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Junker Gunship

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Junker Gunship
Offline aerelm
10-29-2013, 12:00 PM,
#21
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

I just checked, and the version of shiparch that comes with the standard 87 installation is not encoded.
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Offline Pilip
10-29-2013, 12:00 PM,
#22
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Posts: 146
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Joined: May 2013

That is a mutalisk, Starcraft.
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Offline DartStriker
10-29-2013, 12:03 PM,
#23
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Posts: 906
Threads: 107
Joined: Jan 2010

(10-29-2013, 12:00 PM)aerelm Wrote: I just checked, and the version of shiparch that comes with the standard 87 installation is not encoded.

Will it work in Vanilla freelancer?

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Black Widow
10-29-2013, 12:12 PM,
#24
Totally no longer on probation
Posts: 2,351
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Joined: Jun 2008

I approve
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Offline TLI-Inferno
10-29-2013, 01:43 PM, (This post was last modified: 10-29-2013, 01:45 PM by TLI-Inferno.)
#25
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(10-29-2013, 03:01 AM)Drrobe Wrote: Love the model!

Inferno - It is similar with Hogosha, who don't have a gunboat either. But, both groups have transports that effectively act as a gunboats i.e. Raba and Salvager. So while they don't have cruisers or higher, they do have what is effectively gunboats WITH the benefit of cargo. Better imo.

Not really. What makes gunboats special isn't their turrets, it's their gunboat shield, their small size, and their mobility.

With today's nerfed GB turrets and buffed transport turrets, I can kill a salvager with almost any transport.

The Hogosha are nowhere near as large as the Congress, they are a tiny group within Kusari with hardly any connections. Plus, their Raba is enormously better than the Salvager.
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Offline AeternusDoleo
10-29-2013, 01:56 PM,
#26
Ex-Developer
Posts: 5,744
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Nice model, although it'll be a pain in the neck to hitbox due to all the concave sections. I'm not convinced this should be a gunboat though, or if the Junkers as a whole should even -get- a gunboat class vessel. Would be yet another reason for the house lawfuls to boot the junkers from their turf.

On the other hand, a heavy duty salvage tug -would- require heavy armor and a decent powercore. When this discussion came up in dev central I was opposed, but the looks and idea behind the model make me reconsider...

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline DartStriker
10-29-2013, 02:18 PM, (This post was last modified: 10-29-2013, 02:19 PM by DartStriker.)
#27
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(10-29-2013, 01:56 PM)AeternusDoleo Wrote: Nice model, although it'll be a pain in the neck to hitbox due to all the concave sections. I'm not convinced this should be a gunboat though, or if the Junkers as a whole should even -get- a gunboat class vessel. Would be yet another reason for the house lawfuls to boot the junkers from their turf.

On the other hand, a heavy duty salvage tug -would- require heavy armor and a decent powercore. When this discussion came up in dev central I was opposed, but the looks and idea behind the model make me reconsider...

The hit box might be a little dirty, but I can make it work.
Well let me know what the dev team wants, I have a list of things I need to work on from tycho and if this isn't going to get in I can move on to one of the other projects instead of putting time into the hitbox. However I really enjoy this model, along with the junker fighters I worked on. So would love to see it in game and would go well with the new junker fighters.

[Image: 10850177_10205604867344576_7293107891114...g~original]
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Offline Fluffyball
10-29-2013, 03:53 PM,
#28
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I have a name:

BADGER!

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
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Offline TLI-Inferno
10-29-2013, 04:59 PM, (This post was last modified: 10-29-2013, 05:03 PM by TLI-Inferno.)
#29
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(10-29-2013, 03:53 PM)Toji-Haku Wrote: I have a name:

BADGER!

http://www.youtube.com/watch?v=EIyixC9NsLI

(10-29-2013, 01:56 PM)AeternusDoleo Wrote: Nice model, although it'll be a pain in the neck to hitbox due to all the concave sections. I'm not convinced this should be a gunboat though, or if the Junkers as a whole should even -get- a gunboat class vessel. Would be yet another reason for the house lawfuls to boot the junkers from their turf.

On the other hand, a heavy duty salvage tug -would- require heavy armor and a decent powercore. When this discussion came up in dev central I was opposed, but the looks and idea behind the model make me reconsider...

Look at the shape of that thing. If the Junkers tried to use that against the navy, it wouldn't have a chance at dodging battleship secondaries. It would be completely toast. House lawfuls would have nothing to worry about.
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Offline Murcielago
10-29-2013, 05:19 PM,
#30
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Posts: 372
Threads: 36
Joined: May 2013

(10-29-2013, 01:43 PM)TLI-Inferno Wrote:
(10-29-2013, 03:01 AM)Drrobe Wrote: Love the model!

Inferno - It is similar with Hogosha, who don't have a gunboat either. But, both groups have transports that effectively act as a gunboats i.e. Raba and Salvager. So while they don't have cruisers or higher, they do have what is effectively gunboats WITH the benefit of cargo. Better imo.

Not really. What makes gunboats special isn't their turrets, it's their gunboat shield, their small size, and their mobility.

With today's nerfed GB turrets and buffed transport turrets, I can kill a salvager with almost any transport.

The Hogosha are nowhere near as large as the Congress, they are a tiny group within Kusari with hardly any connections. Plus, their Raba is enormously better than the Salvager.

Agree whit you
plus both ships are more or less useless whitout CD.
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