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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Devs, please

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Devs, please
Offline RmJ
01-30-2012, 05:07 PM,
#11
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

' Wrote:They're anti-capitalist, they don't "export" anything except bombs.


That was a great laugh. Seriously though unless they have a completely self sustaining economy they wouldn't last a decade. But then again...those reds survived this long....must be destiny.

[Image: CrlBx.gif]
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Offline Sirius Coalition
01-30-2012, 08:45 PM,
#12
From Omega-52 with Love
Posts: 344
Threads: 62
Joined: Mar 2011

' Wrote:They're anti-capitalist, they don't "export" anything except bombs.
Not even close. We're Anti-Capitalist only because Capitalism entails that wealth is gained at the expense or suffering of others. We actually encourage the acquisition of wealth, so long as it is gained honestly and fairly, not through exploitation. Some of our commodities include H-Fuel, Food, Metals, Vodka (of course) among others.
Quote:As a part of the NEP, the inadequate system of ration coupons was replaced by a system of social credit. Under Social Credit, every citizen is an equal partner in the Coalition's economy. Each citizen recieves a set allotment of money to spend however the wish in lieu of a standard paycheck. As the economy strengthens, the allotment increases, encouraging every citizen to contribute their best effort. After the introduction of Social Credit, worker productivity began to increase steadily, and the quality of life increased as well.
' Wrote:Then roleplay it with a dummy commodity, such as Consumer Goods. Adding even more complexity to the economy by adding even more commodities ends up making it so complex it becomes hard to manage.
While I understand that adding new commodities would make things far more complex, I'd be willing to settle for a general "Coalition Goods" to be sold. It could encompass anything from Vodka, to H-Fueld, to Metals. Super generic I know, but it's at least -A- solution.

- Also, Aphil here I was on this account anyway doing some other stuff CBA to switch.
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Offline farmerman
01-31-2012, 12:59 AM,
#13
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

Informational brochures would be a great commodity for the Coalition, among others (like the Gaians), to export.

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline escopton
01-31-2012, 02:06 AM, (This post was last modified: 01-31-2012, 02:07 AM by escopton.)
#14
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Posts: 749
Threads: 61
Joined: Aug 2011

Win. I refuse to believe Sirians didnt drink alcohol before Gallia opened its gates. Alcohol is probably one of the oldest drugs ever. As a drug dealer role player, and a discordian, I agree that there should be more psychotropic commodities. Coalition Vodka:)

Edit: 'There is still time' is very relative tho, as adding a commodity has a lot of work tied within (routes and such).

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