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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Rules regarding Player Owned Bases

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Admin Notice: Rules regarding Player Owned Bases
Offline AshHill07
02-01-2014, 12:42 AM,
#21
Member
Posts: 896
Threads: 28
Joined: Feb 2010

Should we just scuttle Melbourne now?
Save us the trouble of being pissed after we wake up to find it destroyed in the night?

[Image: AshHill07.gif]
\\ CDR David Roberts \\ CAPT Steven Eversman \\ VADM Ash Hill // RDML Chris Murray // CDR Mick Connors //
\\ SFC| Patrol-7 \\ SFC| LNS-California \\ SFC| LNT-Century // SFC| LNS-San.Francisco // SFC| Patrol-5 //
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Offline Tunicle
02-01-2014, 12:43 AM,
#22
Server Administrator
Posts: 6,247
Threads: 838
Joined: Jan 2008

If bases have existed already for months or years without a problem a nice goodwill gesture would be to make them core 5 from the start.

[Image: w3gBAeX.gif]
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Offline Jack_Henderson
02-01-2014, 12:45 AM, (This post was last modified: 02-01-2014, 12:47 AM by Jack_Henderson.)
#23
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

(02-01-2014, 12:42 AM)Sava Wrote:
(01-31-2014, 11:46 PM)Jack_Henderson Wrote: Every lolwut group

Stick your elitism ** **** ***.

Look at who were the most successful base hunter groups were.
Look at how most people classify the groups that wield big cap power.


(02-01-2014, 12:42 AM)AshHill07 Wrote: Should we just scuttle Melbourne now?
Save us the trouble of being pissed after we wake up to find it destroyed in the night?

Absolutely my thought.
If that comes true, I will have my bases deleted before I have to wonder whether they are still there when I get home from work.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Syrus
02-01-2014, 12:46 AM,
#24
Member
Posts: 1,583
Threads: 86
Joined: Mar 2010

(02-01-2014, 12:02 AM)Haste Wrote: Core 4 Base Repair per second =
(60,000 * 3 * 4) / 20 =
36,000
Wasn't it 16 seconds per tick?
That'd be 45'000, which is what my calculator uses.
Or did I miss a change there?

[Image: 7tAtSZe.png]
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Offline Lythrilux
02-01-2014, 12:47 AM,
#25
Edgy Worlds
Posts: 10,362
Threads: 737
Joined: Jan 2013

Guys!
Listen up, all is not lost. If you worry about your base getting blasted, then install weapons platforms. The guns of a weapons platform can't be blown off anymore.
Furthermore, grab some player defense. Hire people to defend your base for you etc.

[Image: Lythrilux.gif]
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Offline The.Wizard
02-01-2014, 12:50 AM,
#26
Member
Posts: 444
Threads: 20
Joined: Sep 2009

What Jack,Haste and St.Denis said,my thoughts exactly...

"... this was a decision made by several members of the administration and development teams working together ..."


This is a typical answer...i stayed out of all discussions about bs scanners and rest of the...but just because few admins and devs made decision doesn't make it right by defolt...i'm sorry but this doesn't make any sense to me

[Image: TCG.png]
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Offline Sava
02-01-2014, 12:53 AM,
#27
Member
Posts: 725
Threads: 54
Joined: Mar 2011

(02-01-2014, 12:45 AM)Jack_Henderson Wrote: Look at who were the most successful base hunter groups were.
If they were successfull, what's so lolwut about them?

(02-01-2014, 12:45 AM)Jack_Henderson Wrote: most people
Most people voted for a criminal on last presidential elections in my country.
Dunno, maybe you live in a wonderland. I don't.

P.S. Yeah, I like to flood. I'll also start throwing poop at disco members if admin team doesn't make a clear statement regarding my ban in nearby future.
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Offline The.Wizard
02-01-2014, 12:55 AM,
#28
Member
Posts: 444
Threads: 20
Joined: Sep 2009

(02-01-2014, 12:42 AM)Sava Wrote:
(01-31-2014, 11:46 PM)Jack_Henderson Wrote: Every lolwut group

Stick your elitism ** **** ***.
Aren't you sopose to be banned for heavy cheating during base siege?
Talking about irony here...
...sorry for off topic guys but i just had to,he's the last one who should be commenting here

[Image: TCG.png]
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Offline Soul Reaper
02-01-2014, 12:57 AM, (This post was last modified: 02-01-2014, 01:01 AM by Soul Reaper.)
#29
Banned
Posts: 1,502
Threads: 108
Joined: Jan 2009

(02-01-2014, 12:02 AM)Haste Wrote: I'm coming for you, Hoover.

You mean the epicly RP'd Core 5 Hoover, am I right?

But on a more serious note, if the mathematical calculations made by people here are in fact, correct...

And if you also include the psychology of the discovery community into the parameters..well, that basically means any base that isn't a Core 5 will probably be shat on. Well, I guess that gives more power to the official factions but..well, I had thought the admins wanted to equal the playing field in the whole official vs indi thing that had been going on for a while?

Heh. Funny. You know what's going to happen?

Everyone's base will die because gathering a few battleships in a timezone where the base owners aren't around isn't really hard to achieve. QQ will happen, and then the devs will probably try and implement a system that EVE uses in order to compensate for the timezone problem and then fail horribly with the coding and implementation (of course, they might not even try to get around the timezone problem). Then, QQ will continue and bases will be buffed a tad more to make sure they aren't that easily destroyed but the old destroyed bases won't be given back to the players even though it was a dev decision to nerf them anyway, more QQ, then, well, nothing will happen, disco will continue as it has done for the past years, in tears.

Boring.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=114477
Time left: (Permanent)
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Offline Zen_Mechanics
02-01-2014, 12:58 AM,
#30
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

(02-01-2014, 12:57 AM)Soul Reaper Wrote:
(02-01-2014, 12:02 AM)Haste Wrote: I'm coming for you, Hoover.

You mean the epicly RP'd Core 5 Hoover, am I right?

But on a more serious note, if the mathematical calculations made by people here are in fact, correct...

And if you also include the psychology of the discovery community into the parameters..well, that basically means any base that isn't a Core 5 will probably be shat on. Well, I guess that gives more power to the official factions but..well, I had thought the admins wanted to equal the playing field in the whole official vs indi thing that had been going on for a while?

Heh. Funny. You know what's going to happen?

Everyone's base will die because gathering a few battleships in a timezone where the base owners aren't around isn't really hard to achieve. QQ will happen, and then the devs will probably try and implement a system that EVE uses in order to compensate for the timezone problem and then fail horribly with the coding (of course, they might not even try to get around the timezone problem). Then, QQ will continue and bases will be buffed a tad more to make sure they aren't that easily destroyed but the old bases won't be given back to the players even though it was a dev decision to nerf them anyway, more QQ, then, well, nothing will happen, disco will continue as it has done for the past years, in tears.

Boring.

All of that in 1 breath? Well said.
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