted that The Order should be a little more locked down since it has a large amount of combat and a lot of players, this means in and out of roleplay they have much more of a manpower pool to draw from, unlike their counterparts, The Keepers. In turn, this leads to a large amount of Order and allies to combat them, leading to a large amount of opponents for The Keepers.

Naturally however, they're going to have many opponents, hence compensated by their firepower and agility in the snubfighter class.

It is my belief however that many issues can be solved if The Order went back to their grass roots and became more secretive, less military fashion and [Liberty Raid Force Charlie], and perform recon and combat missions sparingly. It is my understanding that the Nomad Wars severely battered their numbers, sure this was many years ago, but could they really get their numbers back in the local time?

It's too easy to get into these 'combat' factions. I dare new players to try trading factions first.

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Offline VoluptaBox
04-09-2011, 04:04 AM,
#20
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Guess I'm the only one who wants them open. Why "engabugin" LN indie is good, but nomad one isn't?

However, I don't care that much about it. If gets open, I'll be happy. If it stays the way it is, I couldn't care less. No biggie.
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