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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Mortar/Missile Buff

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Poll: Missile/Mortar
You do not have permission to vote in this poll.
Buff Missiles only
28.13%
9 28.13%
Buff Mortars only
21.88%
7 21.88%
Buff both of them
50.00%
16 50.00%
No
0%
0 0%
Total 32 vote(s) 100%
* You voted for this item. [Show Results]

Pages (3): « Previous 1 2 3
Mortar/Missile Buff
Offline Titan*
08-18-2015, 02:10 PM, (This post was last modified: 08-18-2015, 02:12 PM by Titan*.)
#21
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

(08-17-2015, 09:28 PM)Antonio Wrote: Yeah but you never aim for destroying the guns with torpedo anyways. Only thing that you would consider destroying is the thruster, which should be unchanged then. It's actually not a bad idea.

Missiles-Torpedo have explosion radius, you don't need to lock on weapons. Like I said I tried this buff on Singleplayer, 1 Battleship missile hit the central of the hostile cruiser and nearly every weapon destroyed also thruster too. Nova torpedo also can damage cruiser turrets, last time 6 or 7 Nova torpedo hit my LABC and I lost all of my turrets except for the heavy cruiser turrets and battleship turrets, I lost thruster when third torpedo hit my labc. If you add Explosive Ressistance to every turret, even 20 or 30 torpedo cant destroy the turrets. Actually thats a good thing Big Grin

How to fix this issue?

-Reduce explosin radius
-Add more explosive ressistance(of course this affect nova torpedo too)
Reply  
Pages (3): « Previous 1 2 3


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