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  Discovery Gaming Community Rules & Requests Rules
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OORP or not?

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OORP or not?
Offline ScornStar
02-23-2008, 07:42 AM,
#11
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Just playing devils advocate. I do not dis agree with anyone saying to use imagination, or keeping Rp logical. I can do all these things and, I dont believe I have the corner on the imagination market either. I would suggest then as I personally have encountered harsh resistance to some choices I made; I also no that it was in part to the way I presented it, to have a RP story on file so if some one questions you. You can refer them to the story, possiblly adding additional followers and their flavor to your story. This has been working for me as I like to play off the beaten path. I would also think that we should question folks as little as absolutly needed in play, as it detracts from the experience of others. That being said, let it be noted I have no problem with anyone and this is about no one in specific. I just want this to be discussed and have the involved players opinions, so we can have some form of unity on were we as a community stand.

Now the devils advocate part. I know the items disco scanner and Class8 armor are sold on many locations, however the Anubis, and the IMG gunboat are sold on kurile in Sigma 19, I think it seemed then that availablity had nothing to do with the right to purchase, as I was being scolded for owning a IMG gunboat, while being in the Order. Granted, then I did not have my back story posted, and I have gotten no flack since then. Just wanting to point out that accuale availabilty did not seem to be good enough reason.

Now if that was just said because I had no clear story posted, then that blows that out of the water but, would clarify the situation to me. Anyway just giveing more to think about and, trying to do my part to help with community cohesion. Thanks all for contributions so far.

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Offline Robert.Fitzgerald
02-23-2008, 08:11 AM,
#12
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Its okay Scornstar, I believe you are a great RPer. Roleplay is what a person makes of it. Of course it has to be logical and stuff, but if there wasn't imagination then it would be boring. People have to take brave steps and come out with something new.

To the topic of questioning other's RP, I think it should only happen in out-there cases. Like a corsair "rping" as an outcast, or a Bounty Hunter with order ships. Those cases usually aren't an issue of the person's roleplay (or lackthereof) but the person's overall attitude to the server. If these people actually want to roleplay, then we can politely question and point them in a logical direction. If they are here to pvp whore, then we can move them on.

With certain items, I believe the infocards need to be changed to open up the roleplay behind them. If only Outcasts can use inferno type weaponry, then nobody else has that boost in PVP. If only the Order could use battle razors and supernova cannons, what would capital/bomber balance be like? We need to suggest that these items were developed by the respecting factions, but not limit them completely. By saying "the design has been duplicated by many different groups", we allow practically all factions to use this equipment.

However, this should only apply for torpedo weaponry and capital ship Razors/infernos. Normal weaponry such as fighter weapons and capital turrets should remain the same. So no corsairs with Krakens and the like.


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Offline Jinx
02-23-2008, 01:13 PM,
#13
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leaves the question if not the balance would be improved if people really stuck to their RP equipment only. - if only the orders allies used high level armor upgrades, zoners, order, corsairs would have a lot of hull. but only outcast allies would be able to use infernos ( capital grade ) - so they would take down shields a lot quicker.

outcasts would have awesome shield busters to damage the targets hulls a lot faster than the corsair side would be able to do. - but once they were shieldless, their hulls would go down faster.

i don t think this concept is perfectly balanced right now - but it would be worth checking it out how it really would look like if armor and equipment was really bound to the factions.

it may aswell favour the outcast side. cause the high level armorplates would only be available to the corsairs ( zoners and order hardly really attack the outcast side, but might only defend if attacked ) - while on the outcast side, basicly everyone of their many allies would have access to inferno technology.

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Offline underd0g
02-23-2008, 01:40 PM,
#14
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Ok, so here I've flown around under the belief that the upper level armors are for Order and allies only, no wonder I get blown to smithereens before I've even nudged on my opponents armor. So, it's all right to get the beefiest armor around as long as you can afford it? It's not at all OORP to do so ?

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Offline Reverend Del
02-23-2008, 05:30 PM,
#15
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It's not OORP, or massively OOrp at any rate, to use the Mark VIII armour. It could easily have been duplicated, and from a sever, rather than RP ,aspect you'll get minced if you fly without it. It's necessary to stay competitive in the combat arena.

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Offline ScornStar
02-23-2008, 06:57 PM,
#16
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Ok, so how I'm reading this is, two ways. First from a RP stand point, it is possible for other faction to duplicate equipment (ie: make knock offs.), I'm cool with that it happens in real life all the time and I would exspect it to never end. Second from a player stand point if valid RP reason exist then its fine. Now I understand that not every one has the same levels of imagineation so, we should probally not hold everyone to the same standard as we hold our selves.

