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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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General developers, testers, film makers

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Pages (4): « Previous 1 2 3 4 Next »
General developers, testers, film makers
Offline Ash
08-08-2011, 04:42 PM,
#11
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

I'm all for voice acting since i've done it a few times before. I don't have the most globally diverse knowlege of accents but the ones i know are pretty solid so i'm told. Welsh, Scottish, Posh English, Common English, South Western (Somerset/Dorset), Russian and a little Welsh language should you ever require. Irish, American and pretty much everything else are as convincing as a smashed guy attempting a tounge twister.

Email me at AndyJSenior@yahoo.co.uk and you'l get a reply alot sooner.

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
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Offline r3vange
08-08-2011, 04:44 PM,
#12
Member
Posts: 2,302
Threads: 113
Joined: May 2010

[color=#FFFFFF]Somebody asked for a video maker?

[color=#FFFFFF]//shameless self-promotion http://www.youtube.com/watch?v=cV4paxQHvm4

[color=#FFFFFF]The dude who wrote he music for it, expressed interest in writing a soundtrack for .86 so take that into account as well

[Image: r3vange.gif]
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Offline AeternusDoleo
08-08-2011, 04:46 PM,
#13
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Suggestion for the voices: Just use that MS Talk voice synth app. It can synthesize a wide range of sounds an voices, and can be used for further additions whereas people might leave.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Sand-Viper
08-08-2011, 04:57 PM,
#14
Member
Posts: 1,937
Threads: 102
Joined: Nov 2007

So, you say you want developers, eh?

Well, there's not much I can offer, though I am willing and able to fly through pretty much every system in the game and check every station, planet, and wreck's info card for any spelling or grammatical errors. As a guy who speaks only American English, it's pretty easy for me to tell when something was written by someone who uses English as their secondary language.

Heck, I've even talked to Dab about this. Told me you guys are fairly behind on info cards and whatnot. Hence, I figured I could help out with that. It may not be much that I'm offering, but if what I do can get 4.86 out even a day earlier than projected, well then I'm all for it.

So what'cha say? Need someone for info card corrections?

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If you've interacted with us recently, please consider checking out our in-character Public Guest Reviews thread!
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Offline Silver
08-08-2011, 05:15 PM,
#15
Member
Posts: 2,555
Threads: 111
Joined: Jan 2011

I can help on the development and voice acting.

Scripts and cmp's aren't a biggy for me either. Already messed with them previously.

<3

[Image: vnFV6QG.png]
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:12:00] Traxit: this is smut stop
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Offline Xoria
08-08-2011, 05:15 PM,
#16
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

Sand Spider, send me a PM about infocards. Sometime in the next week after I get unburied from rewriting the Newcastle rumors I'll be trying to organize a proofreading team and I'll contact you then, but put a message in my inbox so I remember to contact you. So far, only 3 of the new Gallic systems have had their infocards proofread, so there's plenty more to do.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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Offline Tommeh
08-08-2011, 05:22 PM,
#17
Member
Posts: 1,596
Threads: 31
Joined: Jan 2009

I can spare one or two hours per day for flying around finding broken parts, bugs, mistakes, whatever is needed, but under condition it does not require Freelancer development knowledge, as at that point I know almost nothing.

[Image: final3.png]
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Offline Swallow
08-08-2011, 08:36 PM,
#18
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

me sucks in all this, I wish to help but cant, sorry guys
will ask gods to bless you all

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline West
08-08-2011, 09:43 PM,
#19
Itsumaden
Posts: 794
Threads: 70
Joined: Apr 2009

' Wrote:I can spare one or two hours per day for flying around finding broken parts, bugs, mistakes, whatever is needed, but under condition it does not require Freelancer development knowledge, as at that point I know almost nothing.
same here, while I still have time(1 month more)... I can spare from 2 to 4 hours per day for testing.

[Image: westik.png]
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Offline Luis
08-09-2011, 12:09 AM,
#20
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

Can model up the GMS shipline and I'll do it since its actually work that is needed for a Dev Member. Hit me up on PM on what specifically is needed or looking for or just shout it out here:)

Also, I can spare 2-4 hours of my time on searching for anything in the Test server.
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