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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Give Light Fighters Faster Cruise Charge?

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Give Light Fighters Faster Cruise Charge?
Offline Inferno
03-26-2017, 11:33 PM,
#21
[LN]
Posts: 949
Threads: 97
Joined: Apr 2016

(03-26-2017, 08:00 PM)Haste Wrote: I don't really think Liberators going 250 m/s will make for a better game.

Liberators going 250 would be the bane of anything in Liberty.

LFs are hard to buff balance because they aren't all the same. The Liberator and Scimitar aren't the same ship, nor is the Arrow and the Haysabusa.
Their max/cruise are fine, but I wouldn't mind a very slight increase in thruster speed (10m/s at most so you can't just run away from VHFs).
Work on HFs before LFs. LFs are fine, you just need to know how to use it.

What we need are FWGs for certain LFs that act like the Maxim is to fix Heavy Fighters before Light fighters. I'm still using the OC HF that has two CDs. I don't need two of them.
My view is to make HFs into three subclasses: Dual-Torp (Dual Class 10 for those dual Maxims :p), 'heavy' Heavy fighters that have VHF cores, and 'light' Heavy Fighters that are heavy interceptors (or VHLFs). But that is for another thread. Someone fix the LibLaw HF. It's literally a nerfed Guardian.
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Offline nOmnomnOm
03-27-2017, 02:04 AM, (This post was last modified: 03-27-2017, 02:05 AM by nOmnomnOm.)
#22
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

I dont think it is a fair thing to say that just because an Ace pilot could kill 3 noobs in a fight makes LFs automatically strong.
I really dont see it.


Anyway, im not talking about PVP .... im just talking about a faster cruise charge.

[Image: zBEqQfl.jpg?1]
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