I'm cool with all that but, I do have a question then. If knock offs can be made of everything else then why not ships or armor, with valid RP of course. For example, I saw a Outcast manning a IMG gunboat, I said nothing, and someone else did. The responce of that Player/pilot, was we stole it, I'm fine with that as, there is no reason for me to know more than what he told me, and my trade character doesnt question pirates I just avoid them.

What do ya'll think? Can't ships and weapons be knocked (copied) off?

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Offline Jinx
02-23-2008, 07:20 PM,
#17
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@Scorn: basicly, i would say "yes"

however, a faction will - as long as they have equipment that fulfils the same role - consider their own gear to be superior. a character, as opposed to a player does not see the "stats" of a weapon.

that leads to the idea that a bounty hunter will think that their buckshots are better than a kraken 2. they will not even attempt to copy the kraken 2. when it comes to ships .... well, its the same. a bounty hunter will be convinced that their hammerhead is superior to the sabre.
about an outcast flying an IMG gunboat.. thats a bit tricky then. the outcasts do not have gunboats. their allies have. - but flying a hacker gunboat or a blood dragons gunboat is about as likely as flying an IMG gunboat. - there its mostly about the character himself. - so no, i would not consider an outcast flying an IMG gunboat to be ooRP.

but he ll need a good story about how he got it, cause the outcasts tend to kill IMG on sight, so the IMG are very unlikely to sell them their warships.

about armor. - well, like i said, IF we put the same standards on armor as we do on weapons/ships, we might get a new balance ( or might not ... thats only guesswork ). but an outcast simply does not have a way to get armor 8.

now comes the RP. - they may copy it - but from what? - the debris of wrecks? - there is usually not much left after the fusion reactor blows a ship up. - from spies that steal / buy it off the order? - more likely.

however you put it - armor is a muliplier and so is vital for survival in a spaceship. - the bigger the ship, the more even. a gunboat without armor can be singleshot with one single supernova. on a rheinland battleship, the armor makes a difference between 700.000 and 2.100.000 hitpoints. - so right now, armor is indeed considered free for all - as are train CDs, supernovas, cap infernos etc.

but you are correct, in theory, every faction can most probably copy from other factions.

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Offline Reverend Del
02-23-2008, 07:22 PM,
#18
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Ships and weapons are of a different order of magnitude, if everyone could use any ship then everyone would be flying the same ships and this would be a PvP server. Ships and weapons should stay within RP and as I have stated in another thread before, I stole it scenarios don't cut it with me, far too easy and requires next to no imagination at all. (there are a few exceptions, check the RP forum for those). The RP for having a ship you shouldn't should be well thought out and put into print on the forum, it doesn't need to be eloquent and verbose, but it should show creativity and imagination.

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Offline ScornStar
02-23-2008, 07:58 PM,
#19
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Posts: 1,128
Threads: 69
Joined: Jan 2008

Ive been reading everyones post and I was thinking. I've heard a number of times, statment stateing that not useing maxed out armor means death. Not quoteing anyone exactly. I have also heard that since this is a RP server and not a PVP server, that Owning is not the key and arena gear is not to be considered but, I on the other hand have stated that as, we are all playing intelligent beings, wouldn't we use what works if we could get our hands, claws, paws, tenicles, or psuedopods on them?

So, is it needed to have armor to not die? I dont think so against NPCs. However players alot of times yes.
But, this is not a PVP server right? In fact one thing that comes to mind was why was the Osiris feared in the story as there would be not difference from any other battle ship after the upgrades are in place? I think, in my opinion that the balance would be held; different than now, but held if we considered restricting our selves alittle on gear. Now, just in case this comes up, I have only characters either in the Order, or close to the Order in some way, and as a result, even though I am the BIGGEST, PROUDEST, cap WHORE you will ever meet, I do not use Infernos, even though the tactical advantage is obvious.

I then say I will go along with what ever the bulk of the responders put here, I just want to fully explore the communities thoughts and ideas first, as I am not a blind follower. Thanks all for your responces keep em comein.:)

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Offline pchwang
02-23-2008, 08:09 PM,
#20
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To tell you the absolute truth, there is not that much difference between MarkVII Universal and MarkVIII Universal. mk7 gives you a 2.3 multiplier for Armor and bots, while mk8 gives you a 2.5 multiplier for Armor and bots.

Mounted on VHFs or Bombers, the difference between the two is very slight.

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