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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Remove Connecticut

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Poll: Remove Conn
You do not have permission to vote in this poll.
Yes
57.97%
40 57.97%
No
42.03%
29 42.03%
Total 69 vote(s) 100%
* You voted for this item. [Show Results]

Pages (8): « Previous 1 2 3 4 5 … 8 Next »
Thread Closed 
Remove Connecticut
Offline Vredes
07-21-2014, 10:43 AM,
#21
Member
Posts: 938
Threads: 71
Joined: Mar 2012

(07-21-2014, 09:26 AM)Blanket Wrote:
(07-21-2014, 09:23 AM)HassLHoFF Wrote: As I said they also can have pew now and then and chat on a non RP server. As being tired of RP someone should review his presence much more.


Perhaps you should review your presence, since I've never seen you RP before.

Change my opinion.~

I've never seen the the Great Chinese Wall as well as the Egyptian Pyramids... so I will have assume that they don't exist.
Offline Zen_Mechanics
07-21-2014, 10:48 AM,
#22
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Terrible idea, no.

Were fools to make war on our brothers in arms.

Offline Swallow
07-21-2014, 10:49 AM,
#23
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Face the truth: it might be possibly more fun to log in, undock and have insta-action than ordinary gameplay which is not as dynamic as very back in days.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
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Offline Vredes
07-21-2014, 10:50 AM,
#24
Member
Posts: 938
Threads: 71
Joined: Mar 2012

So far I've seen valid arguments on the side that voted YES and short comments containing 2-3 words on the side that voted NO. If you love conn so much state your opinion on why should conn stay.
Offline Johl45
07-21-2014, 10:51 AM, (This post was last modified: 07-21-2014, 10:54 AM by Johl45.)
#25
Member
Posts: 158
Threads: 25
Joined: Jun 2012

YES it should not be removed but just disable ability to use guns,mines etc in connecticut like when at cruise so that people cant PvP because if I need to transfer an expensive armour or my codename guns,I can ask my friend I trust to come to connecticut and help me instead of BEGGING unknown people in my system to help me and taking chances so NO it should NOT be removed but PvP should be DISABLED.
Offline Vredes
07-21-2014, 10:53 AM, (This post was last modified: 07-21-2014, 10:53 AM by Vredes.)
#26
Member
Posts: 938
Threads: 71
Joined: Mar 2012

(07-21-2014, 10:51 AM)Daniel.Blake Wrote: YES it should not be removed but just disable ability to use guns,mines etc in connecticut like when at cruise so that people cant PvP because if I need to transfer an expensive armour ir my codename guns,I can ask my friend I can trust to come to conn and help me instead of BEGGING people in my system to help me so NO it should NOT be removed but PvP should be DISABLED.


This...
Offline HassLHoFF™
07-21-2014, 10:55 AM, (This post was last modified: 07-21-2014, 10:58 AM by HassLHoFF™.)
#27
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Posts: 1,064
Threads: 80
Joined: Jun 2012

(07-21-2014, 10:49 AM)Swallow Wrote: Face the truth: it might be possibly more fun to log in, undock and have insta-action than ordinary gameplay which is not as dynamic as very back in days.

Face the truth: it might be possibly more fun to log in, undock have an insta-RP encounter than ordinary "X Pew?" - Go? - Go!" which potentially stucks the dynamic of the RP server today.

Yes, as a hotspot for exchanging equipment it is fine.

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Offline Trogdor
07-21-2014, 11:14 AM, (This post was last modified: 07-21-2014, 11:16 AM by Trogdor.)
#28
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Posts: 1,236
Threads: 64
Joined: Feb 2009

(07-21-2014, 09:11 AM)HassLHoFF Wrote:
(07-21-2014, 09:01 AM)Trogdor Wrote: No.

Connecticut lets you practice and test things, without the inconvenience and embarassment of waiting until an inrp encounter to discover that you suck and your loadout sucks too.

You can test things and practicing wonderful without having Conn.

Can you? Maybe if you're Liberty or Rheinland. But if you play any of the less popular factions in less popular systems, good luck with that.

Also, 'practice' is a bit oorp, since you're, you know, damaging/destroying each other's ships and risking your lives.

(07-21-2014, 09:11 AM)HassLHoFF Wrote:
(07-21-2014, 09:01 AM)Trogdor Wrote: Also you seem to presume that removing Conn will force people to interact out in regular systems. I counter that if you remove it, people may just stop logging at all. You very well may do more harm than good.

Is this meant serious?How does a RP!!! Server benefit from players that are just loggin in Conn and excluding themself from the essential parts this server and community contain?

Because they don't?

I think you're blowing things out of proportion. Unless you have evidence to show that depicts a significant trend over time of people only logging in so that they can pvp in Conn..
You could just as easily argue that the practice and confidence gained from pvping in Connecticut makes people more likely to fly that ship in the regular RP systems.

(07-21-2014, 09:11 AM)Vredes Wrote:
(07-21-2014, 09:01 AM)Trogdor Wrote: -snip-

So than just rename the game to connlancer? Or rework it to a deathmatch contest game like Star Conflict? If that is the case I was a custom banner on my ship.

Or we could just.. y'know.. not take some knee-jerk advice from a small handful of players who insist that we should remove a Disco institution which has existed for a very long time, on the basis of arguments that are pure conjecture.

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Offline Vulthuryol
07-21-2014, 11:20 AM, (This post was last modified: 07-21-2014, 11:23 AM by Vulthuryol.)
#29
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Posts: 117
Threads: 30
Joined: Sep 2013

Voted no

Due to it's a good place to meet and trade rather than having to travel half way round Sirius for the possibility of losing your new acquisition enroute to where you came from.



Possibly for role play purposes you could take away engagements in Connecticut all together and have it purely for trade of sale items and take away the extra stuff there and have the one base surrounded in a mine field ( with a 20k range from base to allow movement for more trading of items ).

This way it helps push training into the role play arena but might be harder for less populated areas this way.

EDIT: Just spotted this :-P

Quote:Daniel.Blake Wrote: YES it should not be removed but just disable ability to use guns,mines etc in connecticut like when at cruise so that people cant PvP because if I need to transfer an expensive armour ir my codename guns,I can ask my friend I can trust to come to conn and help me instead of BEGGING people in my system to help me so NO it should NOT be removed but PvP should be DISABLED.
Offline HassLHoFF™
07-21-2014, 11:32 AM,
#30
Member
Posts: 1,064
Threads: 80
Joined: Jun 2012

Quote:Can you? Maybe if you're Liberty or Rheinland. But if you play any of the less popular factions in less popular systems, good luck with that.

Also, 'practice' is a bit oorp, since you're, you know, damaging/destroying each other's ships and risking your lives.

I generally play as an AI in the Omicrons...and also testing my stuff directly in there. And practicing can still be sorted out rulewise directly ingame.

Quote:Or we could just.. y'know.. not take some knee-jerk advice from a small handful of players who insist that we should remove a Disco institution which has existed for a very long time, on the basis of arguments that are pure conjecture.

I'll just ignore that statement as I know this will go nowhere...

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