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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Hardpoints

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Hardpoints
Offline Syrus
01-17-2012, 11:18 AM,
#11
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Posts: 1,583
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Joined: Mar 2010

By the way, can we get Cruiser and BS missiles made into Torpedos (with Torpedo fire button assigned to them) so they don't conflict with the Flak turrets? At the moment you fire both if you hit "fire missile" buttons. (Though the BS missiles is also fired when hitting the CD-button, which isn't a problem though due to BS not having any CD slots anyway)

Please? :)

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Offline leonidos
01-17-2012, 01:57 PM,
#12
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Posts: 502
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Joined: Apr 2011

' Wrote:As posted on the previous thread, the issue has been raised on the dev side - it's a lot of work to change that over for every ship and it's not a critical fix, so it'll be a while most likely.
Thanks.
I will not say it again.

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Offline KAWISH-ALI
01-17-2012, 07:20 PM,
#13
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Posts: 598
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My Request is to Put Hardpoints start from Class 10 to Class 8 .so we Can fire All Class 10 Turrets Forward.
Now they are from 8 to 10 and in Carrier i can fire only 2 class 10 forward 2 Backwards.

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Offline leonidos
01-18-2012, 02:45 AM,
#14
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Posts: 502
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' Wrote:My Request is to Put Hardpoints start from Class 10 to Class 8 .so we Can fire All Class 10 Turrets Forward.
Now they are from 8 to 10 and in Carrier i can fire only 2 class 10 forward 2 Backwards.
I tried to said the same before to some devs. By the way that doesnt change the accessing, you have to request to change the firing arc(which i did requested before for ln carrier and kusari bs and request rejected).


By the way they still didnt replied for the second request, which was to mounting class 9 into class 10 and class 8 to class 9 but not vice versa.


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Offline CzeReptile
01-18-2012, 07:21 AM,
#15
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Posts: 2,238
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Balance issues.

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Offline AeternusDoleo
01-18-2012, 07:38 AM,
#16
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Posts: 5,744
Threads: 149
Joined: Nov 2009

Yes, that will not be allowed. This is to prevent the recurrance of dedicated anti-snub capital ships having nothing more then one heavy gun and the rest solaris. The reason for the turret split was to ensure that battleships have a balanced loadout - some anti small, some anti-heavy and a few signature main weapons on the heavy slots.

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Offline CzeReptile
01-18-2012, 09:11 AM,
#17
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Well its general drawback towards their performance BUT it makes one think and work in team.

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Offline leonidos
01-18-2012, 10:14 AM,
#18
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Posts: 502
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' Wrote:Yes, that will not be allowed. This is to prevent the recurrance of dedicated anti-snub capital ships having nothing more then one heavy gun and the rest solaris. The reason for the turret split was to ensure that battleships have a balanced loadout - some anti small, some anti-heavy and a few signature main weapons on the heavy slots.
Understood. Then just avail class 10 slots mountable for class 9.

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Offline CzeReptile
01-18-2012, 10:19 AM,
#19
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Thats the same.

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Offline leonidos
01-18-2012, 11:34 AM,
#20
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Posts: 502
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Joined: Apr 2011

' Wrote:Thats the same.
No it is not.
Class 9 turrets can not hit snubs. I think you know that. I didnt say anything about class 8 this time.

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