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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Id like to pay someone 100mill to make a ship.

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Pages (5): « Previous 1 2 3 4 5 Next »
Id like to pay someone 100mill to make a ship.
Offline SparkyRailgun
02-10-2012, 09:38 AM,
#11
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Keep in mind that the modeler has no dictation other that suggestions on loadout or balance of ships.:P

[Image: TQBpX.png]
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Offline JayDee Kasane
02-10-2012, 09:40 AM, (This post was last modified: 02-10-2012, 09:41 AM by JayDee Kasane.)
#12
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more ships? really? I dont think we need more of them this will end up in tonnes of ships with different styles but with sabre/titan/werewolf stats

[Image: 6FadQ6bTk_g.jpg]
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Offline rwx
02-10-2012, 10:04 AM,
#13
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Joined: May 2010

X-Shuttle

Adjust the weapon slots and mass/size a bit and you've a new SHF. [Image: zeitunglesen.gif]

Rheinwehr Admiral Malexa Malte Wrote:
We make the rules, you follow them.
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Offline Linkus
02-10-2012, 10:10 AM,
#14
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' Wrote:more ships? really? I dont think we need more of them this will end up in tonnes of ships with different styles but with sabre/titan/werewolf stats

Is that a bad thing?

The Freelancer universe we play in is pretty large.
We're talking billions of people, mammoth amounts of resources and technology that we dream of.
I'd imagine there's quite a few ships on the market.
Much how original FL didn't let you fly capitals, this is something that Disco can help with.


In terms of the ship.
The men to talk to about the ship popping into the mod are Aeternus and Lohingren.
I would advise not paying the money till the ship gets in the mod.
I can't imagine folks trying to be arses but if the modeller doesn't fancy fixing up his model or doing better texturing, you're stuck paying him for work that doesn't meet the mod's standards and so won't go in.





Facilitating the rise of robotics since 0 A.D.
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Offline Hone
02-10-2012, 10:11 AM, (This post was last modified: 02-10-2012, 10:13 AM by Hone.)
#15
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' Wrote:Well that actually depends on how fast it actually gets made ready, we don't have the "final" 4.86 yet:P

Also the idea sounds like a redesigned Spatial with a smaller profile and no SNAC.


Yeah while it may not even be in time for final 86, they said they were going to be updating in a new much quicker way than the 85-86 transition, from now on.

And yeah, maybe it could replace the Spatial, which I hear is an import and needs to be replaced, it'd have to be quite a lot better than a Spatial to match up to a SAC equipped Arrastra though.



P.S. If you accept payment i get all rights to the ship. Not sure what those are, but I saw something about it in Igliss's ship submission posts. :P



Oh and Linkus, I said that I would pay once the Devs accept it, in the first post.

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Offline Rommie
02-10-2012, 10:13 AM,
#16
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As soon as the ship is accepted into the mod, it belongs to Discovery.

In space, nobody knows I'm a panda
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Offline Hone
02-10-2012, 10:15 AM,
#17
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' Wrote:As soon as the ship is accepted into the mod, it belongs to Discovery.

' Wrote:Discovery Ship Submission Terms & Conditions



2) The creator of original model retains the rights for the model, texture, and sur file (if the latter was provided). Using the model and texture in any mods for Freelancer (except Discovery) and mods for other games is not allowed, unless the permission is granted by model owner.

Dare you defy the almighty word of Igiss?

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Offline Rommie
02-10-2012, 10:23 AM,
#18
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I meant in regards to balance, and there's not much you could do there anyway.

In space, nobody knows I'm a panda
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Offline Hone
02-10-2012, 10:35 AM, (This post was last modified: 02-10-2012, 10:35 AM by Hone.)
#19
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So... When you submit a model, the devs do all the balancing, independent of you, and they can do whatever they want with it, so you could submit a model for a fighter, and they could use it for a... transport? So... is there any point in me comissioning something, if the devs will just do what they want with it?

I dont really know how it works.

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Offline Doom
02-10-2012, 10:41 AM, (This post was last modified: 02-10-2012, 10:42 AM by Doom.)
#20
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modeller can do wonders for balancing the ship if it takes into regard how ship will be used and shapes it and size it accordingly.
Also, part of ship submission is also its ini file that holds ship stats and that is written by modeller. So initial stats are made by modeller and later balance team changes it as they see fit. If done correctly stats change only slightly.
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