• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 332 333 334 335 336 … 779 Next »
A new FL Hook idea.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3 Next »
A new FL Hook idea.
Offline VoluptaBox
04-25-2011, 01:33 PM,
#11
Member
Posts: 2,453
Threads: 68
Joined: Sep 2010


For a jumphole, might be a bit odd. Jumpgates could work. But I like it 8|
Reply  
Offline Adam_Spire
04-25-2011, 02:45 PM,
#12
Member
Posts: 1,226
Threads: 219
Joined: Aug 2009

Jumpgate : Ship access in 4...3...2....*****rebooting******

You: Oh come ON!

Jumpgate: Gate on line, Docking, NPC only.

You: WHAT? Let me in!

Jumpgate: .......Pay 100,000 credits please.......

You: You got to be kidding me!

Jumpgate: Im pirating you....

[Image: azyu0u4.png]
Sometimes, when all you want is to gain your freedom, you must be willing to risk it all.
Reply  
Offline Pancakes
04-25-2011, 04:21 PM,
#13
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

' Wrote:Jumpgate : Ship access in 4...3...2....*****rebooting******

You: Oh come ON!

Jumpgate: Gate on line, Docking, NPC only.

You: WHAT? Let me in!

Jumpgate: .......Pay 100,000 credits please.......

You: You got to be kidding me!

Jumpgate: Im pirating you....
I lol'ed Kudos to you.

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
Reply  
Offline darkgod
04-25-2011, 05:44 PM,
#14
Member
Posts: 68
Threads: 11
Joined: Feb 2010

' Wrote:While it would be odd for 'talking jump holes' to exist, I do like it for Jump Gates.

However, this could be interpreted as another "put warning signs in front of top secret guard systems" idea.

Let's put it like this.

The gate or jump hole aint talking it's your navigation computer giving you a message of the current state of afairs.

For alaska just put,

::Onboard navigation computer::
::Looking up data for this system::
Beyond this point is a unmapped system located in the veninity of Liberty.
Only authorized personnel admitted.
Anauthorized personnel might be treated with hostility by authorized personnel or any unmapped data inside of this system.
::End of found data::

[Image: dtc02.jpg]
  Reply  
Offline Veygaar
04-25-2011, 07:38 PM,
#15
Member
Posts: 4,212
Threads: 158
Joined: Jan 2011

DO IT, its over due...

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
Reply  
Offline Shagohad
04-25-2011, 08:17 PM,
#16
Member
Posts: 2,055
Threads: 145
Joined: Jul 2007

It's not that the jumpholes have actual IFF's; it's that there's a tag assigned to them on the Neural Net. Your ship's computer would recognize the fact that the public database has been marked by the military. It's just similar to signs by a restricted are.

[Image: Tyrael.gif]
"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
Reply  
Decerebrated.Individual
04-25-2011, 08:29 PM,
#17
Unregistered
 

Someone (forgot who) had the idea to put a boey in front of certain jumpholes that say certain things (for example "restricted military area... trespassers will be shot" when you scan them).

I think that idea would be better, because it doesnt require extra gimmics, and it makes more sense to have a boey telling oyu something than to have a jumphole telling you something.

Unfortunately, in a way that can not be explained rationally but only by the warped psychology of this community, the other guy's perfectly reasonable and easy-to do idea got stomped down by "disco vets" who rather said "shut up noob" than try to think around a single corner and understand how good the idea really was.
Reply  
Offline r3vange
04-25-2011, 08:37 PM,
#18
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]Ib4 we pay to dock like we pay to get on a bridge...

[Image: r3vange.gif]
Reply  
Offline Shagohad
04-26-2011, 12:41 AM,
#19
Member
Posts: 2,055
Threads: 145
Joined: Jul 2007

' Wrote:Someone (forgot who) had the idea to put a boey in front of certain jumpholes that say certain things (for example "restricted military area... trespassers will be shot" when you scan them).

I think that idea would be better, because it doesnt require extra gimmics, and it makes more sense to have a boey telling oyu something than to have a jumphole telling you something.

Unfortunately, in a way that can not be explained rationally but only by the warped psychology of this community, the other guy's perfectly reasonable and easy-to do idea got stomped down by "disco vets" who rather said "shut up noob" than try to think around a single corner and understand how good the idea really was.

But IRP, it's easy to shoot buoy down. In the far future, all ships navigational computers in sync with the internet will be able to have public access to things like this.

[Image: Tyrael.gif]
"THE HULL HAS BEEN BREACHED AND THE SCIENCE IS LEAKING OUT!"
Reply  
Offline dodike
04-26-2011, 01:06 AM,
#20
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

I like the buoy idea, it's less intrusive.
Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode