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  Discovery Gaming Community Welcome Help & Support Tutorials & Tools Archive
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Community Tutorial: Why would you want to fly a ---------- ID?

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Community Tutorial: Why would you want to fly a ---------- ID?
Offline Remnant
06-30-2014, 03:05 PM,
#21
Member
Posts: 2,206
Threads: 248
Joined: Apr 2012

Code:
The Nomad Trial ID is something which is often overlooked by players who are interested in trying the Nomads, instead of a standard human. Despite being restricted to just the Nomad Morph (light fighter variant), the Nomad Trial allows you to fly in all of Sirius, instead of just the Omicrons like the standard Nomad ID. This can be used for maximizing human to nomad contact, giving the biggest Roleplay experience if that is what your goal is.

This ID is also useful if you plan to fly around with official K'Hara| tagged vessels. As they leave the Omicrons quite often, this ID allows you to tag along and see how they do things. ~Moveit56

Code:
The Nomad ID, is the go-to ID if you wish to play as a Nomad, and strike terror into the hearts of the people in Omicron space. Being allowed to buy any ship up to the Gunboat class, you are free to go out there and shoot pretty much anything you see. If you enjoy PvP, you will find no problem with this ID as you can kill anything that you'd like. The one downside? There is no leaving Omicron space. A fair trade however, due to what you're allowed to do, that others cannot. ~Moveit56

~ Not too much more to add to these, it's pretty much straight-forward on both of these.
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Offline Sath
06-30-2014, 03:38 PM,
#22
Member
Posts: 1,575
Threads: 62
Joined: Dec 2013

I would like to know about the colonial ID, that seems to be one of the factions that I don't know anything about. What they can do and what special abilities they possess.
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Offline Highland Laddie
06-30-2014, 04:17 PM, (This post was last modified: 06-30-2014, 04:17 PM by Highland Laddie.)
#23
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Posts: 2,082
Threads: 21
Joined: Mar 2013

Code:
The Gateway Shipping ID is good for players looking to earn money and have more of that "underdog" feel.  Being a non-government corporation, you have a bit more diplomatic privilege than other House corporations, which also gives you a large trading range (pretty much every House except Gallia, unless you plan to trade with Gallic revolutionaries, as well as good relations with Zoners, Colonials, and Junkers).

You also have close ties to the Independent Miners Guild, which gives you plenty of opportunities to trade in ores, whereas you may find it more difficult to get some mining factions like Daumaan, Kruger, and BMM to mine for you.

An added bonus for those who are PvP-oriented; you can also do pirating/profiteering against Bowex ships outside of House space, and may also attack Gallic corporations outright anywhere you find them.    

The key to playing as Gateway is to first go wherever the money is.  You want your cut of the action, and you're not afraid to knock out some teeth to get it.
Don't be afraid to bump a competitor's ship out of the way, or maybe knock down the trade lane behind you if someone is riding your tail.  Just make sure the cops aren't watching when you do.  

Your simplest train of wealth is going to be found running goods between Bretonia and Liberty, but there are plenty of money-making opportunities waiting in Rheinland and Kusari as well.  Tagging along on IMG convoys and mining expeditions is also a worthwhile investment.  Cortez and Omega-3 are going to be your two main hotspots for pirating Bowex, while Dublin, Leeds, and the Taus are good for going after Gallic corporate ships.  ~Highland Laddie

Here's one for Gateway. Wink
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Offline sindroms
06-30-2014, 04:32 PM,
#24
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

Updated the first post.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline Pinko
06-30-2014, 04:40 PM,
#25
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

(06-30-2014, 04:17 PM)Highland Laddie Wrote: Here's one for Gateway. Wink

So, correct me if I'm wrong, but I thought Gateway and IMG also had some kind of alliance with ALG?

I want to get off Mr. Igiss' wild ride.
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Offline Highland Laddie
06-30-2014, 04:46 PM, (This post was last modified: 06-30-2014, 04:46 PM by Highland Laddie.)
#26
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Posts: 2,082
Threads: 21
Joined: Mar 2013

They do, but given the relative lack of in-game presence of ALG, there hasn't been much for Gateway to capitalize on in this regard, unless they wanted to get more invested in hauling Premium Scrap. But the best sell points for that are on pirate bases anyway, so it's not necessarily as profitable as normal ore trading.
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Offline Sath
06-30-2014, 05:23 PM,
#27
Member
Posts: 1,575
Threads: 62
Joined: Dec 2013

Code:
The corsair ID has a lot to offer in terms of PvP, with a wide range of enemies. Be it the Omicrons or, Bretonia, or Rheinland, you never run out of things to shoot at. Due to these many enemies on all fronts, the corsairs are rightly branded as "the most hated faction" for a reason. The shipline is quite complete with varieties of ships which are equally capable of offering the best PvP experience if flown correctly. You can also get to use Hogosha shipline, Gaian shipline at 90% core and Farmer Alliance shipline at 75% core. This can come in quite handy when you want to fly an agile bomber, and you don't want the Praetorian.

Piracy is pretty much spread out for you, since you can get to pirate at most of the mining hotspots, namely Dublin gold fields and the Omega 7 Silver, Copper and Cobalt fields. Not only those, there are a lot of other mining fields where you can sneak your way in and tax those rich miners. Omega 3, Omega 7, Sigma 13 and other systems that border the house space serve as perfect hotspots for finding traders, who regularly pass in and out of those systems, usually with valuable cargo. Piracy can also be fun, if you can make traders supply some food to Planet Crete, which is an escape to the normal cash or cargo piracy.

Smuggling is also quite effective with this ID, as you get to use the Corsair Train, which has an improved cargo space, and you also have access to the Pilgrim Liner, Pirate Train and the Raba, which are normally used for smuggling. You get to smuggle artifacts and you can actively hunt down cardamine and blood diamonds smugglers. But all of this comes with an hefty price, as throughout the course of your smuggling route, you won't find many bases to escape, apart from the rare Junker/Zoner/Gaian bases usually. ~Moriarty.

My try at the Corsair gameplay, feel free to spot out errors and rectify them. I will try to make one for OSC, IC and some other factions that I mostly play, if I get the time. And kudos Spazzy, I found quite a lot of useful things from this thread, especially the Cryer ID.
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Offline FynnMcScrap
06-30-2014, 05:35 PM,
#28
Member
Posts: 1,097
Threads: 73
Joined: May 2014

I would like to hear experienced Players about :

- Spa and Cruise
- Marquis
- ALG
- IMG
- Miner

And ... if somebody doesnt do it soon Im going to write 2 cent about Zoners, but Im to fresh at the server in my own opinion :-)

Oh, and I enjoyed reading the Posts so far .
THX @ll !

[Image: Signature1_zpsab81d9ee.png]
FynnMcScrap, Foreman of Tinkers Haven
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Offline Vega
06-30-2014, 08:38 PM,
#29
Member
Posts: 24
Threads: 0
Joined: May 2014

Nice thread. I'm looking forward to reading some Zoner experiences.
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Offline sindroms
06-30-2014, 08:43 PM,
#30
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

First post updated.
Also, don't kudos me, rather kudos the peeps contributing to the thread.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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