• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 212 213 214 215 216 … 547 Next »
Bretonia Destroyer

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
Bretonia Destroyer
Offline FGDireito
01-22-2012, 05:22 PM, (This post was last modified: 01-22-2012, 05:26 PM by FGDireito.)
#11
Member
Posts: 373
Threads: 15
Joined: Jan 2010


Make a new cruiser or destroyer for bretonia, and promote the current Bretonia Destroyer to a battlecruiser buff his hull and power core, and maybe nerf some of his agility and there bretonia got herself a BC

[Image: CCA0PJZ.gif]

  Reply  
Offline Prysin
01-22-2012, 05:27 PM,
#12
Apex Predator
Posts: 3,099
Threads: 165
Joined: Jul 2009

1.1m damage, that is alot. Can we get an example compared to LM fired at optimum interval for the 2.25m core?

[Image: v1zVWKX.png]
DHC Discord
Reply  
Offline FallenKnight
01-22-2012, 05:29 PM,
#13
Member
Posts: 1,077
Threads: 69
Joined: May 2010

' Wrote:Make a new cruiser or destroyer for bretonia, and promote the current Bretonia Destroyer to a battlecruiser buff his hull and power core, and maybe nerf some of his agility and there bretonia got herself a BC
This is not about to buff the destroyer or reducing its stats nor to create a new cruiser immediately. This is about the real purpose of the current bretonia destroyer with the current stats.
I gave you an example with LSC, does it have an armor buff or energy buff? No. That's the point.

As for the new capital ships for bretonia me and Jam are already working on some.

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
Reply  
Offline Etaphreven
01-22-2012, 05:30 PM,
#14
Member
Posts: 2,773
Threads: 37
Joined: Sep 2007

You just made me like Bretonia. I'm all for this idea.
Reply  
Offline FallenKnight
01-22-2012, 05:41 PM,
#15
Member
Posts: 1,077
Threads: 69
Joined: May 2010

' Wrote:1.1m damage, that is alot. Can we get an example compared to LM fired at optimum interval for the 2.25m core?

First, with real battlecruiser core, a real heavy battlecruiser can inflict far more damage than this with 2.25m core. Anyway here are other tests I made:

backward firing:
-damage per gun: 12300
-guns: 2
-gun shots: 87
-time: 40 sec
-total damage for 40 sec: 2 140 200

LM
-damage 150 000
-gun 1
-gun shots 9
-time 40 sec
-total damage for 40 sec: 1 500 000

You know that inflicting 1 500 000 damage with 9 shotsfor 40 sec is better than to inflict 89 + shots for 2 140 200 damage with primaries. And in theory a lot things are different but in real battle nobody will let you fire continiously, especially if under fire and evasive is neccessary. Then mortar could hit for 150 000 with 1 sec while firing 7 times with 2 guns to inflict same damage and HIT your enemy is different.

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
Reply  
Offline Hades
01-22-2012, 05:52 PM, (This post was last modified: 01-22-2012, 05:56 PM by Hades.)
#16
Member
Posts: 513
Threads: 15
Joined: Aug 2008

' Wrote:This is not about to buff the destroyer or reducing its stats nor to create a new cruiser immediately. This is about the real purpose of the current bretonia destroyer with the current stats.
I gave you an example with LSC, does it have an armor buff or energy buff? No. That's the point.
I don't think this idea of a light battlecruiser is bad, but two things.

In exchange for being 'lighter' and the three battleship primary guns, it should have only ONE cruiser heavy slot.

Also, I'd sort of like to see the RNC cruiser get two battleship primaries on it too, on the top and bottom mounts (the bottom one being extremely large)

http://i293.photobucket.com/albums/mm56/HL...ng?t=1327250966 (something like that, using those weird random circles on the sides for it) and losing a proportional amount of heavy slots.

Generally, I'd like to see ALL heavy cruisers get this to help differentiate them with the lighter cruisers/destroyers.
Reply  
Offline FallenKnight
01-22-2012, 06:06 PM,
#17
Member
Posts: 1,077
Threads: 69
Joined: May 2010

I've pointed you LSC because its from the vanila like bretonia dessi and they both had these slot areas back then. Both liberty and bretonia have anti bs cruiser/destroyers and small battleships while kusari and rheinland have the opposite: small cruisers and heavy battleships acting like artilery main units.

As I stated from the post 1, this is not a global upgrade to all and every cruiser class.
-LSC have a forward gun, its one of a kind. Artillery unit.
-Bretonia dessi is build to have 3 bs turrets and no forward gun. Artillery support unit.
-Kusari dessi is build as mass deployment units for the direct frontal attack making them assault units not artliery units.
-Rheinland cruiser is build as standart balanced unit between both close and long range support making it Hybrid. Its not specialized in artliery like bret dessi/LSC or specialized in close range like ku dessi but its good in both situations making it the most adaptive cruiser. ( And yes you are right RM Cruiser should have 1 battleship Turret below but this thread is not for RM cruiser)


[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
Reply  
Offline Savi
01-22-2012, 07:04 PM,
#18
Member
Posts: 290
Threads: 14
Joined: Sep 2011

Hah, I don't want to image a bretonia destroyer with 3 battleship slots... you know, from 1.6k with turret steering it can rip the floor with a battleship without missile turrets. The fact is that 3 battleship primary turrets have a range of 3k, and from around 2.5 k you can hit any light battleship with ease, being able to dodge, if I'm not wrong, 99% of the fire.
Also as it is now, the bertonia destroyer has an extreme fast turning rate, so as it can overrun any heavy cruiser, forcing it to fire backwards, and the light ones don't really stand a chance, maybe only a experienced resheph being able to defeat it.
As far as I can tell, the bert dessie is the best crusier / battlecruiser ship out there if it's flown right.

Conclusion:

-The Battleship slots are a very nice idea
-In order to implement it, we must make the turn rate of the cruiser increased with about 2 seconds at least (same as on the RNC)
-Increase the power regeneration to 130.000
-We may drop the hull to 320000 due to it's heavier armament and powercore, and also it's relative small profile

Last raid of Discovery 4.86
Bowex S-Convoy
LSC vs Geb
  Reply  
Offline FallenKnight
01-22-2012, 07:15 PM,
#19
Member
Posts: 1,077
Threads: 69
Joined: May 2010

' Wrote:<strike>-In order to implement it, we must make the turn rate of the cruiser increased with about 2 seconds at least (same as on the RNC)</strike>
<strike>-Increase the power regeneration to 130.000</strike>
-We may drop the hull to 320000 due to it's heavier armament and powercore, and also it's relative small profile

Yup I was thinking about why they made bret dessi that heavy armored. Its profile is very small and if we count the weight of the ship from the look of it...355 000 is indeed a lot.
If that update happens one way or another armor reduction could be the only balance solution which will change the dessi in to real artllery unit: Very Heavy Damage, Low armor, same power generator, maneuverable as it is now, weak against bombers and fighters because of its turret locations (nearly no guns firing backward).

p/s: Fixing and balancing the stats of the ship is a dev job. We are talking here only about the possibility of making the bretonia destroyer its true self. Imagine a LSC without a forward gun? Bret dessi is like that now. I dont say its bad ship but its more than that.

Small comperison between 3 cerberus cruiser turrets and 3 bs turrets:

forward firing cerberus:
-damage per gun: 18500
-guns: 3
-gun shots: 36
-time: 36 sec
-total damage for 36 sec: 1 998 000

forward firing 3 bs turrets:
-damage per gun: 12300
-guns: 3
-gun shots: 30
-time: 15 sec
-total damage for 30 sec: 1 107 000

Difference: for less time 800 000 lesser damage with bs turrets comparing to cerberus. But in artillery duty the faster you kill your enemy the better.

I am really wondering what is the dev oppinion about post 1.

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
Reply  
Offline Ursus
01-22-2012, 07:50 PM,
#20
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

I have one of these and love flying it. It's pretty easy to control, and the weird shape makes it hard to hit from a distance since the targeting cursor aims for the space below the body. I almost took down a GRN battleship the other day, and that was just with pulse and LMs.

The biggest "problem" with it now is the turret placement and arcs, which limit the number of guns that can fire to the rear. The two turrets under the nose only fire forward, one of the BS turrets you found only fires forward, two of the side turrets only fire forward, etc. Also the power core is kind of limited, since you can't fire more than 2 LMs even at full charge. Putting BS weapons on these turrets would not really do anything for it, since it would not address either of those limitations. You'd still have to shoot forward most of the time, and you'd just run out of power faster

It's interesting find though. Nice work.

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Reply  
Pages (5): « Previous 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode