• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
1 2 3 4 5 … 28 Next »
Sarissa MkIII. WIP

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Pages (11): « Previous 1 2 3 4 5 … 11 Next »
Sarissa MkIII. WIP
Online sindroms
07-05-2015, 09:50 AM, (This post was last modified: 07-05-2015, 09:59 AM by sindroms.)
#21
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

It still is an utterly ugly model. "Lol, straight blocks and holes."
Too many windows, color which is nothing like the new snubline.

Make it sleek, dark and sexy to fit the new Reaper and Falcata.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline Mímir
07-05-2015, 10:15 AM,
#22
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

Quote:Then I'd slap over some details and re-texture it.

I quite like the "bland" BW-like design and textures of the Sarissa. It's like a Sabre battleship. Maybe add a few details or do something to some of the strange holes and gaps? It looks oddly weak in the middle section, like two burger buns glued together. Fix some minor details / add more, but keep the overall feel the same.

And yes, if anything Ranseur needs fixing. Engines...

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Reply  
Offline Fluffyball
07-05-2015, 10:30 AM, (This post was last modified: 07-05-2015, 10:32 AM by Fluffyball.)
#23
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

So, Montaine will be replaced by the Tridente (finally?)

I mean, Montaine, as many stated in various topics, doesn't really fit BW Line that is open for Freelancers. Also, having gunship (3-5 people) for more commercial purposes is more logical that having a full-scaled gunboat (circa 10 people). Condor fits the need for actual gunboat.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Reply  
Online sindroms
07-05-2015, 10:33 AM,
#24
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Too bad both the Condor and Montaine are rubbish.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline Swallow
07-06-2015, 08:09 AM,
#25
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Small update on gaps in hull.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Pilip
07-06-2015, 01:12 PM,
#26
Member
Posts: 146
Threads: 2
Joined: May 2013

Moon is a beast Bruce Lee type in Sarissa almost unbeatable, next second logs Ranseur and goes down like a stone !
Anyway, posting wont help regardless...
Reply  
Offline Oldum
07-06-2015, 01:27 PM, (This post was last modified: 07-06-2015, 01:27 PM by Oldum.)
#27
Member
Posts: 1,357
Threads: 87
Joined: Apr 2009

The thing is, Ranseurs and Sarissas are suppose to counter Legates and Murillos. Since the Legate is a huge pice of metal and the Murillo is sleek , I don't really see why the Sarissa - Ranseur couple couldn't be like that. Making the Sarissa more compact makes it I bit more agile I suppose, somewhere near it's counter battleship , and somewhere near the Mako , which it might meet in the Omicrons.

On the model, it actually looks better with being short , it is a nice difference between a dreadnought and a battleship. However, a retexturing and some fine tuning to match the OC snub line could help a lot.
Reply  
Offline Tomas.
07-17-2015, 04:31 AM, (This post was last modified: 07-17-2015, 04:37 AM by Tomas..)
#28
Member
Posts: 99
Threads: 12
Joined: Mar 2015

I think everyone agrees that something similar to the Ranseur/OC snubline is the way to go as far as textures are concerned.

Spazzy is correct - the thing has too many windows, but the (edit: updated model, not the original) gaps aren't bad IMO. Makes it look unique, somewhat otherworldly, which is exactly how a 'other human' faction should be represented.

See this link for further suggested changes. You're doing great, keep it up!
Reply  
Offline Tomas.
03-04-2016, 09:26 AM,
#29
Member
Posts: 99
Threads: 12
Joined: Mar 2015

A bump for great justice. According to the stamp the last post here was made by me over six months ago. Has there been any progress on it at all?
Reply  
Offline Oldum
03-04-2016, 10:33 AM,
#30
Member
Posts: 1,357
Threads: 87
Joined: Apr 2009

As far as I know @Swallow is pretty busy with university studies ( engineering was never an easy thing ) but I was told he will get back to these things at the earliest possible.

[Image: kIHP9wI.png]
| Faction Information || Recruitment || Feedback || Internal Communications || Nightmare on Shetland |
| The Mindoro Massacre |
Reply  
Pages (11): « Previous 1 2 3 4 5 … 11 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode