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AI mines, a very edgy prop!

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AI mines, a very edgy prop!
Offline Durandal
04-18-2019, 08:21 PM,
#21
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

(04-18-2019, 08:10 PM)Loken Wrote: I was skeptical at first but they look really good in game.

This comment has me raising an eyebrow. This isn't really an asset I'm noticing a terribly huge difference between in-game and in max, but, maybe that's just the dev in me talking.
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Offline Loken
04-18-2019, 09:10 PM,
#22
Phantom of Roussillon
Posts: 2,202
Threads: 80
Joined: Jun 2010

I think just seeing them "in context" helped.

[Image: NVY3f0y.png]
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