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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Armored Interspace Merchants

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Armored Interspace Merchants
Offline DarthBindo
07-07-2011, 10:23 PM,
#11
Member
Posts: 2,669
Threads: 125
Joined: Mar 2010

' Wrote:Yes, but seeing a constant stream of IC Shires makes Bowex members die a little on the inside.
IC transports are supposed to reflect the origin house of the captain in question.
FOr instance, tamm McOllheney used a shire for a bit.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
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Offline Avalanche
07-07-2011, 10:52 PM,
#12
Marketing
Posts: 1,811
Threads: 282
Joined: Mar 2010

Don't go up to three Mollys and say "We own this place now, not you". You will die shortly after. It was a pleasure killing you boys :D
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Offline Hielor
07-07-2011, 11:08 PM,
#13
Member
Posts: 1,900
Threads: 11
Joined: Feb 2011

' Wrote:IC transports are supposed to reflect the origin house of the captain in question.
FOr instance, tamm McOllheney used a shire for a bit.
Assuming your captain is from Bretonia or Liberty, because IC is white-cell to the other two houses:)
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Offline AeternusDoleo
07-07-2011, 11:28 PM,
#14
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Don't be surprised that if you guys go with mixed IDs, that IMG| will disavow you guys being a part of it. And make sure you stick to BOTH ID's limitations. Usually, mixing and matching 2 different nongeneric IDs is setting yourself up for trouble, and in your case, it's quite blatantly to overcome a limitation of Interspace - the fact that they don't have a dedicated ship and weapon line.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Hielor
07-07-2011, 11:44 PM,
#15
Member
Posts: 1,900
Threads: 11
Joined: Feb 2011

' Wrote:Don't be surprised that if you guys go with mixed IDs, that IMG| will disavow you guys being a part of it. And make sure you stick to BOTH ID's limitations. Usually, mixing and matching 2 different nongeneric IDs is setting yourself up for trouble, and in your case, it's quite blatantly to overcome a limitation of Interspace - the fact that they don't have a dedicated ship and weapon line.
Agreed here.

I think you'd be better off sticking with a single ID and using RP requests to get permission for other tech.
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Offline scrant
07-19-2011, 08:11 PM,
#16
Member
Posts: 15
Threads: 3
Joined: Jun 2011

Alright:

*We have Changed ID's to avoid complications.

*Any further suggestions will be put under consideration.
We are trying to make this Faction as legitimate as possible now.


WARNING: Please disregard any AIM members flying IMG for the next 24 hours, we are doing our best to contact all on the matter.

Thank you all the feed back,
AIM






As for the pirate who posted here a while back:

Come on really your proud about 3or4 v1 GB? Remember 2 of our transports made it out alive.
Next time, when we are more prepared for ambush; we will have a little rematch.:D
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Offline Korny
07-19-2011, 08:13 PM,
#17
Member
Posts: 2,901
Threads: 139
Joined: Feb 2010

3 ID's for one faction ? Wow ... Also, I've seen one of your people flying a Zephyr, mind explaining ?

[Image: 60d.gif]
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Offline scrant
07-19-2011, 08:15 PM,
#18
Member
Posts: 15
Threads: 3
Joined: Jun 2011

' Wrote:3 ID's for one faction ? Wow ... Also, I've seen one of your people flying a Zephyr, mind explaining ?

Would you mind reading the post above you? Also freelancer was suppose to be removed.
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Offline Korny
07-19-2011, 08:17 PM,
#19
Member
Posts: 2,901
Threads: 139
Joined: Feb 2010

Fair enough. I'd suggest using-...actually, nevermind. Just do your thing.

[Image: 60d.gif]
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Offline scrant
07-19-2011, 08:18 PM,
#20
Member
Posts: 15
Threads: 3
Joined: Jun 2011

' Wrote:Fair enough. I'd suggest using-...actually, nevermind. Just do your thing.

Please do suggest,
AIM
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