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  Discovery Gaming Community Discovery General News and Announcements
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Storyline Lead Appointment - Friday

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Storyline Lead Appointment - Friday
Offline oZoneRanger
07-05-2012, 09:39 AM,
#11
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Posts: 956
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Congratz Friday.
Offline Prysin
07-05-2012, 11:38 AM,
#12
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' Wrote:Folks,

I've appointed Friday to be the storyline lead for 4.87. He is responsible for defining the story line and required system/faction changes to support this. I still retain veto on storyline changes and reserve the right to exercise this although it will have to be an unusual situation for this to happen.

Friday is ready and waiting for your input but please remember he is only human and almost certainly will not be able to answer every PM. He, in conjunction with other team members, will have to balance your ideas with the needs of other groups and what is feasible to develop. Some preference will be given to ideas that have been publicly discussed on the forum as these tend to be better developed and better accepted by the community.

You'll hear more from Friday to solicit community input so that the 4.87 final draft story line can be approved. Please wait until he posts before PMing him with interesting ideas.

wait wait wait.... isnt that something only Igiss should have? Im not doubting you, but your not exactly known for your great impact on storyline, more like a techwizard (good one at that).... So, i just wanna know for what reasons the game mechanics dev or whatever you wanna call your job within the development team, have to do with storylines....

Also, i welcome this change, since this might bring some fresh thinking into the process.

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Offline Echo 7-7
07-05-2012, 12:09 PM,
#13
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Posts: 4,077
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' Wrote:wait wait wait.... isnt that something only Igiss should have? Im not doubting you, but your not exactly known for your great impact on storyline, more like a techwizard (good one at that).... So, i just wanna know for what reasons the game mechanics dev or whatever you wanna call your job within the development team, have to do with storylines....

Also, i welcome this change, since this might bring some fresh thinking into the process.

Igiss no longer plays a part in mod development. Cannon is now the lead developer.

There was a sig here, once.
 
Offline Prysin
07-05-2012, 02:54 PM,
#14
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' Wrote:Igiss no longer plays a part in mod development. Cannon is now the lead developer.

Thats all i needed to know.... Thank you

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Offline Tabris
07-05-2012, 08:04 PM,
#15
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Posts: 2,710
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A moment of silence...To honour the poor sucka who got roped into the job.;)

But seriously, congratulations on the job, I hope that you don't get swamped with work that causes you to go on a killing spree from insanity. :3
Offline Valinor
07-05-2012, 09:52 PM,
#16
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Friday!

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Offline Ironwatsas
07-06-2012, 04:06 AM,
#17
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Posts: 1,180
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I shall be brutally honest.

Cannon, in all good faith I cannot approve of this action.

To put all storyline development in the hands of one man, considering the nature of faction politics and player roleplay in Discovery, is a grave mistake.

I strongly consider you to reconsider putting Friday in sole charge, as I suspect Friday has an agenda.

If Friday Himself wishes to speak on the matter, I do not desire a trial by forum.

I will be on Skype if either of you want to talk to me on this matter.

All that begins must end.
Offline Daedric
07-06-2012, 04:52 AM,
#18
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Posts: 4,321
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Joined: Nov 2010

There has always been a sole person in charge of it. Igiss. Cannon. Now Friday. As if they care about your opinion on the matter or want to waste time chatting with you about it.

*laughs hysterically*

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Offline Linkus
07-06-2012, 05:20 AM,
#19
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' Wrote:I shall be brutally honest.

Cannon, in all good faith I cannot approve of this action.

To put all storyline development in the hands of one man, considering the nature of faction politics and player roleplay in Discovery, is a grave mistake.

I strongly consider you to reconsider putting Friday in sole charge, as I suspect Friday has an agenda.

If Friday Himself wishes to speak on the matter, I do not desire a trial by forum.

I will be on Skype if either of you want to talk to me on this matter.


The dev team tends to operate in a general sectioned way:
Several teams of individual developers.
One developer is the head of each team.
One developer is the overall mod head.

It's really just to make the process more efficient and to stop some arguments just constantly going on without a resolution.





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Offline ethang360
07-06-2012, 05:21 AM,
#20
Member
Posts: 20
Threads: 2
Joined: May 2010

May sound input be abundant and your decisions be envy-free.

No siggy for you!!!
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