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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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The future of mining?

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Poll: Off or on
You do not have permission to vote in this poll.
Turn it back on
59.27%
227 59.27%
Leave it off
9.92%
38 9.92%
Turn it back on but nerf prices by 25%
18.28%
70 18.28%
Turn it back on but nerf prices by 50%
12.53%
48 12.53%
Total 383 vote(s) 100%
* You voted for this item. [Show Results]

Pages (53): « Previous 1 … 27 28 29 30 31 … 53 Next »
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The future of mining?
Offline Stuart.croll
03-02-2011, 06:24 PM,
#281
Member
Posts: 377
Threads: 41
Joined: Aug 2010

' Wrote:I think most people forget that the implementation of the mining mod was the whole time rather a test phase to look how the impact of that new method of generating money would be.
It doesn't need to be turned off, its surroundings need to be balanced to each other so it's not that uncommon anymore to have a cargo load worth several dozen millions.
Miners and their respective traders F1 out of interactions and insult/swear at pirates for them losing so much credits when blown up.

It's a question of proper balance, not if the mining mod itself has to stay or not. Of course, just turning it off is the easier -solution-, but as said, just will bring back the -old problems- that people had been complaining about with the traders before the times of the mining mod.

People do not like F1ing and swearing miners? Guess how said miners will react when they're forced to generate their precious credits the much harder and more time consuming way of trading.

I never get blown up when carrying ore. Why? Because I pay the fine. If I'm carrying low value then I'll sometimes have a go. I've learned not to be too greedy.

[Image: TN-Rivendell-1.jpg]
Offline Curios
03-02-2011, 06:24 PM,
#282
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

' Wrote:When we were sometimes cargopirating for purely RP reason, to take useless crap from traders, we still met a lot of them outside mining systems, and they were not hauling ore. Where is your god now?

There were a way more of them before mining. And Navy factions had to actually patrol something to catch lane raiders. Now most of pirates\miners\traders are in same system so, BAF, for pure example just sit in Dublin all the time because that can cover alot of activity in their space. It was fun to see NOT only 3 systems populated when people had to fly around and trade.

I don't belive in a god.

:cool:

[Image: bhglogo.png]
Offline Divine
03-02-2011, 06:27 PM, (This post was last modified: 03-02-2011, 06:28 PM by Divine.)
#283
Probation
Posts: 1,480
Threads: 40
Joined: Jul 2008

' Wrote:... I've learned not to be too greedy.

That's you being one out of hundred miners. Not that much of a good ratio.

One problem that might have occured alongside with the mining mod is that pirates seem to have forgotten that not all traders are involved into the mining business and therefore should think once more about the amount of money they extort from the regular traders.
But that's a player based issue and has nothing to do with the game mechanics, eventually is just related to the insufficiently worked out balance between mining and trading.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=151485
Time left: (Permanent)
 
Offline Vladimir
03-02-2011, 06:29 PM,
#284
Member
Posts: 1,597
Threads: 39
Joined: Oct 2009

Quote:There were a way more of them before mining.

Yeye, the point is, cargopirating for usual trading crap is just boring. You can't get in anywhere, really, and even if you somehow manage to sell it, profits are too low to be really bothered.

Quote:It was fun to see NOT only 3 systems populated when people had to fly around and trade.

Even with mining, many systems are still populated. The only thing i miss is hordes of sairs in gamma.

Quote:I don't belive in a god.

It's np, nobody does, it's a figure of speech.

[Image: 158aufs.jpg]
Offline the real dutch
03-02-2011, 06:36 PM,
#285
Member
Posts: 273
Threads: 12
Joined: Feb 2007

noooooooooooooooooo canon !!!!! what to do now with my life? no freelancer without mining !!
really ,this won't do anything with my activity in a fighter.

[Image: minerpc.jpg]
 
Offline Marko111
03-02-2011, 06:37 PM,
#286
Member
Posts: 336
Threads: 47
Joined: Mar 2010

What is with scrap? I think turning off ALL mining commodities is just too much.

[Image: greed.png]
 
Offline Backo
03-02-2011, 06:38 PM,
#287
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

Gaiz, gaiz, guess what? There's activity both in Rheinland and Kusari! People are actually entering that dead space and exploring places like Dresden and New Tokyo! Amazing, isn't it?!

Republic of the Sword and Sun
 
Offline Clyde
03-02-2011, 06:41 PM, (This post was last modified: 03-02-2011, 06:41 PM by Clyde.)
#288
Member
Posts: 140
Threads: 17
Joined: Feb 2010

well, lets just nerf trading 100%

and lets just get money from stupid missions as if this **** would be a single player game

edit
nice sweearword filter

http://img402.imageshack.us/img402/420/d...icefin.png
http://img684.imageshack.us/img684/7563/...gfinal.png
http://img38.imageshack.us/img38/9221/me...rfinal.png
http://img825.imageshack.us/img825/6118/...atur2b.jpg
The images are broken and made it out of 700x250
Codes removed
~ Dimi
Offline jxie93
03-02-2011, 06:41 PM,
#289
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

Turning it off permanently maybe too drastic. I agree with reducing the profit to a level such that it's comparable with trading. Seriously, they only reason 90% of the population mine is because they can't earn nearly as much profits by trading.

[Image: jxie93.gif]
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Offline Clyde
03-02-2011, 06:43 PM,
#290
Member
Posts: 140
Threads: 17
Joined: Feb 2010

' Wrote:Turning it off permanently maybe too drastic. I agree with reducing the profit to a level such that it's comparable with trading. Seriously, they only reason 90% of the population mine is because they can't earn nearly as much profits by trading.


well, the best is if you just buy ore from miners and trade
but this player interaction is now gone

http://img402.imageshack.us/img402/420/d...icefin.png
http://img684.imageshack.us/img684/7563/...gfinal.png
http://img38.imageshack.us/img38/9221/me...rfinal.png
http://img825.imageshack.us/img825/6118/...atur2b.jpg
The images are broken and made it out of 700x250
Codes removed
~ Dimi
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