• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 … 22 23 24 25 26 … 28 Next »
Zoner City Ship

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (16): « Previous 1 2 3 4 5 … 16 Next »
Zoner City Ship
Offline Gamazson
12-13-2008, 06:50 AM,
#21
Member
Posts: 962
Threads: 56
Joined: May 2007

The engines on that thing do not look believable. You might want to spend some time refining the design. The necell ones you have mounted on the out side look like sexual pleasure devices.

AKA Nexus
  Reply  
Offline Xing
12-13-2008, 06:55 AM,
#22
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

NEXUS, I didn't thought about it this way but now you mention it... o0...

[Image: audrey03a.png]
  Reply  
Offline GhostFace
12-13-2008, 08:17 AM,
#23
Member
Posts: 1,157
Threads: 36
Joined: Feb 2008

Yes, it looks nice but needs more detail etc.

Maquis|Leon.LaBreau-If your interested in joining the Maquis PM me.
[RM]Of.Viktor.Niklovach [RoS]GhostFace[E] David.DeWester[101st] Order|Ens.Adam.Jones [C]Jean.Claude.Moreau
Kruger Security-Johann Von Struger ]bd[Akio.Kimura
[Image: Niklovach-Of.png]
  Reply  
Offline Tenacity
12-13-2008, 09:00 AM,
#24
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

tic... ill be honest

the ship looks pretty good, but we already have a better looking zoner juggernaut replacement by jinx.

however, this might be a nice luxury liner mk2 or some kind of large passenger liner for non-military use.

[Image: Tenacity.gif]
Reply  
Offline Nightwind
12-13-2008, 11:41 AM,
#25
Member
Posts: 309
Threads: 6
Joined: Apr 2006

I thought it should be a Battlestar replacement ?
Looks interessting but I dislike the rear (engine) part. It looks heavily over-motorised.
Reply  
Offline Ash
12-13-2008, 12:41 PM,
#26
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

Fyre Torbedoez!

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
  Reply  
Offline Tic
12-13-2008, 01:01 PM,
#27
Member
Posts: 1,211
Threads: 109
Joined: Nov 2007

Yes it's a Battlestar replacement... And yeh i think im gonna scrap teh rockets.
  Reply  
Offline Linkus
12-13-2008, 02:18 PM,
#28
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

Replacement? Why replace anything?
This ship is a completely different design and serves a totally different role than the Battlestars.
If the Battlestars are being replaced (Which would be nice) then I'd avoid using this to replace them. Simply because then people will expect this to be similar at least to the Battlestar (Like the Viper replacements are..viperish:P)

Model wise, I like. I've been making models of cityships for a while but going with the philosophy that it's function over design. So I usually ended up with sprawling messy designs that look rather like junker ships. Unfortunately, I've yet to finish any of them since I only got small parts of them done before I ran out of time.
All in all, plenty of RP for a city ship and it just makes sense for Zoners.
If they want to move to a new system but aren't sure of the dangers just yet or maybe they simply want to live on a moving base. Whatever the reason, there are reasons.

The Engine 'pod'/rockets need to be re-done. They appear to be one single object which is why it is so easy to call it a rocket. If they were visibly split up with added structural support holding them on then they probably could stay as they would look like proper engine rockets.





Facilitating the rise of robotics since 0 A.D.
  Reply  
Offline Tic
12-13-2008, 03:02 PM,
#29
Member
Posts: 1,211
Threads: 109
Joined: Nov 2007

It should replace a battlestar. It is a battleship after all, just defensive one, since itll have limited arcs.
And why do Zoners need 3 different offensive/defensive battleships?

Changes:

Remade engine part/removed rockets
Added 4 docking bays(2 for fighter, 2 for transports)
Added pipes all over ship.
Retextured a bit to make it look better.

[Image: capture108tx9.jpg]
[Image: capture109vv7.jpg]
[Image: capture107mk7.jpg]
[Image: capture110xn4.jpg]
[Image: capture111ld5.jpg]
[Image: capture112qk0.jpg]
[Image: capture113zq7.jpg]
[Image: capture114pa2.jpg]
  Reply  
Offline gekerd
12-13-2008, 03:46 PM,
#30
Member
Posts: 279
Threads: 12
Joined: Oct 2007

Can't you use those rocket engines on the old version as a special anticap weapon, like forward guns (with a maximum ammo of 4)?

[Image: Gekerd1.png]
  Reply  
Pages (16): « Previous 1 2 3 4 5 … 16 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode