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  Discovery Gaming Community The Community Media Center
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Modelling madness progression of the day

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Modelling madness progression of the day
Offline Jamez
01-07-2009, 11:44 PM,
#21
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

' Wrote:Jamez that is by far the most epic freaking movie i've ever seen.

I'll make you eat those words when my latest video has finished uploading... /offtopic

Xing, that is yum, but multi-barrelled turrets have some sorta glitch. It was talked about ages ago. Shame really.

I really like the brutish styling on that thing. I prefer it to the current battleship actually..

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
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Offline Orin
01-07-2009, 11:51 PM,
#22
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

' Wrote:How many bombers do you need to bring that beast down?
Three or four.
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Offline Grumblesaur
01-07-2009, 11:52 PM,
#23
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

AWESOME!
/capslock

BTW, Jamez, that movie is Epic.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline Xing
01-08-2009, 12:56 AM,
#24
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

Yuh, well this is suposed to be the space version of a battleship such as, say, Yamato, or Bismark. Worthless against small fighter planes - although, it does have AA batteries. But mostly, it's a massive weapon of intimidation and would demolish other battleships with incredible ease.

Also, planetary bombardment would probably just work as well... xD

Close up details on newly added AA turrets
[Image: 00megarheinflagshipzf8.png]

[Image: audrey03a.png]
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Offline Panzer
01-08-2009, 01:13 AM,
#25
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Heh

I'd implement it. Even if just for lulz.

[Image: Vxqj04i.gif]
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Offline Fletcher
01-08-2009, 01:16 AM,
#26
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

I wonder how you could hide such a construction... and who would build it? Oh I know! The Xenos!! They scavenged the whole galaxy for the parts!

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Offline Boss
01-08-2009, 01:18 AM,
#27
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:Can it fit inside systems other than Newcastle?

Maybe...Just never...ever...ever let it near rocks.


' Wrote:Fly a light fighter into the bridge, and I reckon it's toast.

If it worked in Return of the Jedi...


:lol:

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Xing
01-08-2009, 01:21 AM,
#28
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

Hopefully, unlike the SSD, the Beowulf is a multi bridge design.
I mean, do you even have a slight idea where is the primary one? =P

[Image: audrey03a.png]
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Offline Grumblesaur
01-08-2009, 01:22 AM,
#29
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:Hopefully, unlike the SSD, the Beowulf is a multi bridge design.
I mean, do you even have a slight idea where is the primary one? =P

Looking at it for longer than 35 seconds may cause irreparable ocular damage.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline Xing
01-08-2009, 04:21 AM,
#30
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

Newest update, with texture for the main objects.
[Image: forthelulzlz7.png]

[Image: audrey03a.png]
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