• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Site & Forum Feedback Discovery Wiki
1 2 3 4 5 … 14 Next »
The wiki update status

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (62): « Previous 1 … 21 22 23 24 25 … 62 Next »
The wiki update status
Offline AeternusDoleo
03-13-2011, 01:47 AM,
#221
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Mineable commodities page updated to reflect the changes to the mining bonuses.
BMM / Gold x4 -> x3
IMG / Niobium x4 -> x3
Daumann / Cobalt x3 -> x2
Junker/Scrap x5 -> x6

Independent Miner ID / Iridium: none -> x1 (Zoner/BHG miners, enjoy!)

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Reply  
Offline Pacific
03-19-2011, 12:06 AM,
#222
Member
Posts: 940
Threads: 66
Joined: Nov 2009

The Dimitrovi Family has been updated with its new Member. You can see it here

[Image: userbarbulgaria.png]
[Image: dimitrovifamily.png]
<3 Omicron <3
<3 Chuba<3
Reply  
Offline cshake
03-26-2011, 08:48 PM,
#223
Member
Posts: 125
Threads: 9
Joined: Aug 2009

Finally got around to adding text to the About page, the one that's linked at the bottom of every page.

Thought it was time to thank some of the people who've had a big hand in the wiki, and put other info there that people would expect from an About page.

Some say that he's a CIA experiment that went wrong, and that he only eats cheese. All we know is that he's not The Stig - he's The Stig's American cousin.
[Image: Hartford_sig.jpg]
Wiki sysop (admin-ish) | I do custom ship renders (and bases)
  Reply  
Offline n00bl3t
03-31-2011, 06:15 AM, (This post was last modified: 03-31-2011, 06:15 AM by n00bl3t.)
#224
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

Finally got around to making an update on X.

Last update was over 10 months ago. XD.

Still not done though.:mellow:

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Reply  
Offline Mazoku
05-17-2011, 08:58 PM,
#225
Member
Posts: 15
Threads: 0
Joined: Jul 2010

Added Black Dragon, Mamoru and Raba under Kusari Ships - Unlawful.
If anyone feels like making a seperate 'Quasi-Legal' section for them instead, be my guest.
EDIT: Especially since 4.86 will make them full unlawful anyway.
Reply  
Offline Suralin
05-25-2011, 06:21 PM,
#226
Member
Posts: 84
Threads: 12
Joined: Jun 2008

Belated note: I added the Battle of Omega-3, the ridiculous Charlie Foxtrot that occurred last year. (For those who weren't there, there's a battle vid on Youtube here.)

Since I wasn't hugely involved in the events that happened afterwards due to school, I think someone else can do the aftermath, and the Corsair-Zoner War and its ramifications, better than I can. (Zoner Alliance fractured, Corsair/Order tensions, massive battles in Theta and Gamma, peace agreement after a month of bloody fighting, etc)
Reply  
Offline RockCrystal
06-21-2011, 06:19 AM,
#227
Member
Posts: 499
Threads: 61
Joined: May 2009

Added Blossom under Kusari ships - Unlawful. One of these days I'll go through and get all of these sorted out.

Be kinder than necessary, because everyone you meet is fighting some kind of battle.
J.M. Barrie
  Reply  
Offline sable
06-26-2011, 12:46 PM,
#228
Member
Posts: 462
Threads: 35
Joined: Jul 2008

Finally updated Enzo's page, should be enough for now.

And it's a bit too long. Maybe I will shorten it...


[Image: signature2n.jpg]
<span style="color:#000000"><span style="color:#CC0000">Brigand Legion des Damnes</span> | Recruitment | &quot;Le Baron&quot; | Feedback</span>
  Reply  
Offline Ingenious
06-28-2011, 06:06 PM, (This post was last modified: 06-28-2011, 06:07 PM by Ingenious.)
#229
Member
Posts: 1,815
Threads: 123
Joined: Aug 2010

I have given the Kingfisher a proper review.

Quote:A paragon of tactics and finesse amidst barbaric jousts, the Kingfisher is a sport craft for innovative daredevils. The ship's small, sleek, and aesthetically pleasing frame packs the strongest punch of any Heavy Fighter. This outweighs the ship's underwhelming maneuverability and armor rating. Ultimately, the Kingfisher is an instrument in the hands of an artist: the ever more talented and audacious the artist, the ever more beautiful and grotesque the expression. If you are a maverick looking for challenge, thrill, and success, this ship will never disappoint you.

As a physicist, it is only proper that I thoroughly evaluate the vessel. Mechanically speaking, the Kingfisher turns and strafes as well as the Eagle, but pitches (turns upward and downward) better than any Heavy or Very-Heavy Fighter. The shield and hull hitboxes are far smaller than those of the Eagle. As the old saying goes, it isn't about size: it's about how you use it. Indeed, potency and versatility are no strangers to the Kingfisher. While it only possesses a standard Heavy Fighter power plant, the six class 9 mounts enable a masterful pilot to deal heavy damage in a small interval. Whatever the individual's choice, it can accommodate any variety of the most powerful fighter weapons available, with the exception of codenames, Paralyzers, and Sidewinders.

Aesthetically speaking, the Kingfisher's exterior is annealed, providing a slick, metallic appearance. The four auxiliary engine pods have an organic shape and, altogether, the propulsion system emits a beautiful blue trail. This is easily complemented via customization of the ship's lighting fixtures. These qualities come together in a compact, functional package that is, simply put, a pleasure to fly.

To be blunt, putting six hullbusters on this ship and expecting it to work is ignorant. It is not a Sabre. In order to gain the upper hand in a dogfight with this ship, it is highly advisable to make use of a pulse cannon such as the Debilitator. With three or four pulse weapons, you will be able to quickly drop your opponent's shield. Once his shield is down, continue on to his hull with the pulse cannons to eradicate his powerplant and gain a crucial energy advantage. To wear down your opponent's hull, use missiles, a torpedo, or a couple of hullbusters.

For master pilots only.
  Reply  
Offline moebus
07-06-2011, 09:32 PM,
#230
Member
Posts: 1,086
Threads: 76
Joined: Feb 2010

I've updated the commodities page according to new Kusari Laws.


»»» The Seraphim Info Page »»» Recruitment »»» Missions and Reports »»»

Reply  
Pages (62): « Previous 1 … 21 22 23 24 25 … 62 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode