• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Welcome Help & Support
« Previous 1 … 138 139 140 141 142 … 496 Next »
Texas Faction Idea - Need Help!

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
Thread Closed 
Texas Faction Idea - Need Help!
Offline Vredes
10-08-2014, 07:41 PM,
#21
Member
Posts: 938
Threads: 71
Joined: Mar 2012

(10-08-2014, 07:38 PM)xManBG Wrote: @Vreder - Whatever typical hater.

My post was possitive, nothing to shoot at in Liberty these days. I find no reason to log.
Offline Derkylos
10-08-2014, 07:42 PM,
#22
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

This seems very nebulous, and, as such, is very hard to comment on. IMO, anyone fighting for an independent Texas is out of their minds, 'coz that place is a hell-hole of dark matter and radiation.

But if you wanna have a go at it, work out who's fighting for it and why, THEN ask for feedback. It's much more likely to be constructive if you have a partially fleshed out idea.

[Image: 2ecf33o.png]
Offline Swifty
10-08-2014, 07:45 PM,
#23
Probation
Posts: 593
Threads: 11
Joined: Dec 2013

This
(10-08-2014, 06:27 PM)Scourgeclaw Wrote: Erm, no real reason to start another new faction just for this......

Oh and this

(10-08-2014, 06:30 PM)~Aro~ Wrote: Stop this. Please.

[Image: tzTtDD9.gif]
Offline Huursa
10-08-2014, 07:45 PM,
#24
Member
Posts: 268
Threads: 25
Joined: Jul 2014

(10-08-2014, 07:42 PM)Derkylos Wrote: This seems very nebulous, and, as such, is very hard to comment on. IMO, anyone fighting for an independent Texas is out of their minds, 'coz that place is a hell-hole of dark matter and radiation.

But if you wanna have a go at it, work out who's fighting for it and why, THEN ask for feedback. It's much more likely to be constructive if you have a partially fleshed out idea.
@Texas.Red -Xenos primary role disposing of any foreign influence in Liberty i don't see the liberating something part and no thx i said i don't wanna join Xenos.
@Derkylos - I asked for help and feedback that means i need help for writing the lore and making the faction what should be .

[Image: TURGUSKA2.png]
Offline Texas Red
10-08-2014, 07:48 PM,
#25
Member
Posts: 186
Threads: 28
Joined: Dec 2011

(10-08-2014, 07:45 PM)xManBG Wrote: i need help for writing the lore and making the faction what should be .

There's already too many factions. You're going to get outside help to make something new, get bored of it, think of an entire new idea and repeat the process. Besides, Texas is boring and empty. The only interesting things that go on in there are when Rheinland attacks and gets no resistance, or when some Outcast Cap wanders in to hide on Beaumont and I get to deal with it. Let it be, and join an existing faction.
Offline Huursa
10-08-2014, 07:51 PM,
#26
Member
Posts: 268
Threads: 25
Joined: Jul 2014

(10-08-2014, 07:48 PM)Texas.Red Wrote:
(10-08-2014, 07:45 PM)xManBG Wrote: i need help for writing the lore and making the faction what should be .

There's already too many factions. You're going to get outside help to make something new, get bored of it, think of an entire new idea and repeat the process. Besides, Texas is boring and empty. The only interesting things that go on in there are when Rheinland attacks and gets no resistance, or when some Outcast Cap wanders in to hide on Beaumont and I get to deal with it. Let it be, and join an existing faction.
I have to say there's already too much dead factions . Why have to be interesting one system so to be liberated? As i said i dont wanna join existing factions who don't fit on my playstyle.

[Image: TURGUSKA2.png]
Offline Texas Red
10-08-2014, 07:52 PM,
#27
Member
Posts: 186
Threads: 28
Joined: Dec 2011

(10-08-2014, 07:51 PM)xManBG Wrote:
(10-08-2014, 07:48 PM)Texas.Red Wrote:
(10-08-2014, 07:45 PM)xManBG Wrote: i need help for writing the lore and making the faction what should be .

There's already too many factions. You're going to get outside help to make something new, get bored of it, think of an entire new idea and repeat the process. Besides, Texas is boring and empty. The only interesting things that go on in there are when Rheinland attacks and gets no resistance, or when some Outcast Cap wanders in to hide on Beaumont and I get to deal with it. Let it be, and join an existing faction.
I have to say there's already too much dead factions . Why have to be interesting one system so to be liberated? As i said i dont wanna join existing factions who don't fit on my playstyle.
You asked for constructive and positive feedback, so here it is. This is a bad idea and you should join an existing faction to make them not dead.
Offline Shinju
10-08-2014, 07:53 PM,
#28
Federal Humanitarian
Posts: 2,030
Threads: 234
Joined: Jun 2014

(10-08-2014, 07:51 PM)xManBG Wrote: I have to say there's already too much dead factions,

So you want to create another factions because other factions are dead? As others said HF or Xeno ID. Otherwise you have to find out yourself, HOW to make your faction unique.

"No step on Snek..."
Nome Wrote:my english is my english!
Offline Huursa
10-08-2014, 07:56 PM,
#29
Member
Posts: 268
Threads: 25
Joined: Jul 2014

(10-08-2014, 07:53 PM)Shinju Wrote:
(10-08-2014, 07:51 PM)xManBG Wrote: I have to say there's already too much dead factions,

So you want to create another factions because other factions are dead? As others said HF or Xeno ID. Otherwise you have to find out yourself, HOW to make your faction unique.
@Shinju - I found myself thats my playstyle dont get it? And no i make factions cuz the existing doesn't fit on my playstyle how many times to repeat it??
@Texas.Red - For you is bad idea for me is cool get used of that.

[Image: TURGUSKA2.png]
Offline The.Outlaw.Star
10-08-2014, 07:56 PM,
#30
Member
Posts: 651
Threads: 80
Joined: Jul 2009

why man why just give it up already please.

Ok ill try to be as nice as possible here. If you need help with lore or need help with basic faction creation then maybe.... creating a faction is not for you!

Look play for another couple years read the crap out of info cards (wiki is old and sux) and read ppls RP on forums. One day you'll have something great! dont waste your time with another house faction no one will care there are just too many. I understand you want your own stamp on Disco we all do but things take time and knowledge. Try to join a faction you like and work your way up.

Look you got me on skype you know im just tryin to be real with ya bro but hit me up ill try to help.

[Image: tumblr_lyor3jybjk1qfwzeuo1_r1_500.gif]
Pages (5): « Previous 1 2 3 4 5 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode